meanwhile payouts get nerfed, even if it wasn't a violent duck speed run mission
"Fixes an issue causing the "replay" option to be locked out on certain jobs"
by making them all locked?
I want my heists
I hope they still find a way to restore deleted accounts though....
they reduce payouts to make it harder for people to get money so people will want to buy cash cards when they go online, but they don't fix passive mode
okay doke rockstar
[editline]10th October 2013[/editline]
oh and they claimed that they would make it so you don't lost money from your bank when you die but you still do
[QUOTE=JerryK;42477801]they reduce payouts to make it harder for people to get money so people will want to buy cash cards when they go online, but they don't fix passive mode
okay doke rockstar
[editline]10th October 2013[/editline]
oh and they claimed that they would make it so you don't lost money from your bank when you die but you still do[/QUOTE]
You don't lose money from your bank when you die, you pay fees when you die; same as in single player. The money you drop when you die can be picked up by others, the money you lose via your bank when you die can't.
One is a gameplay thing and the other is required to keep the economy flowing.
you don't lose any money on hand when you die because it's broken, go carry 10k around and see what happens you die
losing money from your bank makes no sense other than the fact that they want to make it hard to get cash to make people want to buy cash cards
how does that possibly keep the economy "flowing"?
there's no reason to lose money from your bank in free roam, it's just anti-fun
[QUOTE=JerryK;42477801]they reduce payouts to make it harder for people to get money so people will want to buy cash cards when they go online, but they don't fix passive mode
okay doke rockstar
[editline]10th October 2013[/editline]
oh and they claimed that they would make it so you don't lost money from your bank when you die but you still do[/QUOTE]
"Hurry quick put all your cash in the bank"
"Oh we forgot passive mode only takes cash. Wanna buy a GTA card?"
[QUOTE=JerryK;42478239]you don't lose any money on hand when you die because it's broken, go carry 10k around and see what happens you die
losing money from your bank makes no sense other than the fact that they want to make it hard to get cash to make people want to buy cash cards
how does that possibly keep the economy "flowing"?
there's no reason to lose money from your bank in free roam, it's just anti-fun[/QUOTE]
By "charging" people for dying money leaves the economy, otherwise money will only come in and cause the value of everything in game to drop.
[QUOTE=Jsm;42479346]By "charging" people for dying money leaves the economy, otherwise money will only come in and cause the value of everything in game to drop.[/QUOTE]
you have to buy guns, ammo, equipment like nades and armor, mods for the guns, clothes, cars, mods for your cars, planes, helicopters, boats, properties, and buy-ins for some jobs
and once they put the stock market in, money will be going around even more
and eventually, in fact a lot of people have reached this point already, it won't matter if you're losing money with every death because you'll have enough money
so the only thing it's accomplishing is harming new players or players without much time to play but like to fuck around in free roam when they get on and die a lot
also everything has set values anyway, there's not really a true economy considering there's no trading going on between players
Is there anyway to just play sandbox with friends, no levels? Getting tired of all this other stuff.
I like the penalty for dying, it means you can't constantly chase other players, or act suicidal. You can also get it back by robbing a convenience store or two. Or doing a single mission. So you can still screw around quiet a bit.
[QUOTE=JerryK;42478239]you don't lose any money on hand when you die because it's broken, go carry 10k around and see what happens you die
losing money from your bank makes no sense other than the fact that they want to make it hard to get cash to make people want to buy cash cards
how does that possibly keep the economy "flowing"?
there's no reason to lose money from your bank in free roam, it's just anti-fun[/QUOTE]
um in singleplayer when you die in free roam you lose five fucking grand. in online you barely lose 2 grand when you die. on top of that making money is piss fucking easy in online and in singleplayer it's hard as fuck. in less than 4 hours i made 40 grand from just playing fun missions.
keeping your logic it's anti fun to lose money when you die in singleplayer as well, but I didn't see you complaining about that when the game first launched? why all of the sudden randomly start complaining about a feature that has been in the game even in singleplayer, it's not like they put it there so you have to pay for cash cards, it's to keep it identical in gameplay aspects as singleplayer.
[QUOTE=endorphinsam;42480880]um in singleplayer when you die in free roam you lose five fucking grand. in online you barely lose 2 grand when you die. on top of that making money is piss fucking easy in online and in singleplayer it's hard as fuck. in less than 4 hours i made 40 grand from just playing fun missions.
keeping your logic it's anti fun to lose money when you die in singleplayer as well, but I didn't see you complaining about that when the game first launched? why all of the sudden randomly start complaining about a feature that has been in the game even in singleplayer, it's not like they put it there so you have to pay for cash cards, it's to keep it identical in gameplay aspects as singleplayer.[/QUOTE]
In single player you lose a percentage. In multiplayer it's a flat rate no matter what
[QUOTE=TheTalon;42480956]In single player you lose a percentage. In multiplayer it's a flat rate no matter what[/QUOTE]
dont know if this is an argument against my opinion or not, but if it is that's funny because it's still far better and cheaper in online than it is in singleplayer
the percentage in singleplayer it can only go to 5 grand. in online, it's only what 2 grand? or 1 grand? (idk because i've only died once in free roam) and that is literally nothing compared to singleplayer. it's fine as a flat rate as it's low enough price to not be annoying. doing a single mission is worth 2-3 thousand dollars, and even some missions theres 4 and 6 thousand dollars.
it's not as big of a problem as everyone here is making out to be, it's so fucking cheap.
[QUOTE=endorphinsam;42481121]dont know if this is an argument against my opinion or not, but if it is that's funny because it's still far better and cheaper in online than it is in singleplayer
the percentage in singleplayer it can only go to 5 grand. in online, it's only what 2 grand? or 1 grand? (idk because i've only died once in free roam) and that is literally nothing compared to singleplayer. it's fine as a flat rate as it's low enough price to not be annoying. doing a single mission is worth 2-3 thousand dollars, and even some missions theres 4 and 6 thousand dollars.
it's not as big of a problem as everyone here is making out to be, it's so fucking cheap.[/QUOTE]
I keep all my money in stocks in single player. Dying doesn't cost me anything
[QUOTE=TheTalon;42485326]I keep all my money in stocks in single player. Dying doesn't cost me anything[/QUOTE]
then you can do that in online once they restart the BAWSAQ
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