• What Do You Dislike About Gaming Today?
    205 replies, posted
What do you Dislike about Gaming Today? What I dislike about gaming today is the term "DLC". What ever happened to "Expansions" or "Expansion Packs". In Games that are not MMOs expansions would expand the game's Content,Lore,Story,Gameplay, and Etc. I do consider Fallout and Skyrim "DLC"s Expansions really. They expand a lot of the game. I can go on, but It would be a long rant. Your Turn :words:
EA
[I]Fanbases.[/I]
iPhone and other smartphones's games. These games are pieces of shits, flooded with comercials.
Limited replayability and the general "easiness" of games. Basically, the wussification of gamers.
Paying to win or paying for additional content, figure that more time could be spent on a single game than working on separate DLCs so often. And paying to win is just silly, but I suppose if some people feel gaming is important enough to pay to win then they're entitled to do what they wish.
The only game everybody knows is either Call of Duty or Skyrim.
Activision and EA.
"Realistic" shooters like battlefield and call of duty being more popular than fast paced arena shooters like quake.
How video gaming is finally becoming just like two other main modern sources of entertainment (TV and movies) and panders largely to the lowest common denominator due to the influence of big-name publishers (EA and Activision mainly). How series like Madden and Call of Duty rack in record-breaking sales despite being unoriginal shit rehashed every year. How gaming is moving towards becoming online-only even though a large portion of people (including myself) still have unreliable (or even no) internet. [I can't even play Silent Hunter 5 because it requires a constant connection.] How Bioware has become shit. How developers (especially Bethesda) can get away with releasing buggy pieces of shit or unfinished games due to patches, DLC, and roundabout solutions/mods. How publishers and manufacturers are actively moving to destroy being able to played used games.
[QUOTE=Desuh;36430494]"Realistic" shooters like battlefield and call of duty being more popular than fast paced arena shooters like quake.[/QUOTE] You got it backwards... One word... "ARMA".
Whiny bitch fan bases that aren't happy with anything. Lack of level of detail in terms of interactivity. (See Duke 3D or Gothic, tons of shit to fuck with.) Progressively easier and easier games, possessing little to no difficulty. Developers with more concern with making money than just trying to making something fun. Dependance on DLC and progression systems to increase game longevity. More emphasis on a multiplayer experience, than a singleplayer campaign. High budget studios turning out fucking horse shit for games. And probably more, but that's just off the top of my head.
When game developners gets all the money when they're make one of the cheapest and stupiest games. While the good ones get less
How the general population of gamers let the developers get away with bullshit by giving into their selfish tactics, techniques, and cheap products. Gamer's are generally the developer/publisher's bitch, while the gaming industry [I]should[/I] be a service to their consumers. [sp]Dear god, I mention this way too much. :V[/sp]
[QUOTE=LegndNikko;36430919]How the general population of gamers let the developers get away with bullshit by giving into their selfish tactics, techniques, and cheap products. Gamer's are generally the developer/publisher's bitch, while the gaming industry [I]should[/I] be a service to their consumers. [sp]Dear god, I mention this way too much. :V[/sp][/QUOTE] It's like voting - not much alternative because you don't have the money and power. Of course, you could just choose to not buy video games...
Watering games down, and shit DRM.
The customer base. Every single problem comes from the demographic that buys the games (if everyone buys repetitive, stupid, watered-down modern shooters every 2 years they aren't going to stop developing them).
How people are increasingly adopting the viewpoint that certain games are more different than they really are and therefore shouldn't be "compared" to each other, e.g.: [quote]"omguh dont compare cod and battelfield theyre both entirely diff. games!! one's a twitch-based arena shooter that lets you utilize special assets if you're lucky and the other is a twitch-based arena shooter with slightly larger maps that lets you utilize special assets if you're lucky. they're totally different games![/quote] And the worst part is that [I]even if[/I] certain games are different (that is, until we get to the point where we're talking about something like [I]Dwarf Fortress[/I] vs [I]Audiosurf[/I]), it's still stupid to make a blanket statement saying "you should never compare different games" because it specifically serves to stifle discussion. I hear something like this almost every single time people are talking about two games that aren't exactly 100% identical down to the smallest level. It's fucking annoying.
For starters you have the $60 price tag on most AAA games. Then there's the DRM, it's like you pay half of over 100 bucks just so then you can fuck up your computer/have your product deliberately defective, and there's also DLC, where you have to pay [I]even more[/I] for stuff, even if it's [I]already on the disk.[/I] The worst part of it though is for some games you [I]have to[/I] buy DLC in order to keep playing certain parts of multiplayer (Halo 3, CoD.) So it's like if you want to have the full experience of a game and be able to play it for a while you have to end up forking out $100+. It's so stupid. It's pretty much the reason why I don't really buy most AAA games anymore.
