Steam machines would have worked if they put out an OS that actually supports a majority of AAA games on steam plus games on other platforms such as Origin.
SteamOS was a neat idea but something no one wanted
Why pay money for one when Valve supports them as much as they support TF2?
[editline]7th July 2017[/editline]
Like the majority of Valve ideas it was produced, pushed out the door, and then pretty damn promptly forgotten. You can't create something like Steam Machines and not constantly push new updates and innovations for them. There's no reason at all to get one over a Windows equivalent, which you can then install SteamOS on yourself and you have a Windows license too now.
I still think the Steam Machine would have done a lot better had Valve bribed the likes of Rockstar Games (Red Dead trilogy), Bethesda (Doom 4, Fallout 4), Atlus (Persona), Square-Enix (Final Fantasy XV, Kingdom Hearts) and Bandai Namco (Tales of Vesperia, Gundam Versus) into supporting it
Wasn't steam machines largely birthed because GabeN was worried that Microsoft was going to destroy PC gaming by gradually converting Windows into a closed garden environment? I think the idea was to create what would eventually be an alternative to Windows based gaming, assuming everything panned out the way Newell was worried it would. I think it's safe to say at this point that Steam Machines was an expensive overreaction.
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