oh fuck, i completely forgot it was activision that published them. that literally explains everything.
Good news everyone
[quote]#UltimateAlliance update! MUA1 DLC and PC fixes are on the way! More details to follow from @Activision soon![/quote]
[url]https://twitter.com/BillRosemann/status/759213958154883073[/url]
[QUOTE=VenomousBeetle;50799413]Good news everyone
[url]https://twitter.com/BillRosemann/status/759213958154883073[/url][/QUOTE]
Good. Woulda been better if they were fine when they put the ports out (especially when the original PC version of Marvel: Ultimate Alliance had a way better options menu than the "reprint"), but if it'll be good when it's fixed, it'll be good when it's fixed.
who would have seen a badly optimized activision published game coming???
[editline]30th July 2016[/editline]
All I care for is good netcode
this game was fucking fun back in the day
So far no ones talking about the online so we can only assume it works fine. The audio ripple sounds like electro ripping ass though, it's definitely annoying but still playable
[editline]30th July 2016[/editline]
When it's finally fixed I'll probably buy it
[QUOTE=J!NX;50800861]who would have seen a badly optimized activision published game coming???
[editline]30th July 2016[/editline]
All I care for is good netcode
this game was fucking fun back in the day[/QUOTE]
Actually from what ive heard the games are really well optimized, its just the UI is fucked on MUA 1 (+missing DLC but thats probably complicated), and the buzzy sound on MUA2.
I still have to wonder if this is an attempt to sabotage any chance at letting Raven Software do anything other than Call of Duty. While I do understand that Zoe Mode handled the port, Raven were responsible for MUA1.
raven's last chance to do something was wolfenstein 2009 and singularity. both flopped financially, despite being pretty well-received critically.
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