The new shadows are nice, but I'm not liking the ENB look. Skyrim looked cold and harsh in vanilla, and when that's gone so much of the world's feel is gone.
[QUOTE=Lolkork;51273000]too vibrant, doesn't look right.[/QUOTE]
better than desaturated depression tbh
[QUOTE=J!NX;51273017]better than desaturated depression tbh[/QUOTE]
It was supposed to feel cold and very northern. The original lighting gave that feeling. This new lighting gives it a far too warm look.
Does this change character models much? If not I'll just start playing the standard
So Skyrim moved from the cold north to the warm south :v:
But i agree with the rest it does look too warm and colorful, i just played a few minutes myself and i prefer the old color scheme
[QUOTE=darth-veger;51273145]So Skyrim moved from the cold north to the warm south :v:
But i agree with the rest it does look too warm and colorful, i just played a few minutes myself and i prefer the old color scheme[/QUOTE]
"How to turn Skyrim into Oblivion in one easy update"
How to turn Skyrim into Oblivion by releasing a $60 game *
[QUOTE=J!NX;51273017]better than desaturated depression tbh[/QUOTE]
This. Pathetic fallacy shouldn't be used with colour palettes, it looks way better now.
There are much better ways to communicate "Look, this is the end of the world! Civil war and dragons everywhere!"
[QUOTE=Alice3173;51273089]It was supposed to feel cold and very northern. The original lighting gave that feeling. This new lighting gives it a far too warm look.[/QUOTE]
I live in the upper part of the US.
The only people who think that cold automatically = desaturated and depressing are people who literally have no idea what snow is. Even clear days shouldn't be that dark.
having snow in one part of skyrim isn't going to make other, greener parts of it gray out
[editline]28th October 2016[/editline]
obviously, they aren't going to go around painting buildings bright purple and red, and shit that is covered by snow will be whited out
but that shouldn't mean its all whited out and high contrast
[QUOTE=J!NX;51274213]I live in the upper part of the US.
The only people who think that cold automatically = desaturated and depressing are people who literally have no idea what snow is. Even clear days shouldn't be that dark.
having snow in one part of skyrim isn't going to make other, greener parts of it gray out
[editline]28th October 2016[/editline]
obviously, they aren't going to go around painting buildings bright purple and red, and shit that is covered by snow will be whited out
but that shouldn't mean its all whited out and high contrast[/QUOTE]
Exactly. Even during Winter here in New England there's still plenty of color. I'm a big fan of those changes in the special edition. That changes a lot tbh, and in a good way
[QUOTE=Lolkork;51273000]too vibrant, doesn't look right.[/QUOTE]
The days of game/film design 101 desaturated to fuck blue/orange are done, and thank fucking god.
Shit was completely overused and abused.
[QUOTE=27X;51274515]The days of game/film design 101 desaturated to fuck blue/orange are done, and thank fucking god.
Shit was completely overused and abused.[/QUOTE]
If people want desaturated they can adjust monitor settings
that trend dying is ONLY good
[QUOTE=Megadave;51273114]Does this change character models much? If not I'll just start playing the standard[/QUOTE]
If you're argonian or khajiit you actually have a couple options taken away, like the DLC eyes and tints on NPCs. Everyone else is plain ol vanilla.
[QUOTE=J!NX;51274213]I live in the upper part of the US.
The only people who think that cold automatically = desaturated and depressing are people who literally have no idea what snow is. Even clear days shouldn't be that dark.
having snow in one part of skyrim isn't going to make other, greener parts of it gray out
[editline]28th October 2016[/editline]
obviously, they aren't going to go around painting buildings bright purple and red, and shit that is covered by snow will be whited out
but that shouldn't mean its all whited out and high contrast[/QUOTE]
Where did I say it was realistic? I said it gave a colder impression. Which is the entire point. That's why it's common for desert settings to have a more orange/yellow coloring to everything and so on. You can only do so much to give the player the impression of being in an arctic area without being able to do something like physically lower the temperature in their computer/console room.
[QUOTE=J!NX;51274213]I live in the upper part of the US.
The only people who think that cold automatically = desaturated and depressing are people who literally have no idea what snow is. Even clear days shouldn't be that dark.
having snow in one part of skyrim isn't going to make other, greener parts of it gray out
[editline]28th October 2016[/editline]
obviously, they aren't going to go around painting buildings bright purple and red, and shit that is covered by snow will be whited out
but that shouldn't mean its all whited out and high contrast[/QUOTE]
I actually think it looks colder, in a way. It's hard to describe how but the more colorful and natural looking atmosphere and better looking fog effects makes it feel more, I dunno, immersive. I feel like I'm upselling it a bit here but I just think that the more realistic-looking lighting and atmosphere manages to make it feel like a colder place. Especially at night time when everything is a deep blue.
