[QUOTE=Wiggles;44478776]I'll believe it when I see it.[/QUOTE]
Well you can download the beta drivers now so go see.
[QUOTE=Rika-chan;44479069]Well you can download the beta drivers now so go see.[/QUOTE]
Right now I'm stuck with an 8400GS until Wednesday so unfortunately I can't.
Currently installing, but the patchnotes speak of ~25% performance increase for most titles. Only Rome II sticks out with a 64% increase.
Comes with some great Shadowplay Updates, too. No more worries about alt-tabbing interrupting recordings, notebook GPU support, desktop recording.
I love Nvidia driver updates.
edit: Just got some small performance increases from this update, nothing major. But I only have a few games that push my 660, so not the most reliable sample size over ere.
[url]http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10170731&postcount=24[/url]
A few benches.
I got a 5-10fps increase in Arma3 and its a lot more uniform too on a 670. Mind you it seems that the better the CPU you have the lesser the gains.
[QUOTE=acds;44479374][url]http://www.forum-3dcenter.org/vbulletin/showpost.php?p=10170731&postcount=24[/url]
A few benches.
I got a 5-10fps increase in Arma3 and its a lot more uniform too on a 670. Mind you it seems that the better the CPU you have the lesser the gains.[/QUOTE]
Pretty decent improvement seeing as the games don't need to make use of any special API.
I just tested it with Sleeping Dogs and I actually lost a few frames per second though I usually get a lot more than I got on the latest stable drivers so I think something is running in the background
I'm sorry but why weren't they able to do this before?
[QUOTE=Killuah;44479480]I'm sorry but why weren't they able to do this before?[/QUOTE]
They probably could have, but now that reducing CPU overhead is the immediate future of real-time graphics they obviously needed to jump on the bandwagon.
I don't really get this, Mantle just removes a lot of the bottlenecking issues in systems with a weaker CPU and a more powerful GPU. In that regard, Mantle is still doing better. Perhaps I'm wrong, is Nvidia releasing beta drivers that take some heat off of the CPU?
Edit: Looks like they took advantage of some DX11 features which will do precisely that. Now I'm wondering... why in the fuck did they not do this earlier?
I see this "Up to %XX faster in X" which I've seen in [url=http://www.nvidia.com/download/driverResults.aspx/59640/en-us]loads[/url] [url=http://www.nvidia.com/download/driverResults.aspx/61260/en-us]of[/url] [url=http://www.nvidia.com/download/driverResults.aspx/73213/en-us]driver[/url] [url=http://www.nvidia.com/download/driverResults.aspx/63457/en-us]updates[/url]. Although a bit higher this time around. How is this different? Were the previous updates that improved game performance only specific to that game?
As far as I can tell, Nvidia doesn't really care much about OpenGL right now. Also, if you look at the performance increases, the ones with the biggest increases are also the ones that take up a lot of CPU cycles, which is why you get large increases in performance. The GPU is just taking up a lot of the simple computations that it can do and then processing them to leave the CPU with the more complex tasks that the GPU can't do.
From 40 FPS in SLI on Thief at 2560x1440 to 60 FPS. I'm satisfied.
I'm not sure how related this is but after installing this update programs started freezing one by one until the entire system locked up. [del]I rebooted it and now I'm greeted with some boot error "winload.exe missing or corrupt" (which doesn't make sense since I can't see how it's related to me installing a new gpu driver, maybe it's because i force rebooted?)[/del]
windows 8.1, gtx 680
[B]edit:[/B]
Oh it's even worse. My OS flash drive died, so my PC was trying to load some old windows install I had on another drive I use to store random data that I didn't clean properly.
Yeah after installing, my computer slowed down, rebooted, and got some really good fps increase on my 760
Probably won't see a massive improvement on my GTX 560M, we'll see though. Gonna use Thief and few others to test.
[IMG]http://puu.sh/7ZTXy.png[/IMG]
Left FRAPS going during the install. Now it's bugging out.
[editline]Fucked up[/editline]
BSOD right as I posted mid installation. No major issues now though. Seeing about about a 5 FPS boost in Thief. Skyrim is next I suppose. Not sure what DX11 games I have installed to try right now.
I wonder if this'll boost performance in STALKER CoP in DX11
I mean it runs fine vanilla but i wouldn't mind a few extra frames while using the graphics mods
[QUOTE=Dalto11;44480269]Probably won't see a massive improvement on my GTX 560M, we'll see though. Gonna use Thief and few others to test.
[IMG]http://puu.sh/7ZTXy.png[/IMG]
Left FRAPS going during the install. Now it's bugging out.
[editline]Fucked up[/editline]
BSOD right as I posted mid installation. No major issues now though. Seeing about about a 5 FPS boost in Thief. Skyrim is next I suppose. Not sure what DX11 games I have installed to try right now.[/QUOTE]
Yeah don't be too alarmed. I'd say just restart as soon as possible if you're installing this driver.
I was just unlucky to have my SSD die from a forced reboot. :v:
Could someone run Metro 2033?
Hmm, Metro series would be a good one to see performance boosts in.
[QUOTE=Xion12;44479762]if you look at the performance increases, the ones with the biggest increases are also the ones that take up a lot of CPU cycles, which is why you get large increases in performance. The GPU is just taking up a lot of the simple computations that it can do and then processing them to leave the CPU with the more complex tasks that the GPU can't do.[/QUOTE]
That's what removing CPU overhead means. Were you expecting something different?
[QUOTE=Xion12;44479762]As far as I can tell, Nvidia doesn't really care much about OpenGL right now.[/QUOTE]
Also where did this come from/how is it relevant? Most games are D3D right now, Nvidia's customers would be happy if their games performed better, so they've figured out a way to optimize their drivers for these games. Everyone wins. How does that lead to "they must not care about OGL anymore"?
I tried updating it and all I got where BSOD's during the installation, leaving half installed video drivers.
Then I tried reverting to the latest non-beta driver, and then those would also BSOD while installing.
Now I'm sitting on a wonderful 800x600 resolution while I reinstall my gpu drivers from scratch. Now all my desktop icons from 3 monitors are all crammed onto one. Wonderful.
[B]Edit:
[/B]Now that that's all over, I'll just wait for it to leave beta before trying to install it again.
Warframe dx11 got no visible performance boost on my 450gts.
I know, dated card
Geforce Experience usually has bsod/and performance decrease related problems I suggest you never install it.
[QUOTE=spectator1;44482315]Geforce Experience usually has bsod/and performance decrease related problems I suggest you never install it.[/QUOTE]
Does it really?
I've been using it since beta myself and have had few issues
[QUOTE=CakeMaster7;44482389]Does it really?
I've been using it since beta myself and have had few issues[/QUOTE]
Same here, the only issue I have is that Nvidia streaming service always starts by itself and has crazy memory leaks that crash my system but I can just disable the service and boom, no issues whatsoever.
Benchmarked Rome II. 1 FPS increase on a GTX 770, fuck yeah
So does this do anything to 600 series cards? I know it only mentions 700 series but I'm still holding out. Seems like it would be a dick move to brag about an update that "doesn't require the latest cards" and then only make it work for the latest cards.
[QUOTE=Qwerty Bastard;44482965]So does this do anything to 600 series cards? I know it only mentions 700 series but I'm still holding out. Seems like it would be a dick move to brag about an update that "doesn't require the latest cards" and then only make it work for the latest cards.[/QUOTE]
600 and 700 series have the same Kepler architecture (save the new Maxwell ones) so I'd imagine it'd still apply.
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