• Devblog 43
    7 replies, posted
[url]http://playrust.com/devblog-43/[/url]
[QUOTE]The package also has higher value loot than can be found in the other loot spots, and you don’t have to pay for it.[/QUOTE] Nice.
Rust is really shaping up nicely.
[QUOTE]Will kill animals and players, should be fun to see how this plays out with base defense, eventually it’ll actually trap things instead of kill them but lets see how this plays out, corpses of any object that trip it will stick around for quite a while so you can revisit your traps and see what they caught![/QUOTE] I wish I could see the faces of unsuspecting KOS raid addicts when they encounter a bear trap for the first time while trying to break into someone's base. I've been reminding people for months that traps were planned, and here we are. Keep up the good work, Rust team! <3
does it take a few moments to deploy a bear trap? Otherwise you'd get situations where someone running from another player just drops a bear trap right behind him which the guy runs straight in to :v:
Such a great update, awesone work guys. Thank you! I'm kinda looking forward to the bear trap traps I'll encounter.
Shovkey 47 [editline]17th January 2015[/editline] Shackey 47
Sorry, you need to Log In to post a reply to this thread.