• Atari reinvents Asteroids as a base-building survival PC game
    12 replies, posted
[url]http://www.shacknews.com/article/88040/atari-reinvents-asteroids-as-a-base-building-survival-pc-game[/url]
Wow uh. This is unexpected. [quote]Early Access[/quote] Oh, I get it now. Gotta jump on that money train.
I'm not surprised. This is the same Atari that turned the Yar from Yar's Revenge from a space bug to a woman in power armor.
Wouldn't it have been more logical to call this Missle Command? [sp]Or are they just not going to have ground defense at all?[/sp]
I'm really interested. I love asteroids so I'm excited to see how it goes. Still waiting on a centipede game though.
[quote]the game will be reinvent the classic Asteroids formula[/quote] you mean i'm not a 2d spaceship flying around blasting asteroids? seriously, they could just come up with a new fucking name instead of recycling old trademarks, especially if they are not even tangentally connected "oh look we have asteroids in this, lets call it asteroids"
[quote]players will face a number of challenges while exploring a massive, unforgiving asteroid as they [B]collect resources, scavenge for ore, craft equipment, and expand their territory by building highly-customizable bases.[/B] All of this is done [B]while forming alliances and fighting off other players in multiplayer gameplay[/B]. Asteroids: Outpost will also feature[B] recurring showers of smaller asteroids that players shoot down in order to defend their claims and harvest their components.[/B][/quote] We already have a game like this Atari, it's called 'Space Engineers'.
[QUOTE=Cows Rule;47116564]I'm really interested. I love asteroids so I'm excited to see how it goes. Still waiting on a centipede game though.[/QUOTE] Well, there is the reboot from 1998 and Centipede: Infestation for the 3DS and Wii from 2011, if you are looking for radically different games that share a brand with an arcade title.
If a multiplayer loss or singleplayer mission failure doesn't mean your asteroid (and base) gets split into parts you subsequently have to manage individually (plug up holes, build facilities that are required but didn't end up in that chunk of asteroid, etc), this doesn't deserve the license at all
There's a difference between updating a game and making a completely new game
Honestly, I kinda like the idea. It gives an extra flare to the gameplay, making you float around and build your own base, then taking ships/turrets to protect it. The latter half is probably where all the old Asteroids/maybe Missile Command gameplay is gonna come from.
[QUOTE=The Duke;47116928]Well, there is the reboot from 1998 and Centipede: Infestation for the 3DS and Wii from 2011, if you are looking for radically different games that share a brand with an arcade title.[/QUOTE] I love the 1998 remake.
Sorry, you need to Log In to post a reply to this thread.