• Most important PC games of 2014
    39 replies, posted
[url]http://www.pcgamesn.com/most-important-pc-games-2014[/url]
Yeah, they may say this now, but next VGX some stupid shit will win. Also TESO is already showing signs of being a 200mil dollars wasted.
[QUOTE=Ragekipz;43394591]Yeah, they may say this now, but next VGX some stupid shit will win. Also TESO is already showing signs of being a 200mil dollars wasted.[/QUOTE] The VGX is going to be stupid? Wow no way that would never happen.
Can we at least wait until the games are out before calling them GOTY Like seriously people have been calling for GOTY 2014 since January 2012, shut the fuck up already
Hopefully Routine, full Black Mesa and Hotline Miami 2 are released this year, too.
[QUOTE=Ganerumo;43394618]Can we at least wait until the games are out before calling them GOTY Like seriously people have been calling for GOTY 2014 since January 2012, shut the fuck up already[/QUOTE] Clickbait at it's finest.
don't see dark souls on that list
I gotta say, that Lovecraft city builder is the most interesting thing I've seen so far. Along with Watch Dogs
Interesting list, I'm excited for this year as well.
[B]"Most important games"[/B] [I]Battlefield 4[/I] Haha, no.
How exactly is TES:O important outside of "So many people are gonna lose their jobs"
[QUOTE=Ganerumo;43394618]Can we at least wait until the games are out before calling them GOTY Like seriously people have been calling for GOTY 2014 since January 2012, shut the fuck up already[/QUOTE] Can you at least [B]READ[/B] the article? Like seriously people have only been reading the titles since forever They're not calling these games best games on the year, they are saying they will be some of the most important. If you had read even the first 2 paragraphs you would know that this is a list of upcoming games and why they are important. Like Heroes of the Storm, it's stepping into a market dominated by League of Legends and DOTA2, but it's also changing so much about the "MOBA" genre to make it a casual, but fast paced play-on-your-lunch-break game that it will be interesting to see what, if anything, it will add to the genre or if it will just fade away. Hell, look at Broken Age. The game got [I][B]eight times[/B][/I] what the studio asked for in their Kickstarter campaign and they [I]still[/I] ran out of money, enough so that they are going to do early access to finish funding the game. It'll be important to see if the trust people had in that project is justified, because right now, it looks like the project manager is an idiot that can't restrain himself. For me, the absolute most important game from this list is definitely Elder Scrolls Online, because it will show whether or not they can take a purely single player game and turn it into a profitable subscription based MMO in this day and age. The age of every game is F2P, the age of subscription MMOs slowly fading away. If the rumored $200 million budget is true and the game flops, it just goes to further prove that huge budgets with huge IPs don't mean great games. On the other hand if it does well, then they're showing that subscription based MMOs are still viable if you actually make the game good(or have a huge IP like TES behind you). We all know the disaster that was SW:TOR. That was a huge IP, larger than TES by far, made into a subscription MMO and it flopped hard. It will be very interesting, and important for the industry, to see where ESO goes and how it is handled once it's released. [editline]2nd January 2014[/editline] [QUOTE=lekkimsm;43396721][B]"Most important games"[/B] [I]Battlefield 4[/I] Haha, no.[/QUOTE] Didn't even read the article, just scrolled through to see the games, huh? That game had a terrible launch, full of bugs and other issues, so it'll be important to see if they actually fix the game or leave it a broken mess, but it'll also be important because it's apparently the poster child for AMD's new "Mantle" technology, though I haven't done any research on Mantle, so I can't tell you how important that will be for the games and/or video card industry.
[QUOTE=lekkimsm;43396721][B]"Most important games"[/B] [I]Battlefield 4[/I] Haha, no.[/QUOTE] As the guy before me said, you didn't even read the fucking article. BF4's fate can easily affect the industry.
[QUOTE=Lukeo;43395088]don't see dark souls on that list[/QUOTE] Because Dark Souls 1 is the most half ass port I've ever played, and I won't put any money down on a PC version for the second until I see otherwise.
