• Steam Mobile Updates
    37 replies, posted
[url]http://store.steampowered.com/news/12081/[/url]
I enjoy the fact that they updated it finally. I just don't understand why iOS first... Good thing I have an iPhone I guess.
Took them long enough... Sadly it's for iOS first.
still can't tap links in chat.
Surprised they're paying attention to it, still. I'd wish for a Windows Phone app, but that's a snowball's chance in hell.
The Android steam app is so terrible
[QUOTE=fruxodaily;43165433]The Android steam app is so terrible[/QUOTE] Works fine for me
[QUOTE=GordonGman;43164969]Took them long enough... Sadly it's for iOS first.[/QUOTE] Isn't it easier to do iOS updates over android because of all the different models it has or something? Also the keyboard is the old style one before iOS 7.
[QUOTE=fruxodaily;43165433]The Android steam app is so terrible[/QUOTE] At least we can tap links in chat.
Android 4.0 came out 19 October 2011 (3 months before the Steam app even released) iOS 7 came out September 18, 2013 And yet iOS gets a redesign and only it? Yeah that pisses me off to no end.
[QUOTE=Zet;43165814]Isn't it easier to do iOS updates over android because of all the different models it has or something? Also the keyboard is the old style one before iOS 7.[/QUOTE] not really its not like steam uses any ics+ apis, so you can build for 2.3 and cover something like 97% of devices
[QUOTE=All0utWar;43164945]I enjoy the fact that they updated it finally. I just don't understand why iOS first... Good thing I have an iPhone I guess.[/QUOTE] Because iOS is more unified? Not saying it's better but it's much easier to develop apps for since you don't have to worry about compatibility.
Still no group chat.
I wish steam mobile had any way to manage mobile games, even if they don't necessarily need steam it would be cool to use it as a launcher.
The android version of the app most of the time doesn't send me what people typed to me.
[QUOTE=Qwerty Bastard;43166381]Because iOS is more unified? Not saying it's better but it's much easier to develop apps for since you don't have to worry about compatibility.[/QUOTE] The only compatibility thing you have to keep in mind when developing for Android is screen sizes, other than that, you can forget what device you're on.
IOS Only. Like I totally didn't expect that at all.
Android is 80% in Europe, while iOs is like 18% :( And they still focus on iOS first :(
[QUOTE=nikomo;43166616]The only compatibility thing you have to keep in mind when developing for Android is screen sizes, other than that, you can forget what device you're on.[/QUOTE] And even then you can still somewhat slack off, phone UIs scale up on tablets, they're just unoptimized and look bad
[QUOTE=kaze4159;43169234]And even then you can still somewhat slack off, phone UIs scale up on tablets, they're just unoptimized and look bad[/QUOTE] You mean the current steam android app.
[QUOTE=LordCrypto;43165980]not really its not like steam uses any ics+ apis, so you can build for 2.3 and cover something like 97% of devices[/QUOTE] That's the problem though, Some Android Devs haven't switched their apps to ics+ apis and rely too much on Android 2.2/2.3, it's time for them to stop doing that because its weighing down what the OS can do
I wish Steam would follow the iOS7 GUI guidelines more closely, and the Holo guidelines for Android. [url=http://ios7redesigns.tumblr.com/image/55206198601]It should look something like this[/url], [url=http://media.idownloadblog.com/wp-content/uploads/2013/12/Steam-1.3-for-iOS-iPhone-screenshot-002.jpeg]rather then this.[/url]
Still not added hyper-linking That or it hasn't worked for me since it came out.
[QUOTE=theblah12;43169619]I wish Steam would follow the iOS7 GUI guidelines more closely, and the Holo guidelines for Android. [url=http://ios7redesigns.tumblr.com/image/55206198601]It should look something like this[/url], [url=http://media.idownloadblog.com/wp-content/uploads/2013/12/Steam-1.3-for-iOS-iPhone-screenshot-002.jpeg]rather then this.[/url][/QUOTE] Why not ask Valve to follow windows desktop guidelines first.
[QUOTE=wraithcat;43169645]Why not ask Valve to follow windows desktop guidelines first.[/QUOTE] If steam followed metro guidelines, like something you'd see from Office 2013 that'd be awesome but that'll never happen, I just wish they rebuilt the client and not heavily rely upon Webkit and HTML5 to do their dirty work
[QUOTE=theblah12;43169619]I wish Steam would follow the iOS7 GUI guidelines more closely, and the Holo guidelines for Android. [url=http://ios7redesigns.tumblr.com/image/55206198601]It should look something like this[/url], [url=http://media.idownloadblog.com/wp-content/uploads/2013/12/Steam-1.3-for-iOS-iPhone-screenshot-002.jpeg]rather then this.[/url][/QUOTE] I'm glad it doesn't. The first link looks like a terrible waste of screen space.
[QUOTE=fruxodaily;43169673]If steam followed metro guidelines, like something you'd see from Office 2013 that'd be awesome but that'll never happen, I just wish they rebuilt the client and not heavily rely upon Webkit and HTML5 to do their dirty work[/QUOTE] Honestly, it's kinda sad, but I wouldn't mind the old trident client back. It at least ran smoothly.
[QUOTE=TestECull;43169676]I'm glad it doesn't. The first link looks like a terrible waste of screen space.[/QUOTE] To me it looks fair, screen space would really matter with tablet optimization
did they finally add group chat? it's one of the features I want the most
[QUOTE=MaxOfS2D;43169224]Android is 80% in Europe, while iOs is like 18% :( And they still focus on iOS first :([/QUOTE] this is how it is with most apps, but honestly [URL="http://www.visionmobile.com/blog/2013/12/developers-prioritise-platforms-ios-vs-android-vs-html5/#"]how can you blame them[/URL]?
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