• Sea of Thieves showcases sinking ships and sea shanties in extended in-game footage
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[url]http://www.pcgamer.com/sea-of-thieves-showcases-sinking-ships-and-sea-shanties-in-extended-in-game-footage[/url]
This looks pretty promising. The water effects are really impressive and immersive; they've clearly put a lot of work into getting the water to look good. The art style in general is a little cartoony, but it doesn't take away from what's going on in my opinion. The grittiness in the character models means it's closer to Dishonored's style than to something like The Old Republic's. However, I'm mildly concerned that the gameplay for most of the crew seemed to be standing on a boat listening to music until they got to their destination and the ship combat started. Running about the ship and fixing stuff is interesting and dynamic, but how much of their time are players expected to spend standing around waiting to play the actual game? Games should be made up of high points and low points, but if I'm picking out a game to play with friends, [I]waiting together[/I] isn't the most appealing way to say most of us should spend our time.
[QUOTE=Ixius;51765913]However, I'm mildly concerned that the gameplay for most of the crew seemed to be standing on a boat listening to music until they got to their destination and the ship combat started. Running about the ship and fixing stuff is interesting and dynamic, but how much of their time are players expected to spend standing around waiting to play the actual game? Games should be made up of high points and low points, but if I'm picking out a game to play with friends, [I]waiting together[/I] isn't the most appealing way to say most of us should spend our time.[/QUOTE] I was worried about that too, but there's a LOT of cuts, it looks like they really tried to put it together as a funny story of friends playing a game more so than a gameplay showcase [editline]2nd February 2017[/editline] Then again, they might've done that precisely because there's not much gameplay to be shown, but who knows. I'm looking forward to the next one of these, either way
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