[QUOTE=Saxon;43397559]Because Dark Souls 1 is the most half ass port I've ever played, and I won't put any money down on a PC version for the second until I see otherwise.[/QUOTE] Dark Souls 1 was destined to be a shitty port, the devs even said they had no experience with it and that they're going to put a lot more time into Dark Souls 2's port.
[QUOTE=Lukeo;43395088]don't see dark souls on that list[/QUOTE] Completely missed your comment, or I would have responded. You don't see Dark Souls 2 on the list, because one, it's not a "game of the year" list like most people here are assuming and frankly, in the grand scheme of things, it's not all that important. It's not going to completely change up the genre and it's likely going to be the same, or better, quality that From Software has shown in their previous "Souls" games. The only thing "important" would be seeing if the PC quality will be any better, but that doesn't compare to the rest of the games on this list that are actually switching things up in genres and/or the industry
[QUOTE=RichyZ;43399321]they didnt really say they were gonna put a lot of time on the ds2 port, they said ds2 pc version was their primary dev focus and it would be ported to consoles[/QUOTE] That just proves my point even further tho
important games are not always good ones
I think metal gear solid 5 will actually be the major change to gaming, due to the themes present in both GZ and TPP
Why do most of them look the same.
-snip-
[QUOTE=Saxon;43397559]Because Dark Souls 1 is the most half ass port I've ever played, and I won't put any money down on a PC version for the second until I see otherwise.[/QUOTE] This really annoys me, From software wasn't going to make a PC version until a whole bunch of people asked and begged for it. Then they even said "It won't be a great port, we haven't got the experience, time or money to take such a risk". And then when it released, it still wasn't a terrible port - it was as good as the console version and with more content, and once you got an easy fix that was made available on day 1 by a modder, it was as good as any other PC game. This shouldn't be something you criticize the game for, you should be celebrating the PC community and the devs for making a port appear from nothing in the first place, not to mention the modders.
where's barkley 2
[QUOTE=TheHydra;43410203]where's barkley 2[/QUOTE] your Chaos Dunk desires will be fullfilled
the only games i am really interested is witcher 3 and titanfall
but all of these with the exception of three of them (Watch Dogs, Star Citizen, and Witcher) look like shit
Clockwork Empires seems pretty interesting. HOTS just looks like someone at blizzard got up one morning and said "LETS SMASH ALL OF OUR FRANCHISES TOGETHER AND CALL IT A MOBA GAME"
[QUOTE=goon165;43412014]HOTS just looks like someone at blizzard got up one morning and said "LETS SMASH ALL OF OUR FRANCHISES TOGETHER AND CALL IT A MOBA GAME"[/QUOTE] Well yeah, that was kinda the point?
An "important" game to me is a game that fixes a big issue that occurs in a genre of that game. It doesn't necessarily have to be the best game, but it has to be clever or intuitive. World of Warcraft was a very important game in the MMO scene despite a lot of bad things being associated with it. It streamlined some pretty awful MMO mechanics and since then every new MMO has been mimicking the game in a lot of ways while trying to bring new players with "innovative" or "revolutionary" features. Nothing has been able to truly recapture the success of WoW, but if I had to guess the next big MMO I would put my money in the sandbox MMO sub-genre. People have been crying out for more dynamic and evolving worlds. Guild Wars 2 tried and succeeded in a lot of ways, but failed in others. I think people want the sandbox MMO, but don't want all the grind required to have real fun. EVE, Darkfall, and Mortal Online are a few in the genre that do sandbox well, but also have more grind that most are willing to spend their time on. This is just my thoughts on the MMO genre. Different games have different problems that need to be fixed. A list that says "Most Important PC games" needs to give some really good reasoning for each game on that list.
[QUOTE=Ragekipz;43394591]Yeah, they may say this now, but next VGX some stupid shit will win. Also TESO is already showing signs of being a 200mil dollars wasted.[/QUOTE] I don't know, in all legitimacy i was thinking it'd be a terrible game all the way up until i played the beta and i was pleasently surprised with it and ended up pulling a complete 180 in terms of excitement. The only thing that will break a purchase for me is how much the sub will cost, other than that it really just felt like guildwars 2, but in Tamriel.
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