And another MOBA appears on the horizon.
I don't think they have a good chance at getting any piece of the cake since DOTA 2 an League of Legends are already at the field. Maybe Blizzard will get a little bit but most people should realize that they don't really get much of the field from the already established primus.
[QUOTE=KILLTHIS;44245599]And another MOBA appears on the horizon.
I don't think they have a good chance at getting any piece of the cake since DOTA 2 an League of Legends are already at the field. Maybe Blizzard will get a little bit but most people should realize that they don't really get much of the field from the already established primus.[/QUOTE]
I agree due to the fact that this moba is bascially Dota/LoL with DC Comics skin on it.
Why they couldn't go the Smite path and make it a third-person moba instead of a clone.
I was watching a live streamer play this, this morning.
Looks quite bad tbf, the animations just look tacky in comparison to the likes of LoL, DotA, Heroes of Storm (and that's in alpha).
[QUOTE=RocketRacer;44245665]I agree due to the fact that this moba is bascially Dota/LoL with DC Comics skin on it.
Why they couldn't go the Smite path and make it a third-person moba instead of a clone.[/QUOTE]
Because third person mobas are terrible
[QUOTE=RainbowStalin;44249135]Because third person mobas are terrible[/QUOTE]
Super monday night combat was quite fun. I'd still play it if it wasn't dead
[QUOTE=theLazyLion;44249351]Super monday night combat was quite fun. I'd still play it if it wasn't dead[/QUOTE]
Thirdperson isn't remotely specific enough. Personally I think the way Smite does its thirdperson moba is really awkward and clunky, Monday Night Combat however was more of an over-the-shoulder thirdperson shooter mixed with lots of moba elements.
Being in the same fashion as Dota and LoL doesn't make Infinite Crisis a clone though. From what I can remember you can pick up vehicles on the map and throw them at people. :v:
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