• There’s going to be a Warhammer 40k FPS named Space Hulk: Deathwing
    12 replies, posted
[url]http://www.pcgamesn.com/there-s-going-be-warhammer-40k-fps-named-space-hulk-deathwing[/url]
Please be clunky as fuck, if you're gonna be a terminator. Pleease.
constant claustrophobic paranoia with extremely visceral combat or no buy
Is it just my oppinion or is the space hulk approach one of the less interesting things you can do with a warhammer license.
[QUOTE=Sprockethead;44876412]Is it just my oppinion or is the space hulk approach one of the less interesting things you can do with a warhammer license.[/QUOTE] I feel that Space Hulk done right would be super interesting; mostly because I just love the physical setting of an abandoned space ship infested with freaky shit. Event Horizon, Space Hulk, hell, it even made Mass Effect 2 interesting for a moment or two!
I want clunky terminators in dark corridors and bolters, and hordes of xeno scum. It's going to be beautiful Cla-clunk cla-clunk cla-clunk cla-clunk cla-clunk
no 40k game will ever top Gitz Row
[QUOTE=Mellowbloom;44876635]no 40k game will ever top Gitz Row[/QUOTE] that's yet to be made tho
This is done by the guys who made Divine Cybermancy AKA the only people you can even trust to do a 40k game right.
[QUOTE=spekter;44876666]This is done by the guys who made Divine Cybermancy AKA the only people you can even trust to do a 40k game right.[/QUOTE] Will I gain Brozouf for every tiny movement I make?
I hope this has deadzone aiming and co-op. That would be just swell.
[QUOTE=spekter;44876666]This is done by the guys who made Divine Cybermancy AKA the only people you can even trust to do a 40k game right.[/QUOTE] Hype levels have reached maximum overdrive Divine Cybermancy was a budget away from being a 10/10 timeless classic. Maybe now they have the weight of Games Workshop behind them they'll make something even radder
[QUOTE=spekter;44876666]This is done by the guys who made Divine Cybermancy AKA the only people you can even trust to do a 40k game right.[/QUOTE] holy shit that game was so unique, I couldn't care how low budget and crummy it was at times (well, all the time :v: ) for how cool it was
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