No mention of bunnyhopping antics?
[video=youtube;KYEyIGLRqW0]http://www.youtube.com/watch?v=KYEyIGLRqW0[/video]
rip func_vehicle
People still use "fail" as a noun?
CSS is so fucking ugly compared to CSGO
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
I think it looked fine for its age?
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
I completely disagree.
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
I prefer CSS
Does CS GO have any zombie mods?
[QUOTE=Dirty_Ape;45206653]Does CS GO have any zombie mods?[/QUOTE]
yes
[QUOTE=Sungrazer;45205644]I prefer CSS[/QUOTE]
poor you
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
%100 agree. What good shit are you guys/gals on? The game is obviously better looking. Mechanically? Maybe not. But graphic wise? Please. Don't tell me source looks better.
(Unless you like the 'art-style' of course. If that's the case then fine.)
look at this and tell me you honestly think cs:s looks better than GO
[t]http://squarescircle.files.wordpress.com/2011/12/comp3.jpg[/t]
The only thing that kills me about CSS is the viewmodels. Even for the time they're pretty bad.
[QUOTE=.Lain;45207558]look at this and tell me you honestly think cs:s looks better than GO
[t]http://squarescircle.files.wordpress.com/2011/12/comp3.jpg[/t][/QUOTE]
a graphical update doesn't always make something look 'better'
[editline]25th June 2014[/editline]
seriously put some yellow back into dust
[QUOTE=Rusty100;45207612]
seriously put some yellow back into dust[/QUOTE]
This I agree with.
[QUOTE=.Lain;45207558]look at this and tell me you honestly think cs:s looks better than GO
[t]http://squarescircle.files.wordpress.com/2011/12/comp3.jpg[/t][/QUOTE]
GO's maps are cluttered and dull. I like the looks of de_inferno_ce (community made half 1.6 half GO versions of inferno) more than any of the official Valve maps.
[QUOTE=Rusty100;45207612]a graphical update doesn't always make something look 'better'
[editline]25th June 2014[/editline]
seriously put some yellow back into dust[/QUOTE]
csgo dust2 definitely looks less dull outside of t spawn, though. CS:S d2 to me is sickeningly yellow compared to the rest of the CS:S maps like inferno and nuke, i think the desert/dust style aesthetic is pulled off pretty well in Mirage
dust1/2 in 1.6 was never so yellow either to be fair
some of the other maps in CS:GO are anything but not colourful, too. overpass, cobblestone etc. are all really saturated and colourful like the previous CS:S maps
[editline]25th June 2014[/editline]
[QUOTE=KingOfCS;45207715]GO's maps are cluttered and dull. I like the looks of de_inferno_ce (community made half 1.6 half GO versions of inferno) more than any of the official Valve maps.[/QUOTE]
they aren't really cluttered though? most of the aesthetic decoration is fluff that doesn't affect gameplay and makes the game not look like something from 2006
And in November, both CS:S and Half-Life 2 turn 10 years old.
[QUOTE=CoolCorky;45207865]And in November, both CS:S and Half-Life 2 turn 10 years old.[/QUOTE]
nuts
[QUOTE=.Lain;45207743]they aren't really cluttered though? most of the aesthetic decoration is fluff that doesn't affect gameplay and makes the game not look like something from 2006[/QUOTE]
Dust2 is full of trash and rubble. I think simple designs look better.
[QUOTE=CoolCorky;45207865]And in November, both CS:S and [B][I]Half-Life 2 [/I][/B]turn 10 years old.[/QUOTE]
Holy [B]shit.[/B]
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
For what it was, which was a copy of cs.16 in the Source engine, it was pretty good. I'd say it only looks "bad" in maps like Dust and Dust2 where its all sand and sand colored stuff.
I absolutely loved Cobblestone and Prodigy in CSS. Too bad people don't like Prodigy, I wanted to see a good replica of it in CS:GO
[editline]26th June 2014[/editline]
[QUOTE=KingOfCS;45207715]GO's maps are cluttered and dull. I like the looks of de_inferno_ce (community made half 1.6 half GO versions of inferno) more than any of the official Valve maps.[/QUOTE]
If you mean that they don't look like vacant hallways with textures, then yeah, they are "cluttered".
But whatever you say, they aren't dull in the slightest.
Some off the maps feel too dark in cs:go and there is no flashlight
[QUOTE=rider695;45202549]No mention of bunnyhopping antics?
[video=youtube;KYEyIGLRqW0]http://www.youtube.com/watch?v=KYEyIGLRqW0[/video][/QUOTE]
I still don't understand how he even got some of those headshots
At 3:48 he shoots like a foot BELOW the guy and gets him right between the eyes. The fuck?
Recording error?
[QUOTE=.Lain;45207558]look at this and tell me you honestly think cs:s looks better than GO
[t]http://squarescircle.files.wordpress.com/2011/12/comp3.jpg[/t][/QUOTE]
i'll probably sound autistic but I really hate the new weapon angles in cs:go. It just bugs me for some reasons
I prefer the angle in cs:s and cs
other than that cs:go > cs:s
you can change the viewmodel back to classic
[QUOTE=cdr248;45202558]rip func_vehicle[/QUOTE]
Oh god why. It still hurts :(
Call me cynical and bitter, but I wouldn't be surprised if in Source2 they took out more things considering how several source engine entities/features that were available in CSS/HL2 were quietly cut from TF2 and CSGO.
What's the original of the song in the zombie mod video?
[QUOTE=radek;45205328]CSS is so fucking ugly compared to CSGO[/QUOTE]
CSS feels so much smoother in controls than GO, I can't describe it but it's something that you notice when you switch from GO to CSS
Also the graphics have aged well, even today I think it still looks outstanding
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