Is there a piece of software in which I can change the mouse sensitivity with keybinds (IE one button for low, one button for default) in-game? I'm playing BF2142 and I need the sensitivity to be variable for vehicles, so I can switch to lowest for use with the gunship's TVGMs or back to the default for everything else. It's a farce going to the options menu and changing it manually every time I gun in a gunship. It also affects the sensitivity of the chin-mounted MG so it's a trade between shit performance with either weapon.
If not, some insight into these console commands might turn up something useful:
[url]http://planetbattlefield.gamespy.com/View.php?view=GameInfo.Detail&id=77&game=3[/url]
If there's a console and a bind command, open the console and type these commands:
bind "controlMap.mouseSensitivity 3" "k"
bind "controlMap.mouseSensitivity 1" "l"
Something like that would do the trick, although I've never played BF2142 so I have no idea if that'd actually work. You'll have to find if there's a way to bind keys to commands and ensure this is the correct way.
Yeah, I'm looking in the controls.con file to see if there's anything I can change. I've added a line "ControlMap.AddKeyToTriggerMapping ControlMap.mouseSensitivity 0.1 IDFKeyboard IDKey_p 10000 0" but I doubt it will work. I shall experiment.
[editline]3rd December 2011[/editline]
Needless to say, it didn't work.
[editline]3rd December 2011[/editline]
[url]http://www.tacticalgamer.com/pr-bf2-technical-support-faqs/58670-how-make-custom-binds.html[/url]
This looks a bit more helpful, but I still can't get my head around it.
[editline]3rd December 2011[/editline]
An external program that can change the system sensitivity with keypresses would also be suitable.
[editline]3rd December 2011[/editline]
[url]http://www.autohotkey.com/forum/topic14795.html[/url]
I've used that code in Autohotkey and it works on the desktop, but not in-game, neither the menu nor the game.
The game probably has direct or raw input. Changing the sensitivity with an external program would most likely not work.
have you tried adding a line like this?
ControlMap.AddKeyToTriggerMapping ControlMap.mouseSensitivity IDFKeyboard IDKey_p 1 0
Make sure to add it under each "ControlMap.create blahblah". I'm guessing the numbers at the end are the arguments for mouseSensitivity. If they aren't I really don't know how to bind keys to mouse sensitivity for battlefield. Sorry.
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