[editline]28th October 2016[/editline]
Like, it reminds me of shit like this.
[t]http://resources2.news.com.au/images/2014/01/28/1226812/210486-082e7986-87b2-11e3-92e1-07d47f226b83.jpg[/t][t]http://ecotraveller.tv/blog/wp-content/uploads/whales03.jpg[/t]
Really cold, but still quite colorful.
[QUOTE=J!NX;51274213]I live in the upper part of the US.
The only people who think that cold automatically = desaturated and depressing are people who literally have no idea what snow is. Even clear days shouldn't be that dark.
having snow in one part of skyrim isn't going to make other, greener parts of it gray out
[editline]28th October 2016[/editline]
obviously, they aren't going to go around painting buildings bright purple and red, and shit that is covered by snow will be whited out
but that shouldn't mean its all whited out and high contrast[/QUOTE]
I can confirm in Canada we live in a grey wasteland
[QUOTE=Alice3173;51275400]Where did I say it was realistic? I said it gave a colder impression.[/QUOTE]
Idk about you but having snow covering everything does that fine
reality
[t]http://static2.visitfinland.com/wp-content/uploads/Header_Kaskinen_winter.jpg[/t]
skyrim edition
[t]http://i.imgur.com/d8uloEZ.jpg[/t]
you can make things look cold without making it brown and gray. It doesn't even have to look realistic, but actual real life snow doesn't make the world bleed its color out of existence unless you have some kind of horrifying eye disorder.
Skyrim didn't look the way it did because of some deeper artistic reason. It looked that way because it followed a stupid trend of dulling the color to make the tone look more "serious". Skyrim would have had that shitty lack of color regardless of the temperature of the place. Color is set to create a tone and mood, visuals are meant to represent a place, setting, and theme, which includes temperatures. You can visually show that its cold or hot WITHOUT making things a certain color. Dark Souls for example uses very dark and worn out colors to show how old and dead the world is, it's thematically decayed and aged. Skyrim thematically is nordic, which is a rather healthy and strong community, if any thing warriors should have had the most dangerous to get animal pelts and dyed cloths with their armor they could find to show their pride and strength.
All you need to do is take a colorful area and throw a shitload of snow on it, then more snow, then snow effects like wind blowing it into the air + snow falling down and you're pretty much set. Skyrim however takes it a step further by making remarkably color-lacking characters and clothing.
It's true that snow will blur everything color wise, however vibrant colors still can be seen through it.
As for deserts, you can make it seem hotter by making yellows and oranges warmer and brighter, and making greens, blues, etc deeper but still very vibrant. Heat shimmer also helps as well, as does sun bleaching where needed.
[QUOTE=J!NX;51276727]:words:[/QUOTE]
See you say all this but I still look at that second image and think it looks colder than the first, and I prefer it that way in Skyrim too.
[QUOTE=gk99;51276859]See you say all this but I still look at that second image and think it looks colder than the first, and I prefer it that way in Skyrim too.[/QUOTE]
As someone who lives in this kind of weather, lol no.
the second image doesn't look colder, the first does because of the contrast between the normally bright buildings and the white snow. The contrast between the sunlight and the snow gives it a depth and realism
the second image looks dull and flat, and not cold because literally everything is the same color. with cold weather comes contrast between the white of the snow and literally everything else.
[QUOTE=gk99;51276859]See you say all this but I still look at that second image and think it looks colder than the first, and I prefer it that way in Skyrim too.[/QUOTE]
Hey if you like desaturated theres nothing wrong with that, but if you think that looks cold then idk you must live in death valley. I don't think you know what snow looks like.
but I will at the very least stand by the fact that the game would have looked that way regardless because it followed the trend of grumpy tones.
I really don't see Bethesda having the artistic talent to make it desaturated for coldness-sake. I see them doing it out of following a trend. I don't think Bethesda is artistically competent enough to do such a thing. If anything, lack of color is more due to them just wanting it to be limited to earth tones and nothing else at all. The towns aren't exactly run down shit-holes, inside political buildings that are warmed by many fire places they could easily add some flags everywhere.
