• Dying Light adds eye-tracking for extended views, auto-climbing and zombie awareness
    5 replies, posted
[url]http://www.pcgamer.com/dying-light-adds-eye-tracking-for-extended-views-auto-climbing-and-zombie-awareness[/url]
"Hmm, how do I jump up on that ledg....WAIT NO DON'T JUMP UP THERE NOW there's another ledge over th....STOP, I DIDNT MEAN TO GET THERE NOW, WHAT ARE YOU DOING, STOP RUNNING, I JUST WANT TO CHECK MY OPTIONS!"
[QUOTE=Greendead;51719675]"Hmm, how do I jump up on that ledg....WAIT NO DON'T JUMP UP THERE NOW there's another ledge over th....STOP, I DIDNT MEAN TO GET THERE NOW, WHAT ARE YOU DOING, STOP RUNNING, I JUST WANT TO CHECK MY OPTIONS!"[/QUOTE] From a stand point you won't just climb on it, so you can still look around and not create an argument from a problem that doesn't exist.
[video=youtube;8utUxrYXEqY]https://www.youtube.com/watch?v=8utUxrYXEqY[/video]
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