We are getting so close to making Fuck Shit Up a reality.
I'd be excited, but I remember stuff like this back in what, 2005? Red Faction 1 still has the best destruction (or close to) and that was in 2001.
[QUOTE=ijyt;40060446]That is the weirdest dust I've ever seen.[/QUOTE]
I think it's because it doesn't disperse out that much right now.
Still, 100x better than Bad Company 2's building destruction smoke screens :v:
And it still behaves as floaty and silly as the Black & White 2 styrofoam stone from '05.
[QUOTE=ijyt;40060446]That is the weirdest dust I've ever seen.[/QUOTE]
Eh, it looks better than just a large particle effect of dust expanding over where something has been destroyed.
Bet they had a ton of fun testing that.
If this gets used i want another Mercenaries game.
[QUOTE=Durrsly;40060548]We are getting so close to making Fuck Shit Up a reality.[/QUOTE]
what if most of the modern game industry is one big lie
what if Extremejon went into Evil Overlord Mode and took over back in 2008, maybe before even writing down the idea of FSU, and all these advancements in hardware and software tech that have been popping up ever since are just tech demos in his grand scheme? the destruction systems in Battlefield and the latest two Red Faction games, for example, were a test to see if something like that can be successfully implemented into an action game environment. Activision's doings are out of Extremejon's hands, so he seized control of DICE (EA is just a puppet of his) to build games (Bad Company 2, BF3) to rival CoD and create some more distracting hate between the fans of the two franchises so that they possibly can't see what's going on behind the scenes. the upcoming super-detailed and interactive AAA sandbox games like Watch Dogs and GTA V are also part of his machinations. Saints Row III was a major experiment in the field of mindless fun. he also probably has something to do with ARMA III. this tech demo here shows that he's closer to his goal (when it comes to dynamic destruction) than ever. Crytek is also one of his pawns, and he uses the Cryengine, Frostbite and Unreal to push the boundaries of game graphics
when the time is right, he'll release DICE from his grip (which means Battlefield goes back to its roots and lets go of the brown/gray super gritty mil shooter wub wub stuff) and temporarily gives CoD Future Warfare 2 absolute dominion over the market, and then he releases [B]Fuck Shit Up[/B].
-greatest graphics ever seen
-impossibly good optimization
-developed on PC and ported to consoles
-humongous city to mess around in (like San Fran, LA, Tokyo, Moscow, Berlin, London and NY bashed together)
-100% dynamic environment (you can go to a barber to trim your viking beard, then smack him over the head with the barber chair, dive out of the window, use a lamp post to bash the arriving police cars, lose the cops in the back alleys, go to the supermarket, steal everything and wreck the place, then burn down an orphanage and have a lunch at the local Burger King to replenish your health while chatting about the latest events with pedestrians who mention something about a vandalized barber shop and a scorched orphanage)
-fully customisable (you can even modify his bone structure) viking character
-completely realistic damage model on EVERYTHING (cars, buildings, people, foliage)
and all the other shit you can ask for
-PETA, UN, Amnesty International, Greenpeace and the Red Cross are SERIOUSLY PISSED but obviously can do nothing about it because let's face it, it's the greatest game ever
-Activision goes bankrupt forever, DICE buys the CoD license and does nothing with it because they're too busy making Battlefield 2: 20th Anniversary HD Edition, and thus CoD dies
-Valve reaps HUGE profits from selling Fuck Shit Up on Steam
-Valve releases HL2 Ep III, which of course comes nowhere close to beating FSU's popularity
-Jesus returns to Earth, bringing the secret of FTL travel with him, and tells us to go forth and multiply across the galaxy
-the trip to a neighbouring solar system takes an hour or two, so travellers on their PCs, PlayStation Milleniums, Nintendo Eclipses and XBox Zeros spend the time trying to break eachother's record times at wrecking the business and governmental district of the city in Fuck Shit Up.
-Extremejon lives to 169 and dies a multibillionaire
[sub][sub][sub]i was just so bored, but a man can dream, right?[/sub][/sub][/sub]
Have fun seeing it not being implemented because patents.
[QUOTE=Durrsly;40060548]We are getting so close to making Fuck Shit Up a reality.[/QUOTE]
I actually hope that someday, somehow this game gets made.
I would buy it in a heartbeat
[QUOTE=Liem;40061832]I actually hope that someday, somehow this game gets made.
I would buy it in a heartbeat[/QUOTE]
You might wanna kill that time off with Mercenaries 2
Wow, that really was rigib! :v:
[QUOTE=proch;40061863]You might wanna kill that time off with Mercenaries 2[/QUOTE]
Played that game to death.
[QUOTE=Liem;40061962]Played that game to death.[/QUOTE]
That was such an amazing game, I loved playing Co-Op especially.
Isn't there supposedly a sequel in development? Checking that it seems so "Mercenaries 3" but Pandemic had to cancel it when they went defunct. Pretty sure another company was creating another Mercenaries game though ([url]http://en.wikipedia.org/wiki/Mercs_Inc[/url]), there it is! A multiplayer third-person shooter it says.
[QUOTE=ijyt;40060446]That is the weirdest dust I've ever seen.[/QUOTE]
Looks too round, perhaps it's resolution is too small for the scene. Otherwise these are some of the most convincing real time dust particles I've seen
when I read destroy everything you touch I thought of the song from ladytron.
[QUOTE=Rathlin1;40062082]That was such an amazing game, I loved playing Co-Op especially.
Isn't there supposedly a sequel in development? Checking that it seems so "Mercenaries 3" but Pandemic had to cancel it when they went defunct. Pretty sure another company was creating another Mercenaries game though ([url]http://en.wikipedia.org/wiki/Mercs_Inc[/url]), there it is! A multiplayer third-person shooter it says.[/QUOTE]
Mercs Inc, yes. It's basically the same thing made buy the same people under a different studio. I expect the game to be quite awesome, although if it turns out to be a success EA will mark it down as cash-cow and the sequel will probably be meh. They've got a lot of time since Pandemic shut down to work on that game, so I guess we'll have some fun.
Also Mercenaries 2 was incredibly underrated. It lacked polish, but fuck was it awesome.
[QUOTE=Rathlin1;40062082]That was such an amazing game, I loved playing Co-Op especially.
Isn't there supposedly a sequel in development? Checking that it seems so "Mercenaries 3" but Pandemic had to cancel it when they went defunct. Pretty sure another company was creating another Mercenaries game though ([url]http://en.wikipedia.org/wiki/Mercs_Inc[/url]), there it is! A multiplayer third-person shooter it says.[/QUOTE]
I never got to play Coop, I got it after EA shut down the PS3 servers.
but now that it's getting a sequel I can finally play Coop
[QUOTE]so unlike any game we'll get to play for years[/QUOTE]
forgive me if I'm wrong but couldn't they just make a point system and have a little ball launcher or something, this runs butter smooth on a $400 graphics card but I'm sure they could turn down the dust a bit.
I'd play it.
can this be downloaded?
Red Faction Guerrilla 2
[QUOTE=Shacknews]-not preset chunks like in Battlefield 3 or Red Faction: Guerrilla.[/QUOTE]
RFG wasn't in preset chunks..?
[QUOTE=Matriax;40070150]RFG wasn't in preset chunks..?[/QUOTE]
well it sort of was and sort of not
the dust looks a bit too weighty
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