A "streamlined" legal process? How's that done, by just removing it completely?
Piracy is not theft, its copying
If you stole a car, someone does no longer have a car
If you pirate a movie, theres now just another copy of it
[QUOTE=Tobba;32290178]Piracy is not theft, its copying
If you stole a car, someone does no longer have a car
If you pirate a movie, theres now just another copy of it[/QUOTE]
Oh look, it's this argument again. The definition of piracy needs to be changed to something along, "getting a paid product for free," instead of piracy = theft.
Anyways, I believe to truly fight pirates, you must reward the customers rather than punish the pirates. The latter never works and almost always ends up hurting the customer. Positive reinforcement instead of negative reinforcement.
[QUOTE=Tobba;32290178]Piracy is not theft, its copying
If you stole a car, someone does no longer have a car
If you pirate a movie, theres now just another copy of it[/QUOTE]
bah here we go again, as much as I agree with you, you're going to bring up a shitstorm
[QUOTE=KillerJaguar;32290338]Oh look, it's this argument again. The definition of piracy needs to be changed to something along, "getting a paid product for free," instead of piracy = theft.
Anyways, I believe to truly fight pirates, you must reward the customers rather than punish the pirates. The latter never works and almost always ends up hurting the customer. Positive reinforcement instead of negative reinforcement.[/QUOTE]
Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
So the reward is knowing that the people who download it illegally are having a hard time?
I bet these guys haven't heard of DDL or Usenet
[quote]UK the best place for broadband in Europe by 2015[/quote]
haah waaw
[editline]14th September 2011[/editline]
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
I haven't really see any large-scale measure that would make things harder to pirate
I don't know a single person who buys music online, for example
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
Why exactly does it need to be made "more difficult" to pirate? It's already illegal, and rightsholders can already take action against people who infringe on their intellectual property.
Making it harder always boils down to actions that infringe on the rights of innocent people such as internet censorship, allowing corporations to decide who gets disconnected and punished based on arbitrary "warning letters" sent to ISPs (which have proven to be unreliable), and other similar things that completely skirt due process and hand the rights of the public over to corporations on a silver platter.
I understand that you're a content creator and you want your product to be paid for by the people who use it, but you're also a citizen and a consumer and you should be fighting for [b]those[/b] rights as well.
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
Making it difficult to pirate also makes it harder to be a consumer. You saw the fiasco with From Dust.
It's sort of like that age old picture with movies. That still hasn't changed after all these years.
[t]http://i.imgur.com/JXRE0.jpg[/t]
I do not support piracy.
relevent:
[video=youtube;YS5mVoqJpUk]http://www.youtube.com/watch?v=YS5mVoqJpUk[/video]
Anyway how stupid do you have to be to think that you can just remove a search result completely.
No matter how hard you make it to pirate, people these days will still find a way because people will do anything to save a few bucks in this economy, no matter how difficult. If they can get something for free that they'd otherwise have to pay for, they're going to go with the free option :v:
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
Customers are only affected by one thing: the end product. They don't care what prevents pirates so long as it doesn't interfere with them. Steam is the result of good anti-piracy measure; it rewards customers with too many things to list, with being easier to purchase over pirating being one of them.
[editline]14th September 2011[/editline]
[QUOTE=SuperHoboMan;32290778]No matter how hard you make it to pirate, people these days will still find a way because people will do anything to save a few bucks in this economy, no matter how difficult. If they can get something for free that they'd otherwise have to pay for, they're going to go with the free option :v:[/QUOTE]
If there's a will, there's a way
most of the times the games that do get pirated are the ones that weren't worth the price in the first place. to solve piracy, stop overpricing shit games.
[QUOTE=xxncxx;32290857]most of the times the games that do get pirated are the ones that weren't worth the price in the first place. to solve piracy, stop overpricing shit games.[/QUOTE] True, games are way too expensive nowadays, and it's only getting worse.
[QUOTE=Armotekma;32289621][img]http://news.bbcimg.co.uk/media/images/55367000/jpg/_55367290_011517502-1.jpg[/img]
"i'm fucking retarded"[/QUOTE]
"This is how big my retardation is"
[QUOTE=xxncxx;32290857]most of the times the games that do get pirated are the ones that weren't worth the price in the first place. to solve piracy, stop overpricing shit games.[/QUOTE]
Didn't the devs of World of Goo estimate their piracy rate to be around 80% even though it didn't have any DRM at all and only cost like 10 bucks?
