• Rime for PS4 is a cel-shaded open-world adventure
    11 replies, posted
[url]http://www.shacknews.com/article/80774/cel-shaded-open-world-rime-announced-for-ps4[/url]
The world looks like wind waker
Wow this looks like it could be fucking incredible
Looks very Ghibli-y.
The main character's animations seem very much ICO/Shadow of the Colossus inspired. I like that, a lot
Very reminiscent of ICO, with a touch of The Witness.
I'd be suprised if Team ICO didn't have [i]some[/i] hand it this. The animations look damn near ripped.
this is EXACTLY the kind of game I've been looking for
[QUOTE=Cheesedragon;41913117]I'd be suprised if Team ICO didn't have [i]some[/i] hand it this. The animations look damn near ripped.[/QUOTE] In all honesty, I think it's more likely they're using parts of the somewhat-shared-engine Naughty Dog worked on. I remember there being something about other Sony developers etc being able to use some of Naughty Dog's tools/assets/engines.
[QUOTE=Cheesedragon;41913117]I'd be suprised if Team ICO didn't have [i]some[/i] hand it this. The animations look damn near ripped.[/QUOTE] Well, the only distinction ICO's animations have is that they're realistic as hell. They don't really have a trademark on it, they're just one of the few devs who bothered putting in the effort.
Hey Shack, that isn't cel-shaded.
[QUOTE=Jazer;41914107]Hey Shack, that isn't cel-shaded.[/QUOTE] cell-shading doesn't mean it has a black border around everything; it's a filter that gives it the appearance of being hand drawn.
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