Do you like it? Does it bug you?
I'm wanting to know how people respond to it. I added it to my project but I dunno if I should keep it. For the project I'm working on I'm definitely not trying to mimic reality - going more for artistry than simulation.
What do you think?
Also, sorry if this is in the wrong section/if the gif image is too big, I don't really know what file size is acceptable.
[IMG]http://i.giphy.com/5xaOcLHyppiQrIgdsQw.gif[/IMG]
Its only acceptable if the character is wearing glasses.
Are you a robot/in a machine/wearing something that would cause this? Yes? Add it
No? Are trying to mimic reality? - eyes don't have lenses that can gather dirt in that sense - don't add it.
It's entirely based around the situation, don't add it for the sake of adding it.
For the project I'm working on I'm definitely not trying to mimic reality - going more for artistry than simulation.
Can always make it optional if you've got the know-how
Otherwise I doubt many people will complain if you don't overdo it.
I don't mind it in moderation, it can add some good immersion but it's way too easy to go overboard. Think of the low-health screens in Call of Duty. A small amount of vignetting around the screen and maybe some speckles of blood would have been fine but instead it looks like someone smashed a jar of strawberry preserves over your face.
That definitely isn't bad, but as said above, don't overdo it. Provided that there's rain in whatever you're making, you could include small water droplets too. GTA IV does it okay by blurring the screen in whatever section the droplet is in before briefly disappearing.
Most FPS's never try hard enough to use immersion tactics.
The best example of first-person immersion is the reflection of Samus's eyes in her visor in the Metroid Prime series.
It's perfectly normal to have dirt in your eyes. trust me, I'm a certifried webmd doctor.
Well, I'm always getting dirt in my glasses (Fucking desert winds), so I guess I'm used enough to not care about it
If you're viewing the world through a screen (Helmet, glasses, visor, camera, weird alien eye shit, etc) then yes. Otherwise, keep it out.
That's my opinion.
I like it. It never really gets in the way, and it's an interesting visual element in my opinion. But it doesn't work with every visual style.
I like it when it makes sense, and only then. (your character is wearing glasses/a visor/goggles)
Honestly, I'd say make it toggle-able and maybe disabled on start, unless the playable character is wearing any sort of vision wear then it would make sense to be enabled by default. Regardless it looks good, but if you are going for absolute realism then I would take that into consideration.
I think it looks good though and voted yes by the way, if you're just going for immersion for the casual gamer then you're spot on if that image is anything to go by. The other statement is just for those that tend to go into serious detail whatever type of media they're engaged in, like myself.
If the character is wearing some sort of mask/goggles or is looking through a camera and even then, if it is nice and subtle, I like it. However otherwise, it looks dumb.
lens dirt is fine in third person games but a big no no in first person ones unless the player character has glass in front of his face
There's enough crap on my screen as is.
Whenever they add this in game I try to wipe my screen at least once to get the shit off.
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