It would be the perfect excuse if it was cheaper and if Blizzard did sales on their games.
I'm ready to bet Reaper of Souls will still be sold at full price in two years.
I completely forgot that I owned Diablo 3 until just now, wow.
[quote]And, of course, at the top of the Reaper of Souls goodie bag is the new Crusader class. I expected something like my old Blood Elf Paladin in WoW when I jumped onto the computers at BlizzCon to play the shield-toting warrior of righteousness.[/quote]
[quote]Josh Augustine is a connoisseur of online games in the MMO, MOBA, and RPG style[/quote]
Apparently not, since he completely skipped the Paladin from Diablo 2 to compare it to Warcraft's Paladins, which are completely different.
[QUOTE=Ganerumo;42811299]It would be the perfect excuse if it was cheaper and if Blizzard did sales on their games.
I'm ready to bet Reaper of Souls will still be sold at full price in two years.[/QUOTE]
blizzard does sales on their games all the time; but you're right in the sense that diablo III is the game that goes on sale the least versus StarCraft II and WoW expansions
There's 3 huge problems with Diablo 3.
The first is that it's basically a game built around an Auction House. The AH dictated how the game would drop loot for those playing. One of the reasons Diablo 1 and 2 were so popular was it's endless replayability and the drive to collect better and better loot for your character. Loot in D3 was boring. Rare. And when you finally did get the rare drop it rolled on all the stats and it was even more rare to get something you'd want. So the AH is where you went, so what's the point in playing.
They're ditching the AH, and adding randomly generated loot crawling dungeons. Tippy tops
The second is that it's always online. You could play it with friends if you invited them (kind of like Left 4 Dead or Dead Island, or Payday, or Any Co-op game that exists that doesn't require you to be online to play singleplayer) So if you want to play by yourself, why do you need to be online. Now that there's no Auction House, there's no reason to force it to be always online to keep the integrity of the game so strictly.
Make Online Optional. God damnit.
The third, and probably worst of all, is that to get your character to the level cap, you have to play through the campaign 3 times, which doesn't change at all at any time. Even the layouts of areas stay the exact same, or change very slightly from one design to a very similar second or third that only changes the spot a door is in. This makes the game boring and a chore after the first or second playthrough before you even get your character to the cap and in Inferno mode
Either make WAY more set pieces that will randomize everything, or increase the size of areas greatly, and make structures, chests, mobs and shit like that place randomly within it
have they said anything about the collectors edition yet this is vital information
[QUOTE=Yahnich;42812552]well 1 and 3 are being handled with the nephalim rifts etc, but i doubt they'll stop the online thing considering it's working great as DRM (as in it is in fact keeping pirates out, i don't condone it i hate it)[/QUOTE]
yeah well take a shit on your cakes and I won't steal from your bakery
I actually caught a panel with one of the game designers last august, where they talked about this (they even gave me a free copy of D3!), so perhaps I can shed a bit of light on some things. The first and most important thing they kept jabbering on about was the new "Loot+" system, which would hopefully give more rares/legendaries, and less guff. they said a big part of this expansion was re-working how the loot was dropped so people wouldn't have to go to the auction house to get decent weapons. they said enemies will drop more powerful and interesting items for you to play with, such as a necklace that can summon a loot goblin who will collect items for you. They even did a demonstation with the current loot system and the new loot system, with each running 1,000 dungeons and looting all the items and showing them on a counter. there was significantly less whites, a fuckton more blues, a bit more yellows, and about 10 more oranges than there were before.
I probably won't get it still, unless one of my friends gets it, but it doesn't look too bad.
I'm actually super stoked for this, i can't wait to play Crusader and i'm glad they're finally doing something with Malthaels' lore.
yeah im glad blizzard are further ruining their own lore
I don't see how they're ruining his lore.
tbh id say judging by the games theyve released since The Frozen Throne id say its almost a guarantee theyre gonna pull some half-assed bullshit again but i do remain hopeful that blizzard will give us a story worthy of diablo for once
The story for Diablo 3 wasn't horrible, if a little out of nowhere and besides, all we know about Malthael is he was the Archangel of Wisdom and he up and vanished after the Worldstone was destroyed, so something is better than nothing :P
i am curious why everyone hates d3 always online but nobody complains about path of exile always online?
[QUOTE=C4rnage;42812964]i am curious why everyone hates d3 always online but nobody complains about path of exile always online?[/QUOTE]
Diablo 1 & 2's precedent.
[QUOTE=C4rnage;42812964]i am curious why everyone hates d3 always online but nobody complains about path of exile always online?[/QUOTE]
Because D3 was $60. D1 and 2 weren't 'Always On' and PoE's a Free to Play game. And even better than that, you can see other people in the main cities, whereas in D3 you're completely isolated and alone unless you invite or join someone else
I hated the goddamn MMO feeling when i'm played the diablo 3 beta. I hate MMOs. Diablo was always a single-player experience for me.
The feeling of having a server controlling my loot and everything is the turn off for me.
Eventually they won't be able to afford keeping the servers up and offline play will pop up, then i'll buy the game.
Also, Brazilian internet sucks.
