• Prison Architect adds Escape and Story modes when it escapes Early Access
    6 replies, posted
[url]http://www.pcgamesn.com/prison-architect/prison-architect-adds-escape-and-story-modes-when-it-escapes-early-access[/url]
Nice. Might get me to throw a few more hours at it.
And here I was thinking of getting The Escapists. Guess I won't need it now.
Neat, having a story mode will also help new players get into the mechanics of the game. Is gonna be great, havent played it since it ended crowdfunding.
Oh I'm stoked. I bought this and touched it a bit but I was never able to get into it proper. As a person who loves some goals and narrative to pursue, this may just be the hook to get me into the core game when it comes about.
Always had trouble playing this game because it doesn't really ease you at all into the more complex aspects. You build your prison, things run semi smoothly for a bit, then out of nowhere everything goes bad and people start smuggling all manners of shit into your prison.
[QUOTE=Ganerumo;48776473]Always had trouble playing this game because it doesn't really ease you at all into the more complex aspects. You build your prison, things run semi smoothly for a bit, then out of nowhere everything goes bad and people start smuggling all manners of shit into your prison.[/QUOTE] Not to mention the sometimes buggy ai that occasionally kills your prison, like having cooks that can't make food until your prison is on constant riot because you forgot to add a clear path to the outside. Some of the AI requirements are not obvious and can kill growth. Prison architect is such a weird game, its almost exactly like a single celled organism, where getting supplies from the outside into the prison without compromising security is the greatest priority
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