• Now Available on Steam Early Access - Enemy Mind
    5 replies, posted
[url]http://store.steampowered.com/news/12724/[/url]
[quote][B]Side-scrolling space shooter for PC[/B] [B]Classic 8-bit art-style[/B] 20+ different ships, each with their own unique power and ability Adaptive story system that changes with your individual play style Multi-player co-op supports up to four players at once [B]Original Chiptune-inspired soundtrack by Rainbow Kitten[/B][/quote] Color me uninterested
[QUOTE=cdr248;44363416]Color me uninterested[/QUOTE] Nobody's asking indie devs to make AAA-level orchestral scores or super high res models, just be a little creative
[QUOTE]Classic 8-bit art-style[/QUOTE]Seems nobody knows what 8-bit means anymore (need I mention how Ubisoft portrayed "8-bit" in Rayman Legends?). That's not even [i]16-bit[/i] -- there are WAY too many colours for it to be either of those.
Strongly reminds me of [url=http://en.wikipedia.org/wiki/Avenging_Spirit]this game[/url], which is pretty cool I guess. [QUOTE=cdr248;44363416]Color me uninterested[/QUOTE] While I do hate the whole "lol retro 8-bit" trend, at least this one doesn't have graphics that look like absolute ass. It's a shame that they are trying to pass that as a "8-bit art style" because if anything, it devalues their work since it's often used as an excuse for having no artistic talent. Plus as RTB pointed it out, it's nowhere close to 8-bit.
[QUOTE=_Kilburn;44368600]Strongly reminds me of [url=http://en.wikipedia.org/wiki/Avenging_Spirit]this game[/url], which is pretty cool I guess. While I do hate the whole "lol retro 8-bit" trend, at least this one doesn't have graphics that look like absolute ass. It's a shame that they are trying to pass that as a "8-bit art style" because if anything, it devalues their work since it's often used as an excuse for having no artistic talent. Plus as RTB pointed it out, it's nowhere close to 8-bit.[/QUOTE] Yeah, it's not 8-bit, just pixel art. And actually pretty good pixel art. Certainly not the worst I've seen.
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