• Games value for money?
    12 replies, posted
For what it is, a game will have a price tag. Of course it's your job to look out if the game is good or bad before spending, thanks now to the internet. I'm sorry... But I found very few games [B]now[/B] that make me play more hours of the amount of hours to the price tag of the game itself. Or if the game is just good, replay value wise included if that may be. Chrono Cross or any other retro video game is a good example where you don't have to fork out $100 for a video game and be disappointed. And I played Chrono Cross for more than 100 hours, already topping the $100 for a game now. Anyone else thought of that? I played more hours of Goldeneye then Halo or Call of Duty. And felt like it was way more value for money. Like the copy of Goldeneye should be worth the $80, not the Call of Duty CD. But I'm thinking that it may as well be the market itself. That there are high expectations for video games now, then back in the past, say - a decade and a half. But - Y'know, tell me what you think.
Well I spent $110 on release day for GTA V but I reckon it was worth it - worth every cent to me. Both the quantity of things to do and quality of those things are amazing. I reckon games are getting better in terms of replayability. I dunno about you, but I don't find it as boring to play through the singeplayer in a Halo game than to play through the singleplayer of the Ultimate Doom. And since Halo 3 that series has had the forge mode which added hundreds of more hours or replayability to the game. Old games generally had long singleplayer bits (easy to do when they had text dialogue instead of audio which takes up lots of space, and low quality worlds) but they were terrible with replayability. Some people here have in the past mentioned all that there is with the first and second Elder Scrolls games because they have huge worlds, but everything in the world is pretty much copy paste or randomly generated. In Skyrim you have a huge world that is fully detailed and has hundreds of unique dungeons, unlike Arena which had a dozen pre-made dungeons and the rest being randomly generated (and terrible).
Well, let's just say that the Orange Box preorder goes within the last 10 game purchases for me.
Well, I spent $40 on the Mass Effect Trilogy. I'm pretty sure I'll get way more than 40 hours out of it. Probably 70+ or so. Worth the money.
And then there's this thing that people can't talk about on this forum.
I played some Fallout 3. I got lost pretty easily.
Spent full price ordering Metro last light, was worth it to me and now I need to replay it again.
Garry's Mod worth the $10
I think the most value Ive got out of a game has been Persona 3 bought used at Gamestop.
I'm generally happy if I get as many hours of gameplay as dollars spent on the game, it's one of the reasons I was fine with paying five bucks a month for eve as I got quite a bit more out of it.
I value the experience itself. I think that's one of the reasons I was happy with the new Amnesia game, a lot of people said it sucked but I enjoyed the experience, thus it was worth the price to me. I don't think of time, I think of how much fun I have with it. I've never felt legitimate regret buying a game. Not sure if that's good or bad.
Bioshock was worth the $10, same with Marvel vs Capcom 3. Max Payne 1&2 was defiantly worth $4, Hell I'd say it's worth the normal $15 Morrowind was a good $5. Deus Ex was worth whatever low price I paid for it.
The GTA complete pack on Steam, especially when V comes out on PC. Can last you over 3,000 hours if you 100% each of the games and then play them with mods.
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