• Golf Massacre! (Working Title)
    1 replies, posted
Learning Unity, my friend and I had an idea for a quick-ish/funny game, where two teams of 4 or so are on a golf course, and the objective is for one team to have one of their people get the ball into the hole at the other end of each course, (standard golf rules would apply as far as scoring goes) but instead of taking turns calmly making shots and stuff, everyone would be bashing each other w/ golf clubs to stop the other team from making the shot. So you spawn, you go to line yourself up and take a swing, but suddenly a douche in old dude pants and a polo comes up and smashes you over the head. Everyone would spawn an equal distance away from the ball, so there could be room for strategy amongst the teams, having one central, "swinger," whom others aim to protect so they can take a shot, or maybe some, "recievers," who's aim is to run down the course immediately so they can anticipate where the ball will land and make the next shot. (if need be, like if it's a long course.) There could also be golf carts if I spend a shitload of time/money on assets that could be used to run other players over/get to the other end of the course faster. Think of it like half court basketball, where fouls are encouraged, but then replace the sport with Golf. (Maybe Basketball Massacre could be a sequel.) It'd be quick and dirty, free to play, and (hopefully) functional enough to be playable/funny. Would you play it?
yes
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