(I hope this is in the right section)
So I was just on Kotaku and I saw this article
[URL="http://www.kotaku.com.au/2014/07/fan-pirates-game-accidentally-tells-developer-about-it/"]http://www.kotaku.com.au/2014/07/fan-pirates-game-accidentally-tells-developer-about-it/[/URL]
And I was wondering, how exactly does that kind of thing happen? What I mean is, how does the game tell the difference between a legal copy and illegal copy? I recall that if you torrent Alan Wake you get an eye patch or something like that.
And on a side note, would it be possible to activate those kind of features on a legal copy of a game? Like a legal illegal copy if you get what I mean.
Cheers.
Ask garry, he did the same thing for gmod awhile back.
I'm fairly certain they figure it out with the anonymous user data that gets sent to the company, lots of games record and send some data to the developers. Or they upload a version themselves to the piratebay that's slightly messed up.
Never thought about the data that gets sent back, interesting.
Also,
[IMG]http://www.vgfacts.com/attachments/full/2/2432.jpg[/IMG]
If you pirate Serious Sam 3 BFE there's this infinite health scorpion that you meet on the first level.
[video=youtube;e91q5BtlxK0]http://www.youtube.com/watch?v=e91q5BtlxK0[/video]
To use a semi odd example: I've read that the initial cracked version of Saints Row: The Third had a majority of the DLC enabled without needing any other downloads. And part of that was forcing you to use the otherwise optional Territory Takeovers you could unlock through gameplay. Or in other words, you had no choice but to skip two thirds of the game since there supposedly is no way to cancel the Territory Takeover(at least as far as I know, seeing as I actually bought the game and never used the Territory takeover bonuses).
[QUOTE=Blockhead;45343626]If you pirate Serious Sam 3 BFE there's this infinite health scorpion that you meet on the first level.
[video=youtube;e91q5BtlxK0]http://www.youtube.com/watch?v=e91q5BtlxK0[/video][/QUOTE]
Haha, gotta love the devs for some games.
One of the batman games was pretty awesome, it'd cause you to fly like you're ridiculously drunk, and eventually you'd get trapped in a room that rapidly filled with poison gas.
FireRed and LeafGreen
[IMG]https://dl.dropboxusercontent.com/u/111996868/2014/pokemon.jpg[/IMG]
apparently doesn't work anymore because emulators are too good
While this isn't exactly the same thing, did you guys hear about that torrent of Watch Dogs that turned the persons pc into a bitcoin miner? Genius.
Earthbound had some nasty anti piracy checks
[img]http://starmen.net/mother2/gameinfo/antipiracy/enemies05.png[/img]
If the game detects that it was pirated, then the enemy spawning is ramped up to obscene amounts. And when you get to the final boss, the game deletes all your saves and crashes the game.
Some really brutal shit. There's some more info about it [url=http://starmen.net/mother2/gameinfo/antipiracy/]here.[/url]
[URL="http://www.greenheartgames.com/2013/04/29/what-happens-when-pirates-play-a-game-development-simulator-and-then-go-bankrupt-because-of-piracy/"]Game Dev Tycoon gave pirates a taste of their own medicine, with deliciously ironic results.[/URL]
[t]http://www.greenheartgames.com/wp-content/uploads/2013/04/itruinsme.png[/t]
[IMG]http://www.greenheartgames.com/wp-content/uploads/2013/04/steam.png[/IMG]
DRM :v:
If you pirate Crysis Warhead, [URL="http://forums.guru3d.com/showthread.php?t=288540"]the game makes everyone (including the AI) shoot harmless flapping chickens instead of bullets[/URL]. Nobody can kill anyone, so you can't progress past the first level. You just wander around, while the enemies either ignore you or fling an infinite number of chickens at you. Lots of hits on forums by hapless morons asking for help fixing the 'glitch'
[QUOTE=elixwhitetail;45344266]If you pirate Crysis Warhead, [URL="http://forums.guru3d.com/showthread.php?t=288540"]the game makes everyone (including the AI) shoot harmless flapping chickens instead of bullets[/URL]. Nobody can kill anyone, so you can't progress past the first level. You just wander around, while the enemies either ignore you or fling an infinite number of chickens at you. Lots of hits on forums by hapless morons asking for help fixing the 'glitch'.[/QUOTE]
Haha, yeah. I think I recall that happening to one of my mates. He just rolled with it.
GTA IV did two things to fuck with you: perma drunky cam, and all cars are nearly wrecked and only drive on one direction with stuck accelerators.
[video=youtube;TiC00RmMXsw]http://www.youtube.com/watch?v=TiC00RmMXsw[/video]
[QUOTE=elixwhitetail;45344411]GTA IV did two things to fuck with you: perma drunky cam, and all cars are nearly wrecked and only drive on one direction with stuck accelerators.
[video=youtube;TiC00RmMXsw]http://www.youtube.com/watch?v=TiC00RmMXsw[/video][/QUOTE]
I used to get this all the time and I own a box copy which I bought like the second it came out.
I even made a facepunch thread on it asking for help since I couldn't find anything on google and all the answers I got was "buy the game you damn pirate" ect :v:
Then I took a picture of the dvds with the facepunch thread in the background and everyone went "oh, well idk then"
[video=youtube;_fI6cVBD9Ok]http://www.youtube.com/watch?v=_fI6cVBD9Ok[/video]
[editline]9th July 2014[/editline]
[video=youtube;kwa7fXvmDo8]http://www.youtube.com/watch?v=kwa7fXvmDo8[/video]
In Red Alert 2, a few minutes into your game, all of your units and buildings would self destruct, causing you to lose.