[t]http://3.bp.blogspot.com/-L7zLgcFwnGs/VZhhCVXV-uI/AAAAAAAABI0/QIC4n62V4o0/s1600/2015-07-04_00016.jpg[/t][
But everything is yellow. Even the flags that represent a town and should be vibrant and proud and shit are dull. There are very few things that actually have vibrance and color in them when you look around. some chairs will maybe be padded well but it's all really dull.
hell, even many of the Jarl's are purely using earth tones (I'll use them as an example, the issue is deeper than just clothing of course)
[t]http://vignette1.wikia.nocookie.net/elderscrolls/images/1/1b/Korir.png/revision/latest?cb=20120923202812[/t][t]http://images5.fanpop.com/image/photos/29500000/The-Jarl-s-of-Skyrim-elder-scrolls-v-skyrim-29512983-600-600.jpg[/t][t]http://images5.fanpop.com/image/photos/29500000/The-Jarl-s-of-Skyrim-elder-scrolls-v-skyrim-29512996-600-600.jpg[/t][t]http://images5.fanpop.com/image/polls/967000/967165_1330864152933_full.jpg?v=1330864050[/t][t]http://vignette3.wikia.nocookie.net/elderscrolls/images/9/91/Dengeir_of_Stuhn1.png/revision/latest/scale-to-width-down/270?cb=20121005211844[/t]
Jarls are probably loaded with money. They aren't going to be spending money to wear shitty orange coats with maybe a red top. They're going to get something blue or vibrant green, or purple to really say "HEY, FUCK YOU, I AM POWERFUL AND IMPORTANT". But instead they go with earth tones. Since Skyrim is blantantly not set in reality it should lend itself a hand and maybe be a little more creative. Hell, the dude on the blue chair at least has the right idea with the flag set down like that.
The Jarl's crew should look more like (I'll note that I'm not a historian this is just reference material off google)
[t]http://www.hurstwic.org/history/articles/society/pix/jarl.jpg[/t],.
[URL="http://elderscrolls.wikia.com/wiki/Novice_Robes"]Hell [/URL]even [URL="http://elderscrolls.wikia.com/wiki/Master_Robes"]mages [/URL]have [URL="http://elderscrolls.wikia.com/wiki/Adept_Robes"]this [/URL]issue. The lack of much color EVERYWHERE, even in the warmest areas doesn't really make it look good.
if you do desaturated the right way it looks really really good, just look at Souls games. It sets a tone, and if the game and gameplay can back up that tone created by a certain color pallet it works really well. Skyrim isn't based in this massive shit-hole where everyone is suffering an agonizing fate. I think having your jarl being a little fabulous is acceptable
[t]http://i.imgur.com/1tYoqul.jpg[/t]
anyways tl;dr bethesda didn't do it because of an artistic choice to make it look colder. They did it because they're too lazy to select a color that isn't eath-tone. And if they did do it to make it look colder then I really feel bad for their artists.
[editline]29th October 2016[/editline]
[QUOTE=bdd458;51276898]As someone who lives in this kind of weather, lol no.
the second image doesn't look colder, the first does because of the contrast between the normally bright buildings and the white snow. The contrast between the sunlight and the snow gives it a depth and realism
the second image looks dull and flat, and not cold because literally everything is the same color. with cold weather comes contrast between the white of the snow and literally everything else.[/QUOTE]
The best thing I love doing in the winter is look around at all the shit that's covered.
TRUST ME PEOPLE, it being cold doesn't make paint thin.
The saturation looks bad, they took something with a clear art style and aesthetic and wrapped an "HDR" look to it (I mean photo HDR not video or game terminology). It does not fit with the original intended art style and design. Desaturated palettes were quite common for 2011, and Skyrim pulled it off well, this "remaster" doesn't do it any justice.
[QUOTE=Trogdon;51276979]The saturation looks bad, they took something with a clear art style and aesthetic and wrapped an "HDR" look to it (I mean photo HDR not video or game terminology). It does not fit with the original intended art style and design. Desaturated palettes were quite common for 2011, and Skyrim pulled it off well, this "remaster" doesn't do it any justice.[/QUOTE]
tbh with a texture overhaul it'd probably fix it
the textures themselves are meant to be decolored so saturating skyrim without changing textures just looks shitty
then again, maybe not shitty, but, odd
Shadows aren't cast on water anymore? Why???
[QUOTE=Daniel Smith;51277038]Shadows aren't cast on water anymore? Why???[/QUOTE]
They never were. ENB did that though.
I noticed some missed reflections though, like the giant fucking stone formation Solitude sits on.
If you walk to the exit of Whiterun and have Lydia stand looking at you in the shade she look [I]awful[/I]
[editline]29th October 2016[/editline]
[QUOTE=J!NX;51276902]Hey if you like desaturated theres nothing wrong with that, but if you think that looks cold then idk you must live in death valley. I don't think you know what snow looks like.[/QUOTE]
In this case in particular, what snow looks like is irrelevant, orange is a warm color and thus gives off a warm look.
[editline]a[/editline]
Desaturating a warm color gets it closer to the cool side of the color palette, and when there's such a solid lack of blue, you're not really doing anything to make it look warmer by desaturating.
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