What is this gonna do to games that got a lot of attention via Humble Bundles or something, or that got a surge of popularity through it (say, it started bad-ish, got updated, got a flood of attention via a bundle/etc)? All the reviews made from people who got it through a relatively legitimate, if third-party, source will just not count.
EDIT: Regardless, I am more or less glad for this change & idea.
MUM QUICK GET THE CAMERA VALVE ARE DOING SOMETHING
Anyone who's a backer in a crowdfunded game and receives a Steam key as part of their reward is now an uncounted review. good shit :downs:
[QUOTE=Vitisus;51041842]What is this gonna do to games that got a lot of attention via Humble Bundles or something, or that got a surge of popularity through it (say, it started bad-ish, got updated, got a flood of attention via a bundle/etc)? All the reviews made from people who got it through a relatively legitimate, if third-party, source will just not count.
EDIT: Regardless, I am more or less glad for this change & idea.[/QUOTE]
[QUOTE=elixwhitetail;51042189]Anyone who's a backer in a crowdfunded game and receives a Steam key as part of their reward is now an uncounted review. good shit :downs:[/QUOTE]
I feel like they'd work out some sort of metric by which they'd gloss over the blanket [i]no keys, period[/i] ruling to ensure that bought reviews are buried while legitimate players are still allowed to have some weight. I don't want to say gametime hours because if that were the case, malicious developers would find that hour threshold and have their bought reviewers log that many hours to get past such an automated system. It's a tricky thing to enable legitimate players their review's weight without lumping them in with the bots and shills in the case of game keys. Even something as seemingly harmless as evaluating pre-release keys as eligible is vulnerable to abuse. What's to stop a developer from requesting keys for all of their backers and then also requesting keys for shilling all in one sum? Would it be worth filtering that so that any sort of shenanigans gets audited and Valve clamps down on business relations with that company? I'm not one to say for sure what's a good approach here.
Of course, if someone acquires a game through a key but rates the game negative. There's really no excuse there since no developer in their right mind would try to pay people to critically pan their game. Obvious cases such as a kickstarter project that fell to shambles and only is released on a technicality and failed promises.
Wait, does this mean my Napoleon: Total War review won't have weight anymore??? I bought it retail and thus had to put the key in.
Sucks if that's the case, it's the entire reason I have Steam too.
[editline]12th September 2016[/editline]
Ah fuck, it does.
Oh well :/
[editline]12th September 2016[/editline]
It was my most liked review too, in part because like half of it was about me installing the damn thing lmao
I wonder if Valve'll ever start doing things that make sense again.
tbh the fucking irony is that most of the abuse will come from games that people ended up buying so they could review and refund
you know
not third party sellers, but instead steam users
maybe they should have banned all steam users from reviewing because that's where the heart of the abuse lies
Honestly if a game is artificiality inflating reviews its pretty obvious and should have action taken against them, But all this does is fuck over indie developers in a ever growing indie apocalypse.
They should also have some sort of measure for reviews of F2P games. Considering some of them only made it through Greenlight via their existing community upvoting because some sort of in game reward was promised if they got Greenlit, what's stopping them from offering incentives for positive reviews?
[t]https://r.kyaa.sg/skbpfr.png[/t]
Doesn't look like they're removed completely
[editline]13th September 2016[/editline]
Ahh yeah, a steam icon for steam reviews
[t]https://r.kyaa.sg/zogjou.png[/t]
and a key for keys
[editline]13th September 2016[/editline]
Of course this is mentioned in the article, but it's not in the first paragraph that many people will assume knowledge based off. We all know facepunch doesn't actually read articles
[sp]including me[/sp]
[QUOTE]"Customers that received the game from a source outside of Steam (e.g. via a giveaway site, purchased from another digital or retail store, or received for testing purposes from the developer) will still be able to write a review of the game on Steam to share their experience," the statement reads. "These reviews will still be visible on the store page, but they will no longer contribute to the score."
[/QUOTE]
I wonder if they will change it slightly.
90% of the AAA games I buy are from CD key sites for half the price. That seems a little odd that my review would mean less than someone elses and not count.
This should cover CD keys too, won't it
l:v::v::v::v::v::v::v::v:l
[editline]14th September 2016[/editline]
Like, the shit you buy from Eb Games, not just Gamesplanet etc.
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