Is it just me, or are there way to many WW2 arcade flying games on the market?
[QUOTE=Grimezy15;37650094]Is it just me, or are there way to many WW2 arcade flying games on the market?[/QUOTE]
It's always been like that, they all feel the same.
[QUOTE=Grimezy15;37650094]Is it just me, or are there way to many WW2 arcade flying games on the market?[/QUOTE]
Ever since 1984.
[QUOTE=The golden;37656707]The flight sim communtiy has been wanting a new WW2 realism combat flight sim for many years now and instead we keep being given these arcade....things.[/QUOTE]
Cliffs of Dover came out not to long ago though? I remember on launch it had performance issues and such but I would assume that's been fixed? but I think I remember people liking it.
[QUOTE=bobsynergy;37656785]Cliffs of Dover came out not to long ago though? I remember on launch it had performance issues and such but I would assume that's been fixed? but I think I remember people liking it.[/QUOTE]
I don't remember it having an editor though, when IL-2 was primarily popular for.
[QUOTE=Roof;37659006]I don't remember it having an editor though, when IL-2 was primarily popular for.[/QUOTE]
What, that's just a blatant lie. It's been in there since the start.
Me having made absurdly big air battles with it already as a witness.
[video=youtube;4lAmgu6f6P4]http://www.youtube.com/watch?v=4lAmgu6f6P4[/video]
(take note that this video uses the old sounds, the sounds for the game have since then been updated along with the sound engine and sounds much better)
[editline]14th September 2012[/editline]
[QUOTE=bobsynergy;37656785]Cliffs of Dover came out not to long ago though? I remember on launch it had performance issues and such but I would assume that's been fixed? but I think I remember people liking it.[/QUOTE]
I believe the performance issues have been addressed, last time I played it I had no major issues with performance myself, also flying in any of the planes in that game is fucking amazing.
Especially crashing them as usually your plane doesn't always instantly explode as it did in IL-2 1946.
Same thing for the damage model, even though you might not always turn the enemy plane into a flying fireball as quickly as you might in 1946, in a bomber you won't last very long if one of your engines gets screwed up, it's really a brilliant simulation.
Ooh, interesting. I welcome more flight sims. I don't even mind it being arcadey as fuck, I'm not looking for a highly accurate zomg realistic sim anyway.
[QUOTE=Profanwolf;37661268]
in a bomber you won't last very long if one of your engines gets screwed up, it's really a brilliant simulation.[/QUOTE]
First things first, that video synergizes so well with For Whom the Bell Tolls it's uncanny.
Secondly, shooting one of four radials off of a heavy bomber isn't going to send it into the deck by default. Even the weak ones tended to shrug that off as 'light to moderate' damage. There were cases of B17s returning from a mission one engine with half the ass end shot off, as well.
[QUOTE=RockmanYoshi;37655037]Ever since 1984.[/QUOTE]
Ever since 1942
[QUOTE=TestECull;37662217]Ooh, interesting. I welcome more flight sims. I don't even mind it being arcadey as fuck, I'm not looking for a highly accurate zomg realistic sim anyway.
First things first, that video synergizes so well with For Whom the Bell Tolls it's uncanny.
Secondly, shooting one of four radials off of a heavy bomber isn't going to send it into the deck by default. Even the weak ones tended to shrug that off as 'light to moderate' damage. There were cases of B17s returning from a mission one engine with half the ass end shot off, as well.[/QUOTE]
I meant more the fact that at that point at least one of the other engines internals will be so damaged that you will be descending at a constant pace due to loss of oil pressure for example, and eventually hitting the ground.
And there aren't any four engine bombers in CoD :v:
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