You'd have to be a fuck head to not say there are legendary classics today but shit like DLC, always online, terrible drm, and all that other modern bullshit like what they do with SR3 / CoD / what Capcom does / EA / etcetc don't you guys miss the ol' CD key activation? [QUOTE=Desuh;36430494]"Realistic" shooters like battlefield and call of duty being more popular than fast paced arena shooters like quake.[/QUOTE] well gee idk maybe because quake is pretty old? I know it's well aged and fun and great and all but it's too simple compared to newer games. Sorry.
[QUOTE=J!NX;36431570]You'd have to be a fuck head to not say there are legendary classics today but shit like DLC, always online, terrible drm, and all that other modern bullshit like what they do with SR3 / CoD / what Capcom does / EA / etcetc don't you guys miss the ol' CD key activation? well gee idk maybe because quake is pretty old? I know it's well aged and fun and great and all but it's too simple compared to newer games. Sorry.[/QUOTE] RollerCoaster Tycoon
Dlc's. Lag compensation in certain games, primarily being Team Fortress 2, people with over 140 ping seem to have an advantage over normal players. Melee in Team Fortress, this is a bitch in combination with the crits. Community (this has been a problem for many years, but worse nowadays), everyone is a wannabe "troll", everyone is going "UMAD" at every single small thing, I've been basically raping the whole blue team as a soldier in Team Fortress and people go RAGE SOLDIER or UMAD at me. Prices, games don't really have the magic touch anymore nowadays to be able to have such a high price, everything is rushed, perhaps I've played too many games in each genre. People tend to prefer "realism" or graphics over gameplay. Sure graphics are a nice extra to have, but don't necessarily make a game "good", take Minecraft as an example of a good game.
[QUOTE=MegaErathia;36431734]Dlc's. Lag compensation in certain games, primarily being Team Fortress 2, people with over 140 ping seem to have an advantage over normal players. Melee in Team Fortress, this is a bitch in combination with the crits. Community (this has been a problem for many years, but worse nowadays), everyone is a wannabe "troll", everyone is going "UMAD" at every single small thing, I've been basically raping the whole blue team as a soldier in Team Fortress and people go RAGE SOLDIER or UMAD at me. Prices, games don't really have the magic touch anymore nowadays to be able to have such a high price, everything is rushed, perhaps I've played too many games in each genre. People tend to prefer "realism" or graphics over gameplay. Sure graphics are a nice extra to have, but don't necessarily make a game "good", take Minecraft as an example of a good game.[/QUOTE] minecraft as an example? What a terrible example :v: it's an ok game, but, wouldn't call it a good example. It's a current issue of the games these days, over-hype and over-rating.
The newer the games the better specifications they need.. Thats one of the worst things for me.. I am still rocking around with my athlon 64 (single core) 2.2 ghz, 2GB RAM and a GeForce 6600 ... It is enough to run GMod and other source games.. But when someone, for example in GMod, creates masses of particles or spawns complex stuff my framerate goes down like a stone. even on quite low settings. Another thing is that some games force you to be connected with the internet.. even if it's a singleplayer game, just to check that the copy of this game is genuine.. I bought it, I got the disc, I got the CD key, I got the receipt. Maybe I also registered it once online.. why should they now check the authenticity every time I want to play?
[QUOTE=Cureless;36430736] Dependence on DLC and progression systems to increase game longevity. [/QUOTE] This pretty much nails it for me among other things. edit: [QUOTE=UnidentifiedFlyingTard;36430967]Watering games down, and shit DRM.[/QUOTE] This too is also what I dislike on a large level. It's amazing how much development goes into DRM as opposed to that which goes into the actual game itself. It's redundancy at its finest. Whenever DRM is added to a game, it will always cause more problems for the actual consumers who buy the game than pirates. If as much effort from designing and creating new methods of DRM were put into actual development of the game, I'm pretty sure there would be a lot of amazing games out in the market (although this is entirely speculation).
[QUOTE=bucketofshrimp;36429984]EA[/QUOTE] exactly this
The communities within games are mostly garbage.
there's no more shit to find out like secrets everything is linear as fuck in FPS's and you can't exactly 'explore'
Graphics... Always the graphics...
Linear story lines are okay as long as they work. e.g. Half-Life 2
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