I implore you to get this, it is addictive and cruel.
If anybody's curious, SupahVee has created an open-source version of the same game (with permission from the creator of Super Hexagon of course). It's not the same game, but it's a wonderful title on its own. I highly suggest trying it out at least:
[url]http://www.facepunch.com/showthread.php?t=1226583[/url]
(thanks for the absolutely wonderful title SupahVee!)
[QUOTE=rodent-man;38539665]If anybody's curious, SupahVee has created an open-source version of the same game (with permission from the creator of Super Hexagon of course). It's not the same game, but it's a wonderful title on its own. I highly suggest trying it out at least:
[url]http://www.facepunch.com/showthread.php?t=1226583[/url]
(thanks for the absolutely wonderful title SupahVee!)[/QUOTE]
Only thing I don't like is when a pair of walls randomly coses in super fast compared to the rest of the walls, it's really weird and unpredictable.
[QUOTE=Funny Hats;38539708]Only thing I don't like is when a pair of walls randomly coses in super fast compared to the rest of the walls, it's really weird and unpredictable.[/QUOTE]
I haven't run into that yet, personally. I've only made it about 49 seconds in.
[QUOTE=rodent-man;38540324]I haven't run into that yet, personally. I've only made it about 49 seconds in.[/QUOTE]
I guess that happens when you make custom levels, which is still weird. I wish there was some more explanatory documentation on that but I can't complain when it's free. I wanted to make a ten-second song level that started out easy and then suddenly shifted into overdrive but having two walls randomly close in on you super fast, or having a spiral that's too compact to escape from, is a little much. :v:
Thank you rodent-man for pointing to my game.
Open Hexagon is not the same experience as Super Hexagon, but follows closely the main gameplay mechanics, adding customization and content sharing between users.
It's totally free and open source, and it's being constantly updated.
Visit the official page for more information: [url]http://www.facebook.com/OpenHexagon[/url]
Funny Hats, documentation is missing from v1.1. The new version, which is currently unreleased (but can be found on my GitHub page [URL]https://github.com/SuperV1234[/URL]), along with a new flexible level scripting system has documentation for customization.
If you want to beta test for me, just add me to steam and I'll send you the binaries :)
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