This fucking shit happened during the beta weekends too. (It also happened to Diablo III).
You know what else you should do EA? Patch the fucking always-on DRM out of the game.
[IMG]http://i.imgur.com/l4o5nFH.png[/IMG]
and that kids. how always-online DRM works
Just imagine Simcity is in this.
[video=youtube;TH8TwNqIOfs]http://www.youtube.com/watch?v=TH8TwNqIOfs[/video]
I hope they refund the people who had to buy multiple copies to hope that one of them would work.
HOW HARD IS IT, TO UNDERSTAND THAT YOUR GAME WILL BE CRACKED [b]NO MATTER WHAT. [i]THE END.[/i][/b]
All these morons are doing is hurting legitimate customers. Jesus fucking Christ.
What I don't understand is that they keep using always on DRM citing piracy and lost profits, but then when the DRM stops people from playing the game they immediately refund the game and lose profits regardless.
[QUOTE=Djessey;39810735]HOW HARD IS IT, TO UNDERSTAND THAT YOUR GAME WILL BE CRACKED [b]NO MATTER WHAT. [i]THE END.[/i][/b]
All these morons are doing is hurting legitimate customers. Jesus fucking Christ.[/QUOTE]
Sim City won't, it won't work without connection to the EA servers.
[QUOTE=Thom12255;39810823]Sim City won't, it won't work without connection to the EA servers.[/QUOTE]
Do you work for EA?
It will be cracked, It's just a matter of time.
[QUOTE=Thom12255;39810823]Sim City won't, it won't work without connection to the EA servers.[/QUOTE]
And if it does, we'll need a community run datacenter for the simulations.
[QUOTE=Thom12255;39810823]Sim City won't, it won't work without connection to the EA servers.[/QUOTE]
To expand upon this... it uses a system similar to Diablo 3 where certain parts of the game logic are handled by EA's servers.
[QUOTE=Djessey;39810835]Do you work for EA?
It will be cracked, It's just a matter of time.[/QUOTE]
Cracking isn't the problem. Half the game is literally running at Maxis HQ.
crackers are already cracking this i have heard
I like how at the bottom of the news post it says "Cheers, PC Gamer."
[QUOTE=Taiset;39810851]crackers are already cracking this i have heard[/QUOTE]
Source? According to maxis and EA it does a bunch of stuff serverside. Same with diablo 3. You can get in on a cracked version but a bunch of shit is pretty much broken until a server emulator comes up.
EDIT: I swear to fucking god your post just said "surprise it's already cracked." Do edits change quotes now?
[QUOTE=Brt5470;39810849]Cracking isn't the problem. Half the game is literally running at Maxis HQ.[/QUOTE]
I'm sure you could at least crack it reasonably for just playing with a single city. EA said it can run for several minutes without a connection, so I would assume that's just because it would become unsynced from the region, which is on their servers.
[QUOTE=Neo Kabuto;39810933]I'm sure you could at least crack it reasonably for just playing with a single city. EA said it can run for several minutes without a connection, so I would assume that's just because it would become unsynced from the region, which is on their servers.[/QUOTE]
Yes, but they said that it does that by interpolation and you city will start having lots of latency. Like nothing will build for a few minutes or fires will stall, those kinds of things.
[QUOTE=Erfly;39810872]I like how at the bottom of the news post it says "Cheers, PC Gamer."[/QUOTE]
Always good to cite a source. (Though, I may secretly hold them accountable for this whole fiasco.)
[QUOTE=Atlascore;39811023]No, it won't, we don't have access to ANY of the server software, the game is practically impossible to pirate because all of the city simulations are done on the server, not only will pirates have to recreate the server software they'll have to host heavy duty servers.[/QUOTE]
Local. Server. That being said, they still need to program all of the bits of the game that are hosted on a remote server, themselves.
[QUOTE=Djessey;39810835]Do you work for EA?
It will be cracked, It's just a matter of time.[/QUOTE]
To be honest, I'm not sure if it ever will be.
There's a lot of servers behind SimCity besides the authentication servers (stuff for the Global market, and regions and what not).
[QUOTE=Djessey;39810735]HOW HARD IS IT, TO UNDERSTAND THAT YOUR GAME WILL BE CRACKED [b]NO MATTER WHAT. [i]THE END.[/i][/b]
All these morons are doing is hurting legitimate customers. Jesus fucking Christ.[/QUOTE]
diablo 3 isn't cracked.
you can pirate it but it wont work
[QUOTE=Brt5470;39810849]Cracking isn't the problem. Half the game is literally running at Maxis HQ.[/QUOTE]
How wonderful, so when they get tired of paying for the servers, the game ceases to exist.
[QUOTE=Jbenson;39811039]Always good to cite a source. (Though, I may secretly hold them accountable for this whole fiasco.)[/QUOTE]
By the way its affected not effected.
[QUOTE=Deep;39811129]How wonderful, so when they get tired of paying for the servers, the game ceases to exist.[/QUOTE]
Bingo
It is error 37 all over again.
All this talk of crackers is making me hungry.
[img]http://www.cookies-in-motion.com/images/crackers1.jpg[/img]
[QUOTE=Djessey;39810835]Do you work for EA?
It will be cracked, It's just a matter of time.[/QUOTE]
Battlefield 3.
[QUOTE=laserguided;39811597]Battlefield 3.[/QUOTE]
I was playing on a modded Metro map that had the first field turned into several football fields of open ground where 8 squads of 4 were all pitted against each other and a single APC spawned in the middle.
And that was 3 days before launch, during the beta. Modders work [I]fast.[/I]
[QUOTE=Atlascore;39811023]No, it won't, we don't have access to ANY of the server software, the game is practically impossible to pirate because all of the city simulations are done on the server, not only will pirates have to recreate the server software they'll have to host heavy duty servers.[/QUOTE]
Eh, I think only the inter-city influences are handled by the server. The simulation of your own city runs locally. Just think, do you really expect EA to have expensive hardware running the simulation 24/7 for every customer that bought the game? Without asking for a monthly subscription fee?
If pirates want to create an offline version, they'll need to build a server simulator. People build private servers for MMOs in the past, so I expect they'll do it for SimCity too, in time.
[QUOTE=laserguided;39811597]Battlefield 3.[/QUOTE]
That's a bit different, since it's a multiplayer FPS game which handles all the interactions on the server. The reason it isn't cracked is because there are no public server files, those are only managed by EA partner hosting companies.
[QUOTE=Ice Tea;39811153]By the way its affected not effected.[/QUOTE]
Cheers for the spot: remedied!
Edit:
Aw, saw that you labelled me dumb in my previous comment. I feel like I should take away my thanks now. I won't, though, because I'm a bot that commits.
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