I really hate all this talk about gender and equality and stuff in videogames that's been happening all of a sudden. Why can't we just have fun with the game how the developer lets us.
You don't whine because the main character in a movie isn't gay either, right.
[QUOTE=MisterSjeiks;41771534]I really hate all this talk about gender and equality and stuff in videogames that's been happening all of a sudden. Why can't we just have fun with the game how the developer lets us.
You don't whine because the main character in a movie isn't gay either, right.[/QUOTE]
if you just had "fun" with fallout 1 then you totally missed the incredible depth the game had as a piece of art. fallout 1 had almost as much to say as a cormac mccarthy novel
i hope wasteland 2 follows in those footsteps. acknowledging that women and men inhabit your game world sounds like a good attempt
[QUOTE=MisterSjeiks;41771534]I really hate all this talk about gender and equality and stuff in videogames that's been happening all of a sudden. Why can't we just have fun with the game how the developer lets us.[/QUOTE]
Pretty sure you didn't read any of the article.
The point of having gender and discrimination (not equality by the way) in the game is just to flesh out the world. They want more than simple character responses, they want the world to be more alive by giving the characters actual depth and opinions.
it's going to be awesome.
[QUOTE=MisterSjeiks;41771534]I really hate all this talk about gender and equality and stuff in videogames that's been happening all of a sudden. Why can't we just have fun with the game how the developer lets us.
You don't whine because the main character in a movie isn't gay either, right.[/QUOTE]
The point is not just about gender, it's a more in-depth approach to how the player character interacts with the game world and vice versa. Hopefully they'll also make praise/infamy feel more natural (I guess?) in the game world. I was always annoyed about how being a master thief in Oblivion/Fallout 3 meant that every NPC I bumped into would automatically know my reputation as a master thief. How can people know I was there if they never saw me? That's some STALKER/Imperial Guard level crap that always annoyed me. Also, it'd be great if the way NPCs interacted with players wouldn't feel like they relied solely on you doing a thing, your morality/karma/whatever number would go up or down, then that triggers some snide remarks/praise from NPCs.
It actually annoys me in games (mostly games that have some semblance of RPG mechanics) when my character isn't ever acknowledged. Gender is usually the biggest one for me.
I remember the first female character I had in a game was in Fallout 2, because I found the idea of a female punching peoples eyes out hilarious. At the time, strong females were a somewhat rare sight. Fallout 2 didn't have many reactions to that, but there some things that did change depending on your gender. I found that to be fantastic.
Fast forward to games like Fallout 3, and I went through most of the game forgetting that I was playing a female character. I played females to have a unique and alien and cooties-filled experience, and it felt like a huge let down, playing a modern RPG in which something as huge as your actual character didn't matter.
I am not saying that genders have some huge impact, but at the end of the day men and women are different physically and mentally. A game that doesn't react to such things, but gives you the choice, has passed up great opportunities. Sure, in a post apocalyptic hellhole, most people who have survived, man or woman, have survived because they're tough enough. In such situations, the only thing that's different is physical in nature, but that doesn't change the fact that jerk a is a dude, or jerk b is a dudette.
I am thoroughly looking forward to the idea that people will see and scrutinize my character in WL2. Make no mistake, even in a world recovering from an apocalypse, there will be men and women who leer at other men and women like slabs of meat, or men and women who will see certain types of people (sexuality, race, hair colour etc) as inferior or superior. Fallout 3, and many other RPGs, reallt let me down in that regard. Everybody is fine and dandy with who you are.
The only recent example I can think of, is that NCR trooper in New Vegas. (Betty?) Who hated men, after a traumatic event, and basically tried to drag you in to a bed if your courier was female. The Legion had it too. Women weren't allowed to fight in the arena they had.
tl;dr ignoring the exisetnce of gender and discrimination is a major flaw in most roleplaying games. Even if equality has progressed a massive amount, there would still exist people who aren't exactly "politically correct" in their mindset or actions.
[QUOTE=Tomo Takino;41771882]Pretty sure you didn't read any of the article.
The point of having gender and discrimination (not equality by the way) in the game is just to flesh out the world. They want more than simple character responses, they want the world to be more alive by giving the characters actual depth and opinions.
it's going to be awesome.[/QUOTE]
My post was aiming more at the part about Fallout 3. The system in Wasteland does sound pretty cool, I hope it's as nice as it sounds.
Seems like its gonna be a well written story.
If it comes on Steam, I'm in. Also looks like a nice game from what I see on the screens.
As I read it, it seems less like they're going for hamfisted "gender equality," and more for general character depth across the board. Different stats, events and dialogue options depending on your race/gender/whatever always gets a thumbs up from me even though I hate all the pandering that's been going on lately in other indie games.
[QUOTE=dass;41772808]Seems like its gonna be a well written story.
If it comes on Steam, I'm in. Also looks like a nice game from what I see on the screens.[/QUOTE]
it's coming to steam
[QUOTE=EliteGuy;41772856]it's coming to steam[/QUOTE]
Lovely then!
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