[QUOTE=ned818;45343501]And I was wondering, how exactly does that kind of thing happen? What I mean is, how does the game tell the difference between a legal copy and illegal copy? I recall that if you torrent Alan Wake you get an eye patch or something like that.[/QUOTE]
there are a number of ways. common with lot of older games would be the game having a [url=http://en.wikipedia.org/wiki/Checksum]checksum function[/url] on one of its own files or data, and if the checksum returned from the game's data was different from the known checksum of the game's original data, the game would know that it's been tampered with and would take necessary action.
The pirated version of Dirt showdown (I think that was the name) had every menu item renamed to ARRR and YARRR and stuff like that. You were also racing against drivers called ARRRR and YARR.
I think even the graphic settings window had those in there so you could choose between medium or maximum ARRR and 8x or 16x YARRRRR.
No one mentions FADE and its effects?
[video=youtube;hSxiz9yWJfQ]http://www.youtube.com/watch?v=hSxiz9yWJfQ[/video]
I remember reading somewhere about a Japanese porn game that had a virus in pirated installers. The virus would make you take a survey and then post your info online and that you played a porn game. It also took pictures of your desktop.
Edit:
[QUOTE=Gunzers6;45351438]I remember that story. They caught some guy looking at erotic plant fanfiction. :v:[/QUOTE]
[t]http://livedoor.r.blogimg.jp/insidears/imgs/6/8/68a84dd4.jpg[/t]
[QUOTE=X6ZioN6X;45351253]I remember reading somewhere about a Japanese porn game that had a virus in pirated installers. The virus would make you take a survey and then post your info online and that you played a porn game. It also took pictures of your desktop.[/QUOTE]
I remember that story. They caught some guy looking at erotic plant fanfiction. :v:
Also, who can forget that Michael Jackson game for the DS.
[video=youtube;WZwFxAi76iI]http://www.youtube.com/watch?v=WZwFxAi76iI[/video]
so, this brings up a legitimately serious question from me:
I have games I bought on CD, but they have that CD DRM "you need the CD to be able to play the game."
I am sometimes on the go to college and between classes, but when I want to play these games, they have that CD DRM.
I've been able to get noCD cracks so I am able to play these games, but I never share my games with friends.
Is this a form of piracy?
[QUOTE=Polonium9;45351642]so, this brings up a legitimately serious question from me:
I have games I bought on CD, but they have that CD DRM "you need the CD to be able to play the game."
I am sometimes on the go to college and between classes, but when I want to play these games, they have that CD DRM.
I've been able to get noCD cracks so I am able to play these games, but I never share my games with friends.
Is this a form of piracy?[/QUOTE]
I think it's the same as emulation, if you bought the game and use it for personal use only it doesn't matter
[QUOTE=thelurker1234;45343663]One of the batman games was pretty awesome, it'd cause you to fly like you're ridiculously drunk, and eventually you'd get trapped in a room that rapidly filled with poison gas.[/QUOTE]
That was Arkham Asylum and it didn't so much make you fly like you're drunk as much it forced the flying cape to not work at all.
[img]http://puu.sh/a5L40/60bd7ab398.jpg[/img]
[QUOTE=mitterdoo;45351878][img]http://puu.sh/a5L40/60bd7ab398.jpg[/img][/QUOTE]
I remember that thread: [url]http://www.facepunch.com/threads/1078199-GARRYS-MOD-STARTUP-CRASH[/url]
I didn't know what the hell was going on and I tried helping the guy out. :v:
Was I really that ignorant back than?
There are a few ways software might use to detect whether it's pirated:
1. The software requires the game CD/DVD inserted into some drive.
2. The software "calls home" over the Internet. The information sent to the master server differs greatly: some software uses a unique ID packed into the executable/installer/DVD to identify a single product. Some software gathers more information about your system and uses it to identify you or the product - for example, hardware IDs may be used to limit installation on more than one computer.
3. The installer may leave a trace in your registry or other files. Re-packing the installed product and then extracting it on another machine results in an "imperfect" copy which the software can use to detect that it's been installed by means other than the original installer. It can also be used to detect whether the software has been installed on the same computer more than once - for example to prevent the reinstallation of a trial version after the trial has expired.
4. The software checks its own files for modifications. If there are any changes, it's likely a cracked version.
[QUOTE=ThePuska;45352415]There are a few ways software might use to detect whether it's pirated:
1. The software requires the game CD/DVD inserted into some drive.
2. The software "calls home" over the Internet. The information sent to the master server differs greatly: some software uses a unique ID packed into the executable/installer/DVD to identify a single product. Some software gathers more information about your system and uses it to identify you or the product - for example, hardware IDs may be used to limit installation on more than one computer.
3. The installer may leave a trace in your registry or other files. Re-packing the installed product and then extracting it on another machine results in an "imperfect" copy which the software can use to detect that it's been installed by means other than the original installer. It can also be used to detect whether the software has been installed on the same computer more than once - for example to prevent the reinstallation of a trial version after the trial has expired.
4. The software checks its own files for modifications. If there are any changes, it's likely a cracked version.[/QUOTE]
#1 can figuratively go fuck itself.
In godfather you couldn't get out of cars.
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