• Top World of Warcraft raiding guild quits; "We’ve basically been killing ourselves off slowly since
    73 replies, posted
[url]http://www.pcgamesn.com/wow/top-world-warcraft-raiding-guild-quits-we-ve-basically-been-killing-ourselves-slowly-day-1[/url]
It's took me several years to realise that World of Warcraft is a massive waste of a time. You put in hours upon hours of works and are rewarded with absolutely nothing. Back in the older expansions there was a fairly nice feeling when you downed that boss or finished that raid before the majority of your realm, but recently I've been left wondering why I spent that time doing something that gave me no real reward and didn't make me feel accomplished. It's a shame because I've had a good few years playing WoW, most of which I spent in the same shoes in one of the top raiding guilds in the EU. But I think now I've just grown up a little bit and realised that there are more important things to spend my time doing. And when that isn't the case - there are more fulfilling games to play. It's quite sad actually.
My friend is putting aside his girlfriend a one-year-old daughter in favor of this game. I have poked him numerous times that [I]maybe[/I] he should quit.
Hardcore raiding has always seemed kinda silly to me. The moment you end up following a timetable/schedule for a game you should wonder what you're doing and question yourself am i having fun or doing it for the sake of it. There's no doubt some people may find it fun but yeah I just find it silly. The longest I've spent with an MMO was SWG and that was mainly because it actually had a community to enjoy. [QUOTE=zerotwelve;40487823]You put in hours upon hours of works and are rewarded with absolutely nothing. [/quote] This is the problem with MMOs now. Rewards is the only thing people want.
[QUOTE=zerotwelve;40487823]It's took me several years to realise that World of Warcraft is a massive waste of a time.[/QUOTE] It took you years to realise that spending lots of time in a game is a waste of time??
I think the thing is it's not the lack of reward or the reward, it's the feeling that you're not achieving anything, you're not getting any satisfaction. If there's nothing driving you forward, then you're going to stop playing. All games are pointless on paper. [editline]1st May 2013[/editline] When you stop having fun, and stop getting any satisfaction, you stop playing. It's not a matter of whether there's a point or not. An MMO is no different from any other multiplayer game in that regard.
[QUOTE=Within;40487853]My friend is putting aside his girlfriend a one-year-old daughter in favor of this game. I have poked him numerous times that [I]maybe[/I] he should quit.[/QUOTE]He has a child and he's neglecting her to play WoW? Don't give him a choice, just unplug the thing then pull it apart and stow the parts somewhere he can't find them.
I never understood raiding. All endgame content was pretty much the same in that respect. Final boss, get the best gear, new final boss next month etc. It just seemed like a rinse & repeat cycle. PvP or competitive play was always the focus of any MMO for me. That being said I guess some people enjoy raiding competitively- like trying to be the world's first or server first to beat a hard boss, and I guess that's where I'd understand the enjoyment.
[QUOTE=zerotwelve;40487823]It's took me several years to realise that World of Warcraft is a massive waste of a time. You put in hours upon hours of works and are rewarded with absolutely nothing. Back in the older expansions there was a fairly nice feeling when you downed that boss or finished that raid before the majority of your realm, but recently I've been left wondering why I spent that time doing something that gave me no real reward and didn't make me feel accomplished. It's a shame because I've had a good few years playing WoW, most of which I spent in the same shoes in one of the top raiding guilds in the EU. But I think now I've just grown up a little bit and realised that there are more important things to spend my time doing. And when that isn't the case - there are more fulfilling games to play. It's quite sad actually.[/QUOTE] I have had a similar story... I think the game itself is good, the mechanics, spells, animations etc, its all really well made, but the actual game in terms of gameplay and goals is just becoming more and more shallow as time goes on. I started playing it in vanilla and I had a great time raiding, our guild was not the best by far, and it was a lot of fun and a real challenge trying to get past each boss in Zul'Gurub and Molten Core. As its stands now the game is beautiful and controls well, but it is literally just like an asian grindfest MMO except they give you 3-4 different things to grind instead of just one. Raids are the only redeeming quality because they have some new and interesting mechanics but ultimately they feel like they have no impact on your game yet its still like taking a second job where you go on, do your dailies, raid and log off. Kind of hard to explain why the feeling changed so much, personally I think its down to the fact that players are drowned in a sea of epics now. In vanilla it was very difficult to get yourself a full set of tier 2 or get to grand marshal PVP and get the awesome set of gear for it, and people would revere you for it, nowadays its like they are releasing a new tier of dungeon armor every few months and everything is easy to get as long as you play 8 hours a day. Its all extremely impersonal now as well. While leveling you use the dungeon finder and get placed with random people on other servers you will never see again, it plops you straight in and its just like clockwork, no more world LFG conversations or making new friends while running dungeons. There are no more local 'celebrities' anymore that everyone would know/see around for whatever reason.