[QUOTE=Sir Whoopsalot;32291371]Didn't the devs of World of Goo estimate their piracy rate to be around 80% even though it didn't have any DRM at all and only cost like 10 bucks?[/QUOTE]
source?
[QUOTE=Zeke129;32290699]Why exactly does it need to be made "more difficult" to pirate? It's already illegal, and rightsholders can already take action against people who infringe on their intellectual property.
Making it harder always boils down to actions that infringe on the rights of innocent people such as internet censorship, allowing corporations to decide who gets disconnected and punished based on arbitrary "warning letters" sent to ISPs (which have proven to be unreliable), and other similar things that completely skirt due process and hand the rights of the public over to corporations on a silver platter.
I understand that you're a content creator and you want your product to be paid for by the people who use it, but you're also a citizen and a consumer and you should be fighting for [b]those[/b] rights as well.[/QUOTE]
Critical logical blow delivered
[QUOTE=Strongbad;32291696]Critical logical blow delivered[/QUOTE]
My post wasn't a "blow" against anyone
[QUOTE=Zeke129;32292200]My post wasn't a "blow" against anyone[/QUOTE]
Zeke, he's giving you compliment, you're not supposed to say no to those!
[QUOTE=Sir Whoopsalot;32291477][url]http://arstechnica.com/gaming/news/2008/11/acrying-shame-world-of-goo-piracy-rate-near-90.ars[/url]
[url]http://www.rockpapershotgun.com/2008/11/14/world-of-goo-vs-piracy/[/url][/QUOTE]
alright thanks, i'm not doubting you nor trying to argue, i'd just never heard about that before and wanted to read about it.
[QUOTE=garry;32290564]Making it difficult to pirate does reward customers though? Because it becomes easier to buy than to pirate?[/QUOTE]
Being difficult to pirate doesn't really mean it's difficult for everyone. If one person can pirate it, they can just distribute their pirated copy.
"Our free press has served us incredibly well. So we don't want any changes to result in the back-door imposition of statutory broadcast-style regulation"
I thought this was [i]exactly[/i] what we already had with our newspapers?
DRM hurts legitimate customers and increases piracy.
Pirates are cracking the DRM before games are even out on store shelves. They're spending millions on something that doesn't work.
If I was the CEO of Ubisoft I'd get rid of the DRM and give everyone a raise.
[QUOTE=xxncxx;32293514]alright thanks, i'm not doubting you nor trying to argue, i'd just never heard about that before and wanted to read about it.[/QUOTE]
The thing is, while overpricing certainly is an issue with piracy, it's far from the biggest problem.
With all the excuses people come up with for why piracy is so rampant, they need to realize that a vast percentage of pirates simply doesn't care and just wants their games for free.
[QUOTE=Sir Whoopsalot;32291371]Didn't the devs of World of Goo estimate their piracy rate to be around 80% even though it didn't have any DRM at all and only cost like 10 bucks?[/QUOTE]
Then there was the devs of The zombie game, I forget but they were up to 95% of the people who have their game was pirated.
Pirates don't pirate because of some moral sense of reason, its an excuse to do the same thing people who steal tvs and shit do it. Because its free and in this case really easy to get away with.
[editline]15th September 2011[/editline]
[QUOTE=Sir Whoopsalot;32299758]The thing is, while overpricing certainly is an issue with piracy, it's far from the biggest problem.
With all the excuses people come up with for why piracy is so rampant, they need to realize that a vast percentage of pirates simply doesn't care and just wants their games for free.[/QUOTE]
They're douchebags pretty much.
[QUOTE=ManningQB18;32290708]Making it difficult to pirate also makes it harder to be a consumer. You saw the fiasco with From Dust.
It's sort of like that age old picture with movies. That still hasn't changed after all these years.
[t]http://i.imgur.com/JXRE0.jpg[/t]
I do not support piracy.[/QUOTE]
I didn't mean make it harder to pirate by using extra DRM, I meant make it harder to pirate by closing down piracy sites etc.
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