[QUOTE=MatheusMCardoso;42814649]I hated the goddamn MMO feeling when i'm played the diablo 3 beta. I hate MMOs. Diablo was always a single-player experience for me.
The feeling of having a server controlling my loot and everything is the turn off for me.
Eventually they won't be able to afford keeping the servers up and offline play will pop up, then i'll buy the game.
Also, Brazilian internet sucks.[/QUOTE]
servers are cheap, that wont happen.
[QUOTE=TheTalon;42812392]There's 3 huge problems with Diablo 3.
The first is that it's basically a game built around an Auction House. The AH dictated how the game would drop loot for those playing. One of the reasons Diablo 1 and 2 were so popular was it's endless replayability and the drive to collect better and better loot for your character. Loot in D3 was boring. Rare. And when you finally did get the rare drop it rolled on all the stats and it was even more rare to get something you'd want. So the AH is where you went, so what's the point in playing.
They're ditching the AH, and adding randomly generated loot crawling dungeons. Tippy tops
The second is that it's always online. You could play it with friends if you invited them (kind of like Left 4 Dead or Dead Island, or Payday, or Any Co-op game that exists that doesn't require you to be online to play singleplayer) So if you want to play by yourself, why do you need to be online. Now that there's no Auction House, there's no reason to force it to be always online to keep the integrity of the game so strictly.
Make Online Optional. God damnit.
The third, and probably worst of all, is that to get your character to the level cap, you have to play through the campaign 3 times, which doesn't change at all at any time. Even the layouts of areas stay the exact same, or change very slightly from one design to a very similar second or third that only changes the spot a door is in. This makes the game boring and a chore after the first or second playthrough before you even get your character to the cap and in Inferno mode
Either make WAY more set pieces that will randomize everything, or increase the size of areas greatly, and make structures, chests, mobs and shit like that place randomly within it[/QUOTE]
also the story and characters were complete garbage compared to the second
Sadly I would be the judge if it's worth going back to diablo 3, but honestly I don't know if anything going to help me be pulled back towards it. After beating Diablo 3, I don't see any good replayability on the game that makes me want to go back.
Ah, yes, "Reaper of Souls." An expansion pack to Diablo 3 allegedly fixing itemization. We have dismissed those claims.
[QUOTE=TheTalon;42812392]
The third, and probably worst of all, is that to get your character to the level cap, you have to play through the campaign 3 times, which doesn't change at all at any time. Even the layouts of areas stay the exact same, or change very slightly from one design to a very similar second or third that only changes the spot a door is in. This makes the game boring and a chore after the first or second playthrough before you even get your character to the cap and in Inferno mode
Either make WAY more set pieces that will randomize everything, or increase the size of areas greatly, and make structures, chests, mobs and shit like that place randomly within it[/QUOTE]
I never got the appeal of randomized levels. The same are over and over might get boring, but a bunch random fences and tunnels is boring the first time.
[editline]10th November 2013[/editline]
[QUOTE=POLOPOZOZO;42814787]also the story and characters were complete garbage compared to the second[/QUOTE]
On the other hand, I did enjoy following the little stories of the random NPCs around town, and Covetous Shen was pretty great.
[QUOTE=POLOPOZOZO;42814787]also the story and characters were complete garbage compared to the second[/QUOTE]
[QUOTE=Mingebox;42816110]On the other hand, I did enjoy following the little stories of the random NPCs around town, and Covetous Shen was pretty great.[/QUOTE]
The story i can kinda agree with because it was out-of-nowhere but overall it wasn't completely bad. Also i think the characters were good in this one, there was actual dialogue, especially from PC's and not just one-liners when you walk into a new area. I very much enjoyed talking to Haedrig and figuring out Kormac's past.
My two big issues with D3 that aren't the typical blathering about the Always Online and AH is Act 2 is annoying as fuck and i can't stand it (have three characters just kinda wallowing there right now) and followers, aside from Kormac's occasional life-saving healing, are seriously useless, especially when compared to Diablo 2 followers. My Templar only does like 65-75 damage at level 41 despite having a damn good spear.
I said it many times before, the console version of D3 completely removes the AH and always online, furthermore the loot is tremendously better.
The game would be perfect if the story was a bit more decent and if some of the random generation would be more random. It changes but it often remains the same. But it's still very decent.
Having a blast playing with a friend in local coop.
I hated Diablo 3 because it practically removed all the intense atmosphere that made 1 and 2 great.
The adventure mode is one thing that made me consider touching that game again, but I am sure I will only play it for a couple hours then quit again. Where are my stats and more randomized areas to run around in?
[QUOTE=C4rnage;42812964]i am curious why everyone hates d3 always online but nobody complains about path of exile always online?[/QUOTE]
Hypocrisy.
[QUOTE=LeonS;42812653]have they said anything about the collectors edition yet this is vital information[/QUOTE]
Yes it will cost $200 and will come with the soundtrack and a usb drive with Diablo 1 on it.
[QUOTE=Raidyr;42819137]Hypocrisy.[/QUOTE]
Path of Exile is free. It's a f2p game with cash shop. You have no right to complain it's always online.
D3 on the other hand cost full price and yet had AH and always online crap. Furthermore console versions have none of that stuff.
No hypocrisy, different games.
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