• Team Fortress 2, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released
    11 replies, posted
[url]http://store.steampowered.com/news/8549/[/url]
[url]http://www.teamfortress.com/triad/[/url] That 60's art-style sure has been maintained...
[QUOTE=Aperture Adam;37059455][url]http://www.teamfortress.com/triad/[/url] That 60's art-style sure has been maintained...[/QUOTE] I missed the part where it isn't
[QUOTE=Aperture Adam;37059455][url]http://www.teamfortress.com/triad/[/url] That 60's art-style sure has been maintained...[/QUOTE] There's none.
hooray, new item stats
Seems silly to make the first sapper replacement a Promo, along with the Marx misc. (what? it was obvious to make one!)
That HWG gun looks fantastic.
Just what we need. More well balanced TF2 items.
The weapons actually seem really good. They add something completely new for each class. That cleaver will go excellent with the Sandman, and now we have a new sapper for the spy that is going to add some very interesting variation to the gameplay. In my opinion, this is possibly one of the best updates we've had in a while.
i don't like this new quickplay system, as back then, I get into a populated server in 2 minutes. This new quickplay takes about 5 - 10 or more minutes to get into a server.
New sapper seems useless -Edit Or not, saw a video of it, just as useful as the default if not more useful.
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