[QUOTE=zerotwelve;40487823]It's took me several years to realise that World of Warcraft is a massive waste of a time. You put in hours upon hours of works and are rewarded with absolutely nothing. Back in the older expansions there was a fairly nice feeling when you downed that boss or finished that raid before the majority of your realm, but recently I've been left wondering why I spent that time doing something that gave me no real reward and didn't make me feel accomplished. It's a shame because I've had a good few years playing WoW, most of which I spent in the same shoes in one of the top raiding guilds in the EU. But I think now I've just grown up a little bit and realised that there are more important things to spend my time doing. And when that isn't the case - there are more fulfilling games to play. It's quite sad actually.[/QUOTE] This is basically what I felt a few years down the road of another MMORPG. A totally different one (korean p2w with loads of hackers) where the only way to succeed was to buy your way to success, hack other players or the game's actual database (loads of high level people hacked, apparently through the actual database, and I think I was one of them aswell) or shutting yourself at home and never ever leaving to play the game forever or until you were damn lucky. In the end, you get the usual false sense of accomplishment, a character with maybe good gear that serves you no purpose other than to hear the rants of kids that have better gear than you, and a shitload of time wasted. I did have good times in that game, especially with the guild I was in. Loads of clashes between guilds, either official guild wars or just straight out players killing players whenever they could, just like gangsters, except online... Then almost everyone quit, I couldn't find english speaking guilds or people, and I wasn't up to a grindfest. [editline]1st May 2013[/editline] [QUOTE=Within;40487853]My friend is putting aside his girlfriend a one-year-old daughter in favor of this game. I have poked him numerous times that [I]maybe[/I] he should quit.[/QUOTE] Me and my group of friends always poke fun at other people that are shut in at home playing video games all day and never get out and get a life. Usually, the trick behind it is getting a girlfriend or a job that keeps you busy, but if even with a girlfriend AND a daughter you wont quit, then you should make him some kind of intervention or something, because thats kind of worrying.
I remember playing WoW back when BC was released. I played exclusively to see the zones, learn the lore, and quest around at a slow pace. Raiding has always seemed a waste of time to me. I have friends for whom raiding was a full time job, but without any payment. They used to get up in the middle of the night in order to raid with people from other time zones. They never got enough sleep, they looked like shit, and all they talked about was some new boss / gear / dungeon. That's no way to play a game. It's not fun, it's an obsessive-compulsive disorder.
[QUOTE=General J;40488084]I never understood raiding. All endgame content was pretty much the same in that respect. Final boss, get the best gear, new final boss next month etc. It just seemed like a rinse & repeat cycle. PvP or competitive play was always the focus of any MMO for me. That being said I guess some people enjoy raiding competitively- like trying to be the world's first or server first to beat a hard boss, and I guess that's where I'd understand the enjoyment.[/QUOTE] On the game I was in, people raided bosses either for bragging rights, or for items, or for quests. It was those kinds of games that at a certain level and with a certain gear, you can possibly solo some of the bosses, and lots of people go off alone to kill them and try to maximize their profit by hoping to get a good drop and getting all the profit, and brag that they just killed a boss in x seconds alone. But to me, the game was all about pvp. There was the war channel, which was basically the same thing as a normal channel, except you could fight the opposite nations for honor points. There was a lot of gang banging from higher levels on lower levels, but it was the best thing about the game. You got almost nothing good out of it other than a few honor points and wasting health and mana pots, but it was way more fun than going the same dungeon for the 5000th time, or looking for the same boss for the 5000th time, and I shit you not when I say that there are titles that grant minor stats for doing something for a certain number of times, like going into the same dungeon 1000 times...
I never fully understood MMO"s as a genre in general. Maybe it was me getting off at the wrong foot, maybe it was me not appreciating where it truly shines, but overall I have yet to receive a continuously pleasant experience from these types of games.
[QUOTE=zerotwelve;40487823]It's took me several years to realise that World of Warcraft is a massive waste of a time. You put in hours upon hours of works and are rewarded with absolutely nothing. Back in the older expansions there was a fairly nice feeling when you downed that boss or finished that raid before the majority of your realm, but recently I've been left wondering why I spent that time doing something that gave me no real reward and didn't make me feel accomplished. It's a shame because I've had a good few years playing WoW, most of which I spent in the same shoes in one of the top raiding guilds in the EU. But I think now I've just grown up a little bit and realised that there are more important things to spend my time doing. And when that isn't the case - there are more fulfilling games to play. It's quite sad actually.[/QUOTE] It's a video game, chances are you've bought it *to* waste time. What you're describing sounds more like you've realized you're in a [url="http://en.wikipedia.org/wiki/Skinner_Box#Application_to_games"]skinner box[/url], an insidious little mechanism creating the illusion that certain repetitive tasks are fun by dripfeeding you small rewards. It's often the devil in the random drop system. The next bear could drop a really powerful item! I only need to kill three more spiders for my stack of silk to craft that robe! Just three more killsand the daily quest is done! Oh look, a great random drop, I think I'll keep playing a bit longer with it! Laying that breadcrumb tail that keeps you glued to the game for juuuuust five more minutes has proven so insanely popular that people have openly started building games around that skinner box, like with Borderlands and Diablo 3, and multiplayer shooters are almost expected to have some metagame progression of a similar flavor. It also creates "account loyalty" where you end up earning so much that switching to the competition seems to you like it's trashing way too much investment. F2Ps love it.
