Not surprising in the slightest, though I guess it's neat to hear confirmation.
Also
[QUOTE]"I had ideas for Episode 3," he said. "They were all supposed to take the series to a point where I could step away from it and leave it to the next generation. I had hoped for a reset between HL2 and HL3 that was as dramatic as the shift between HL1 and HL2. I honestly don’t know if anyone else shared this goal, but it seemed important to me to give ultimate freedom to whoever inherited the series, with my own personal set of loose ends tied up to my satisfaction. [/QUOTE]
something really bittersweet about this :frown:
It would've been impossible to tie up all the loose ends in one game unless it was either absurdly long or had an extremely barebones plot.
...isn't this article just misinterpreting what he's saying to apply it to the "There's no new Half life!" narrative? It's absurd to ask him about HL3 existing and use that to say the game will never exist when to him and presumably Valve the next game [I]is not Half Life 3[/I]
How is this in any way a surprise, though? It's pretty obvious that EP3/whatever it's called would tie up the current story arc involving the Combine but leave room for a new game with a new story arc, like HL1 did. The HL1 ending was a sort of cliffhanger, but not something that [I]needed [/I]to be resolved. It just left things open so they could do a sequel, that's what he's getting at with this.
The answer from [url=http://www.arcadeattack.co.uk/marc-laidlaw/]the original ArcadeAttack interview[/url]
[quote][B]Do you have any idea whether Half-Life 3 will ever be released and would you be willing to work on this title?[/B]
No idea. And I have no interest in going back. I had ideas for Episode 3. They were all supposed to take the series to a point where I could step away from it and leave it to the next generation. I had hoped for a reset between HL2 and HL3 that was as dramatic as the shift between HL1 and HL2. I honestly don’t know if anyone else shared this goal, but it seemed important to me to give ultimate freedom to whoever inherited the series, with my own personal set of loose ends tied up to my satisfaction. Unfortunately, I was not able to do that.
But I never thought as far ahead as HL3, unless you were to say that HL3 and Episode 3 were the same thing. I will say that I expected every installment would end without resolution, forever and ever…there was some rumor going around that Ep3 or HL3 would end Gordon Freeman’s story, and I don’t think that was accurate. [U]My intention was that Ep3 would simply tie up the plot threads that were particular to HL2[/U]. But it would still end like HL1 and HL2, with Gordon in an indeterminate space, on hold, waiting for the next game to begin. So one cliffhanger after another.[/quote]
So yeah, they're just spinning his answer to make it sound like Episode 3 would've sucked
[QUOTE=kaze4159;52481369]The answer from [url=http://www.arcadeattack.co.uk/marc-laidlaw/]the original ArcadeAttack interview[/url]
So yeah, they're just spinning his answer to make it sound like Episode 3 would've sucked[/QUOTE]
Not even that, though. They're using it to say the next Half Life game doesn't exist because he said he doesn't know about Half life 3, [I]which is not the next Half Life game[/I], but if HL3 did exist it wouldn't close the series up entirely and leave no room for sequels, as if that's somehow bad and means it would be detrimental to the game.
Absolutely terrible article that yet again misinterprets what's being said to push an agenda for Half Life not being worked on. A game ending in a way that allows sequels is in no way the same as "ending without resolution".
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