One day I'm just going to buy a month of eve and just go at it.
[QUOTE=icemaz;39746530]One day I'm just going to buy a month of eve and just go at it.[/QUOTE]
I have tried at least four times, a while between and usually after reading about some big event, and I always end up only playing for a couple of hours tops then getting really bored and quitting.
Damn it
This game looks really fun
But I can never get into it
Considering resubscribing, I played for 3-4 months. I love EVE.
[QUOTE=icemaz;39746530]One day I'm just going to buy a month of eve and just go at it.[/QUOTE]
I did that once, wasn't any fun at all. As far as I get it, you have to play for about half a year before the good stuff starts, as in you have the sosial connections/player level/ship/corporation to get into big battles and corporation intrigue. Up to that point it's a grind worse than WoW and even after you get to the good stuff, your playtime will be 80% mining or doing boring NPC missions.
Or you could just join goonswarm
That's just what I think as a noob who at least tried to get into EvE(without knowing anyone else who plays it).
The game demands patience, one does not simply acquire everything within two months like WoW
[QUOTE=Rapist;39746551]Considering resubscribing, I played for 3-4 months. I love EVE.[/QUOTE]
Why'd you quit if you "love" it?
I really like the idea of EVE and I played it for 2 years straight with a friend, but after that I foolishly sold my character and I haven't been able to get back into it since. I've made about 5 alternate characters and trained them up to be different BC pilots and then quit before I even do anything in a battlecruiser.
[QUOTE=Within;39746590]Why'd you quit if you "love" it?[/QUOTE]
Not everyone has the time/money to play MMOs, not saying that's his case, but I love to play DOTA2 but I haven't got time to play more than 1 round a day if I'm lucky.
[QUOTE=Within;39746590]Why'd you quit if you "love" it?[/QUOTE]
Money, and I felt like a little break.
[QUOTE=Black-Ice;39746571]The game demands patience, one does not simply acquire everything within two months like WoW[/QUOTE]
Which is nice if I wasn't paying monthly for it.
Tried a few times, most I stayed subbed for was about 3 months, just a pretty dull game. It loses a lot of it's magic when you realize that the vast majority of your experience is tabbing through various menus and interfaces. The sandbox nature also makes it wildly inconsistent. I liked fleet PVP though and the sandbox aspect is definitely a net positive, I'd just rather play something more approximating a structured game like WoW or GW2 that have actual, tangible challenges and rewards.
[QUOTE=Rapist;39746623]Money, and I felt like a little break.[/QUOTE]
wtf is it with this guy petrussen and rating all your posts dumb.
[QUOTE=Chrille;39746784]wtf is it with this guy petrussen and rating all your posts dumb.[/QUOTE]
[quote]-chat about him resubscribing before me since I don't have money yet-
(KSP) Captain Noreg: lots of fresh meat
(KSP) Captain Noreg: me being part of it
(KSP) Captain Noreg: time to ROAM
Doctor Randy: fuc y
(KSP) Captain Noreg: stfu
(KSP) Captain Noreg: I'm rating you dumb now
Doctor Randy: o no not again
[/quote]
:v:
I'm kinda more impressed by the fact that we already are as far as having completely other "worlds" with stuff like "The Battle of Asakai" happening.
EVE is what other MMOs should aspire to be, it's just not in the interest of corporate heads to fund MMOs like this.
I just watched a video of that battle, I see lots of firing but the players don't seem to do much except sitting there waiting for the automated systems to win/lose the battle.
A bit like high frequency stock trading.
[QUOTE=Killuah;39747069]I just watched a video of that battle, I see lots of firing but the players don't seem to do much except sitting there waiting for the automated systems to win/lose the battle.
A bit like high frequency stock trading.[/QUOTE]
Small battles are so much more exciting.
Of course, i'm only saying that since I've only ever been in small ones. :v:
[QUOTE=Cushie;39746539]I have tried at least four times, a while between and usually after reading about some big event, and I always end up only playing for a couple of hours tops then getting really bored and quitting.[/QUOTE]
Well it took me like 6 trial accounts to finally 'get' Eve Online. So only two more attempts to go!
It really is a fantastic game and concept, but it's not exactly the most enjoyable. Like a piece of classic literature, you know you should try to enjoy it because its good, but you don't.
Oh hey punctuation is fixed on this bot, good job!
Once you get past a certain size, the real battle is decided by the fleet commanders and all the strategic leadup to the fight. [url=http://themittani.com/features/u93o-n3s-sweet-revenge]A more recent fight, and a far more exciting one imo[/url] was, for the most part, decided by things leading up to it. Sneaking a killteam of supercapital ships into the system before the defenses were raised, splitting the attacking fleets and using new equipment to outmaneuver the defenders while said defenses were dealt with by the kill team, etc.
You are absolutely right though. That we can have this sort of discussion, that ingame events can be analyzed as well as spun as propaganda to outsiders, that's what makes eve amazing.
It reminds me of the old Castle Battles of Dark Age Of Camelot
EVE's a lot like real life in the sense that it's piss boring unless you get lucky or really put yourself out there. They developers have slowly been incorporating more and more ways to introduce new players to the deeper aspects of the game, faster, but because EVE is such a hugely complex and dynamic experience, there's really only so much that can be done to that end!