I can't even begin to understand why someone would take PvE so seriously
so glad i quit at the end of WotLK but i do miss my characters
[QUOTE=zerotwelve;40487823]I've just grown up a little bit and realised that there are more important things to spend my time doing. And when that isn't the case - there are more fulfilling games to play. [/QUOTE] you can say this about literally every video game. My time would be better spent learning a skill than playing the best game released in the past 10 years.
uh games are for fun, you can't be wasting your time playing a game if you're doing it for fun
I know it's a bit of a semantic thing but isn't half the purpose of entertainment media to pass the time?
Did anyone actually read the article? Most of the guild didn't quit the game, only attempting to get world firsts, which would drive anyone mad.
[QUOTE=JerryK;40490126]uh games are for fun, you can't be wasting your time playing a game if you're doing it for fun[/QUOTE] There's a line between fun and habit, and it's important to realize when you cross that line. Also, fun can be a waste of time if it intrudes on more important things.
I think a lot of people are forgetting about the experiences you get within these games. I don't really play MMOs myself, but I have played gmod religiously for a long time. Whenever you play multiplayer games, you meet people who enjoy the same thing you do. You work together, and grow together. You understand each other and crack jokes together. It's fun, and even just the fun part makes it worthwhile. I don't regret the hundreds of hours playing gmod, because everything that went on was enjoyable.
I realized wow was a waste of time when I reached level 4 on the demo
[QUOTE=meppers;40490439]I realized wow was a waste of time when I reached level 4 on the demo[/QUOTE] I find wow kind of shit until like level 15. Then it's this really addicting hole in my wallet and time consumer. It's fun yeah, but I have school and a social life and wow just takes way too much time up. Say if I'm busy for an entire week with school and real life friends your guild will probably kick you out for being inactive
I've never felt a feeling of accomplishment playing World of Warcarft. I played on and off for seven years, and each time I would reach the max level and just wonder to myself, "Was it even worth it?" Raiding didn't give me any thrills at all. It felt like I was just doing exacly what the developer wanted me to do.
I stopped playing during Cataclysm because the everyone stopped caring about 'we' and only focused on the 'me'. The dungeon finder and the easy epics made people lose their loyalty to a guild. After seeing many core raiders jump guilds without notice it felt like a complete waste of time depending on people.
I guess I'm in the minority but I only have good things to say about WoW. Played since TBC, casually raided, did arenas, BG's, all with friends in a guild I've known for years now. I'd still be playing it if they hadn't all quit, and the funny thing is we consider going back to WoW every once in awhile because nothing has replaced it so far. A little self-control and being in a group of people you actually like playing games with goes a long way to making WoW more fun than work,
[QUOTE=Pinut;40487876]The longest I've spent with an MMO was SWG and that was mainly because it actually had a community to enjoy.[/QUOTE] Logging on and spending all my gaming time in the Mos Eisley cantina has some of my fondest memories. It was nice just hanging with people, not because we're LFG but just for the sake of socializing. Made quite a few friends from SWG that I still keep in contact with today even after all these years. I met my best friend in SWG almost 10 years ago (and me a Rebel, him an Imp -- another reason I disliked WoW, there's no socializing between factions) and we still talk and game daily together (though we bowed out of the MMO scene a long time ago), even made me his best man at his wedding. Today I don't even consider making a friendship like that a possibility in MMO's. It's all about being as quick and effective as possible, getting the loot and going on ones way. I remember often getting in groups to do something and we'd get side tracked for hours just bullshiting; couple of times (during the NGE specifically) we failed some instances because we spent all our time goofing around and ran out of time. No hate, the point of running the instance was to just hang and have fun. My home server at least (Intrepid) was pretty close knit, even amongst rivals. They certainly had enough anger to spare, but even then there was a sense of comradery. As someone that was heavily into PvP I had my fair share of rivals, and with a very few exceptions of some truly asshole people, I still grouped with them and did things. Calling us friends would be too much, but there was some respect at least. That was a different era of MMO's, and it wasn't just solely maintained by SWG but that's what I spent the majority of my time playing back then so it holds my fondest memories. Interestingly enough I played the beta's of Mortal Online and that is as close to that experience as I've had since I quit SWG. Not so much in the gameplay but the community, and the ability for people to just chill the fuck out and get over the looting nonsense. And that is a full-loot PvP game no less; I think there's something more to be said about that but it escapes me at this moment. Maybe it was just the people I decided to hang with, I know that game had its fair share of assholes too, in addition to people that took the game too seriously.
i got to level 20 and never logged in again it's a fucking dire game even the graphics are fucking terrible there's really no excuse when you're making that much money
[QUOTE=BrainDeath;40491763]i got to level 20 and never logged in again it's a fucking dire game even the graphics are fucking terrible there's really no excuse when you're making that much money[/QUOTE] I dont know about you but the fact that the game is like, what, 10 years old is a good enough reason to not have great graphics, besides, the newer textures ingame are pretty solid.
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