Some of the best world-building I've seen in a while.
Area themes are surprisingly exotic and varied given the sprawling cavern locale.
I'm not really a fan of the art style used for the characters, personally. I don't like how it looks to begin with, and it takes an idea for character and enemy design that I like a lot and puts it in a simplified art style where it can't capitalise on it.
Sorry, you need to Log In to post a reply to this thread.