[QUOTE]ages 2 and older.[/QUOTE]
Research now smells of bullshit
noob leona ulting minions 2/10 wouldnt read again
[QUOTE=Icedshot;35690257]Research now smells of bullshit[/QUOTE]
Pretty sure parents get F2P games installed on their kid's PCs so they don't have to pay for actual games.
So 40% out of 6,500 people, wonder what the percentage is on a much larger scale
[quote]Furthermore, 38 percent of the U.S. population--that's older than age 2--is reportedly playing "some type of freemium game."[/quote]
I'd like to see how they collected their sample of 6k people and exactly what they define as a 'freemium' game, I wouldnt be surprised if they also included Facebook games with a figure like 38%.
Either the study or the article is getting the wrong end of the stick here, they are using 'Gamers' as a very loose term which is a stupid thing to do...You cant take statistics from people who play casual freemium games like Farmville/Castleville/every other ville game out there on Facebook and apply them to full freemium PC games like APB, LoL, SMNC etc.
[QUOTE=Cushie;35691032]Sounds like BS. I'd like to see how they collected their sample of 6k people and exactly what they define as a 'freemium' game, I wouldnt be surprised if they also included Facebook games with a figure like 38%.[/QUOTE]
Any what's wrong with including facebook games?
[QUOTE=Shadaez;35691049]Any what's wrong with including facebook games?[/QUOTE]
Because you cant take statistics from two entirely different groups of people then apply them to the term 'gamers' overall. I know there would be some crossover ('Hardcore' gamers playing FB games and vice versa) but if they collected their data by doing surveys on Facebook, then they cant apply it to people who play freemium games like APB, LoL etc because they are two entirely different demographics, for example you couldnt take a survey from 6000 people that play games on Facebook then try and say that 40% of all gamers in the US are moms aged 30-50, it just doesnt work like that.
tl;dr 'gamers' is used too loosely nowadays, people need to start elaborating on exactly what kind of gamers they mean.
[QUOTE=Dantai;35690862]So 40% out of 6,500 people, wonder what the percentage is on a much larger scale[/QUOTE]
About the same. That's kinda how statistics work. You take a sample from a large population and use various forms of the sample as an expected result of analysing the entire population. It's usually quite trustworthy, and saves time from analysing the entire dataset.
I thought I would never buy anything in a F2P game.
And then I found Tribes Ascend.
I bought the basic $10 pack for the VIP bonus.
If it wasn't F2P I would have bought the game at normal price though.
Paying for upgrades and such is a guilty pleasure in the gaming world. Its the "Unspoken Love" of sorts. Everyone loves to condemn the act and criticize these kinds of games but when it comes down to it, we have a hard time controlling ourselves.
[QUOTE=Doctor Zedacon;35691548]Paying for upgrades and such is a guilty pleasure in the gaming world. Its the "Unspoken Love" of sorts. Everyone loves to condemn the act and criticize these kinds of games but when it comes down to it, we have a hard time controlling ourselves.[/QUOTE]
As long as what you can pay for doesn't put you at a unobtainable advantage over a free player (including stupidly long grinds, not just inaccessibility), then I can't really see a problem paying for content in a free game. If it's reasonably priced anyway (I still don't see why people would pay for hats in TF2, they aren't cheap). And it does keep the developer going that little bit extra.
[QUOTE=Dantai;35690862]So 40% out of 6,500 people, wonder what the percentage is on a much larger scale[/QUOTE]
40%
This is how statistics work.
[editline]23rd April 2012[/editline]
Only F2P game I remember spending money on was Realm of the Mad God to get an extra character slot.
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