Things like Faction Warfare, where you can enlist with your empire's Navy and go fight the other empires for control over borderlines and resources, make it pretty easy for a new or early level player to jump right into PVP. But, again, because EVE is a pretty damn punishing game, it can be a bit disheartening for that new player to have his ship vaporized in the first salvo, and find himself rezzing back in the station without enough bucks to buy another.
And either way, finding those good battles is still a matter of luck and persistence. Oftentimes, you'll go out on a roam and miss every fleet in the area, or get atomized on the other side of a warp gate by a fleet that's sitting on the system entrance.
At the end of the day, you get out of EVE what you put into it, and if it's just not your kind of game experience, then you probably won't enjoy it! The days and weeks of logging in just to run an NPC mission or two and cycle your skill training qeue are worth the payoff for those rare "hell yeah" moments, though, and it's mostly [B]because[/B] you spent weeks sitting around without doing much. So you remember every fight, and you get a bit of nostalgia for them as soon as they've passed. Even the times you're killed get a bit romanticized as "part of the EVE experience."
My best advice for people looking to get into EVE: find yourself a decent corporation from the forums or the in-game recruitment channel that offers funding for basic ships and supplies. Don't gun straight for the big ships, because battleships and capital class ships are basically considered the "end-game" of EVE character progression. And, since EVE doesn't place any restrictions on how you develop your character, there's nothing stopping you from training straight to them, except the very, very long training time on the skills needed for them. So, you could come up with a year-long skill plan to be a badass battleship operator, only to find that in the interrim you're almost totally helpless in bare bones frigates, which is no wonder why people get frustrated! You can get all the core skills needed to be a useful fleetmember within a week, and from there it's a pretty easy jog into any of the first three ship classes.
I haven't played EVE for some time, but it'll always be one of my "top 5 coolest games ever," and it's a game that I [I]always[/I] end up coming back to, even if it's only for a month or so at a time. Drop me a message if you're interested in getting into the game, and I'll try to help you figure stuff out!
18 expansions? are these all paid expansions?
[QUOTE=JerryK;39749374]18 expansions? are these all paid expansions?[/QUOTE]
All of them are free.
I tried it and couldnt get into it. The grind is probably worse than wurm and that is saying something.
[QUOTE=JerryK;39749374]18 expansions? are these all paid expansions?[/QUOTE]
Of course not, they're all free
[QUOTE=JerryK;39749374]18 expansions? are these all paid expansions?[/QUOTE]
They're a bit like TF2 updates, they're basically huge updates that include new or reworked content. Very few actually contained enough new stuff to rival WOW in terms of expansion, the only one that really comes to mind is Apocrypha.
[QUOTE=Adarrek;39749547]I tried it and couldnt get into it. The grind is probably worse than wurm and that is saying something.[/QUOTE]
EVE is as much of or as little as a grind as you want it to be. Generally the grindy aspects of the game provide moderate, but steady rewards in the form of raw money income, standings (for access to better missions), loyalty points (redeemable for equipment that can be sold or used), and various other rewards. A lot of people use these grindy elements, like missions, NPC hunting, and exploration for safe and steady income.
Course, the alternative is high risk high reward gameplay. Scamming, pirating, fighting, stealing, deep-space industry, wars, and contract. This is what EVE is really about, and it's where all the fun stories come from. You never need to run a mission, ever, if you don't want to. Missions can make it a bit easier to fund this kind of stuff, and to recover from big losses, but they're in no way mandatory to enjoy the real soul of EVE. You can join a corporation day 1, get the basic equipment and skill books you need, and be joining deep-space fleet roams within the week, where you could potentially earn enough money to buy a nearly infinite supply of the little scrappers you'll be flying. Even if you get toasted on the roams, the fleets will usually divvy up rewards.
EVE has two games: Low risk, low reward, heavy grind. High risk, high reward, little to no grind. Most people take a bit of both, but it's not like grinding is an inherent and necessary aspect of the game!
[editline]28th February 2013[/editline]
Scamming doesn't need a grind either, and while the money you make from it can vary, it can net you a satisfying and easy income. The payoffs you can get from it are pretty dope, considering that the only thing on the line is your in-game reputation. My biggest haul from a single scam was nearly 100,000,000 ISK, which is enough to easily buy a few dozen simple scrapper frigates for group PVP. That took me all of fifteen minutes, just to find somebody dumb enough to believe that I would really return his investment. It wasn't even a [I]smart[/I] scam. [I]Smart[/I] scams can earn billions. I remember there was a guy a while back who started a fake investment corporation for a Titan (largest ship class) production facility. He made off with, like, 50+ billion of in-game currency, which in real money terms (compared to game time cards) was equal to over $30,000.
[QUOTE=Novangel;39747008]EVE is what other MMOs should aspire to be, it's just not in the interest of corporate heads to fund MMOs like this.[/QUOTE]
Apparently it's not in the interest of people who play MMO's either if it's not the most popular.
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