• TIS-100 is an assembly language programming game from the people behind SpaceChem and Infinifactory
    20 replies, posted
[url]http://www.pcgamesn.com/tis-100/tis-100-is-an-assembly-language-programming-game-from-the-people-behind-spacechem-and-infinifactory[/url]
This looks scary.
[QUOTE=PieClock;47938162]This looks scary.[/QUOTE] I cannot recommend it more honestly, unless you haven't touched programming at all anyways. People who have done Assembly writing in the past will be right at home. Assembly is all about being able to reason through a logical problem using only fundamentally basic instructions. And this is a small instruction set by normal standards as well. You only have access to a total of 15 instructions, 3 arithmetic instructions for add, sub, and negation. The game places a pretty big emphasis on looping structures since individual CPUs possesses only two registers and allows for 15 lines max. Contrary to the Early Access title, it's virtually a finished game featuring 20 levels (17 challenges and 3 sandboxes). Like Infinifactory, the EA is more intended to get user feedback to further improve the game with new features, like perhaps new instructions or more challenges. [IMG]http://i.imgur.com/BapvFtD.png[/IMG]
But is it fun? One of the reviews that put me off the most was someone saying that this is exactly what they do in work.
[QUOTE=PieClock;47938804]But is it fun? One of the reviews that put me off the most was someone saying that this is exactly what they do in work.[/QUOTE] Sure, for those who enjoy extreme logic puzzles like SpaceChem. But I mean honestly, does it surprise you that someone who does Assembly programming for a living isn't going to be interested in a game about Assembly programming?
Aw fuck, I love assembly. Might pick this up.
[QUOTE=PieClock;47938804]But is it fun? One of the reviews that put me off the most was someone saying that this is exactly what they do in work.[/QUOTE] If you don't use Assembly, the no, it's not fun.
This should replace all 'hacking' minigames
I watched Scott manly play this. I like my games to be fun, so ill pass.
[QUOTE=Tmaxx;47940792]I watched Scott manly play this. I like my games to be fun, so ill pass.[/QUOTE] Fun is subjective, but I agree this isn't much of a game It would be cool to see this used in schools though
Ooh, cool! I've been looking to learn some assembly language concepts, but it's always a bitch to find good tutorials and I've had so much trouble setting up an environment that isn't irritating to work in. I might buy this!
This would probably be a really good educational tool.
I found out about this last week when John Carmack tweeted about seeing a bunch of programmers getting very engrossed by it. I purchased it shortly after out of interest and have been pretty much hooked on it since, it maybe seem a bit boring and dry on the surface but it's actually really quite satisfying and fun, and I'm normally not very big on puzzle games.
[QUOTE=PaperBurrito;47940641]This should replace all 'hacking' minigames[/QUOTE] funny enough it [I]was[/I] a hacking minigame, it originally was in another game they were making but canceled
I've put 22 hours into the game and I haven't finished all the puzzles. The game is great tho.
Just grabbed it today and got through like, the first five puzzles. Pretty easy so far, but I figure it gets a [i]lot[/i] harder further along. Really enjoying it so far though.
The records for this game make me feel like an idiot!
Is this a good tool for learning programming, or will i be stuck at the first puzzle forever?
[QUOTE=paul simon;48021806]Is this a good tool for learning programming, or will i be stuck at the first puzzle forever?[/QUOTE] You really don't need programming knowledge for it.
[QUOTE=PaperBurrito;47940641]This should replace all 'hacking' minigames[/QUOTE] Hacker Experience is a great game
I'm just getting into advanced c++ in college and this is fairly easy relative to that. The grid gimmick and the presentation make it more fun than actual programming. But oh my god, it frustrates me on some of the levels how maybe 5% of the people who played have a marginally more optimized program than me and I can't figure out how. 8.5/10 for programmers, educational/10 for everyone else.
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