[QUOTE=Marzipas;47838776]Mm, unpopular opinion but I loved ODST.[/QUOTE]
It had some chilling moments, especially where you hear this smooth saxophone music playing in the distant and you are just walking all alone a deserted Mombasa in the rain.
[editline]30th May 2015[/editline]
[video=youtube;33LGMafuJx8]https://www.youtube.com/watch?v=33LGMafuJx8[/video]
1:41
[quote]Unfortunately, its co-op Firefight game mode is not included.[/quote]
But that was the best part of the game.
[QUOTE=Marzipas;47838776]Mm, unpopular opinion but I loved ODST.[/QUOTE]
Uh that is the opposite of an unpopular opinion everyone loves ODST. If you don't you don't exist
The only thing that I didn't really like in ODST was that you didn't feel like a not-Spartan at all. You were just slightly smaller with lower melee damage, but the rest was just a reskinned Master Chief. It did keep it closer to the main Halo gameplay, but a lot of people were hoping you'd feel a bit more fragile.
[QUOTE=Bokito;47839111]The only thing that I didn't really like in ODST was that you didn't feel like a not-Spartan at all. You were just slightly smaller with lower melee damage, but the rest was just a reskinned Master Chief. It did keep it closer to the main Halo gameplay, but a lot of people were hoping you'd feel a bit more fragile.[/QUOTE]
that honestly goes away when you play on heroic or legendary
[QUOTE=SpartanXC9;47839177]that honestly goes away when you play on heroic or legendary[/QUOTE]
Those are simple rate modifiers, increasing enemy health and decreasing your own health. Would be more interesting if they developed the game around the fact how people in the war survived who were not lucky to get into the SPARTAN program.
Having to take cover, use military tools to scout the environment and just more tactical gameplay would make it very interesting.
SPARTAN's just opens fire and throws grenade everywhere and seems to harness the power of a thousand suns so there really is no "carefulness" to it at all. Only when you get hurt you just sit behind a rock till you are ready to go.
[QUOTE=SpartanXC9;47838983]Uh that is the opposite of an unpopular opinion everyone loves ODST. If you don't you don't exist[/QUOTE]
I didn't like ODST. I just found it boring personally, to roam around killing the same enemies over and over again to get to each segment of the campaign.
[QUOTE=TornadoAP;47839408]I didn't like ODST. I just found it boring personally, to roam around killing the same enemies over and over again to get to each segment of the campaign.[/QUOTE]
[B]YOU DON'T EXIST[/B]
Jokes aside, I really liked ODST. Some parts of it felt really challenged and you felt weak all of the times, compared to how you felt in other games. Plus the whole game style and soundtrack was just great.
[QUOTE=Bokito;47839111]The only thing that I didn't really like in ODST was that you didn't feel like a not-Spartan at all. You were just slightly smaller with lower melee damage, but the rest was just a reskinned Master Chief. It did keep it closer to the main Halo gameplay, but a lot of people were hoping you'd feel a bit more fragile.[/QUOTE]
Unlike spartens however your shield is lower, your health doesn't really regen unless you get a med pack. Hell even halo 1's shield/health is larger then the one you get in ODST.
ODST explored a segment of the Haloverse that didn't really have any explanation in the main series games (up to 3). In Halo 2 when you jump onto Delta Halo with the ODSTs, aside from looking different to normal marines there's really no other information about them.
I liked it, it just gave the Halo series a slightly more human touch than the adventure with the Chief.
Already played through it again on heroic and finished it :v: Buggy in some places in coop. Low fps drops and they didn't seem to upscale the hud so its weird
They didn't upscale the HUD in Halo 3 either.
It might be how it is rendered, maybe they couldn't do anything about it without completely changing it.
The only thing I hated about the game is how they turned ODST's from this super organized special ops military force into this ragtag band of Mary Sue's with some of the most nonsensical roles I've ever seen.
"Micky, he's the pilot." Yeah you really fucking needed a pilot as a ground trooper I'm sure.
[QUOTE=ThePinkPanzer;47845501]The only thing I hated about the game is how they turned ODST's from this super organized special ops military force into this ragtag band of Mary Sue's with some of the most nonsensical roles I've ever seen.
"Micky, he's the pilot." Yeah you really fucking needed a pilot as a ground trooper I'm sure.[/QUOTE]
He is also the explosives expert.
I honestly wish ODST's campaign was entirely nighttime sections. The atmosphere was so calm, yet always made me feel so damn tense and alone.
It also made me wish for a Halo noir thing.
Now if only they'd add Reach (granted it doesn't really include chief but neither does ODST ) with all the same treatment...
i would burst in joy if they added a remastered Reach
Jeez, $5 for this is very reasonable.
ODST's soundtrack was amazing
[QUOTE=Tuskin;47845744]He is also the explosives expert.[/QUOTE]
They also previously established that every ODST is competent with explosives, further uselessifying Micky. Not to mention that also kills Dutch when his whole thing is explosives too, just in the form of 'heavy weapons'.
[QUOTE=ThePinkPanzer;47845501]The only thing I hated about the game is how they turned ODST's from this super organized special ops military force into this ragtag band of Mary Sue's with some of the most nonsensical roles I've ever seen.
"Micky, he's the pilot." Yeah you really fucking needed a pilot as a ground trooper I'm sure.[/QUOTE]
Mickey being the pilot came off as more a firefly reference. Same with Dutch being the heavy weapons specialist.
[QUOTE=ThePinkPanzer;47846915]They also previously established that every ODST is competent with explosives, further uselessifying Micky. Not to mention that also kills Dutch when his whole thing is explosives too, just in the form of 'heavy weapons'.[/QUOTE]
Being competent versus being an expert makes a big difference.
ODST was my favorite Halo out of all of them.
[QUOTE=ThePinkPanzer;47845501]The only thing I hated about the game is how they turned ODST's from this super organized special ops military force into this ragtag band of Mary Sue's with some of the most nonsensical roles I've ever seen.
"Micky, he's the pilot." Yeah you really fucking needed a pilot as a ground trooper I'm sure.[/QUOTE]
He was originally trained as a pilot but then was reassigned to a combat team because there was a troop shortage. They [I]did[/I] explain this in the game with the Firefight Profiles.
[QUOTE=A Glitch;47846203]Now if only they'd add Reach (granted it doesn't really include chief but neither does ODST ) with all the same treatment...[/QUOTE]
Where would they put it in the menu? Under Halo 1?
They put ODST under Halo 3.
[QUOTE=SpartanXC9;47838983]Uh that is the opposite of an unpopular opinion everyone loves ODST. If you don't you don't exist[/QUOTE]
I remember when it came out the game's price was highly divisive; it was relatively short yet it was a full-price game.
[QUOTE=Tuskin;47848771]Where would they put it in the menu? Under Halo 1?
They put ODST under Halo 3.[/QUOTE]
Put it between 3 and 4, fuck it.
[QUOTE=Tuskin;47848771]Where would they put it in the menu? Under Halo 1?
They put ODST under Halo 3.[/QUOTE]
Chronologically it's in the middle of 2, right?
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