HOT DAMN
[IMG]http://www.rockpapershotgun.com/images/13/mar/witch9s.jpg[/IMG]
sailing
fuck yeah
Almost nothing has been announced for 2014 yet, but this can't be anything other than game of the year.
Provided all the things they want in actually get in - and done well - TW3 is a contender for game of the decade. I can't fucking wait till it's out.
Graphically, it looks just like TW2 IMO but it's okay because TW2 still looks amazing. I wish they would have picked better screens though, it looks like skyrim
I just love the atmosphere in these, you don't often get an environment that feels alive such as this in games.
[t]http://www.rockpapershotgun.com/images/13/mar/witch11.jpg[/t]
[t]http://www.rockpapershotgun.com/images/13/mar/witch12.jpg[/t]
It's sad that a lot of developers neglect enhancing or adding on to their game's atmosphere. I'm glad that CDP seems to be focusing on that.
I swear I'm the only one that thinks the Witcher 2/3 doesn't look that great graphically.
Metro and Crysis are intensely atmospheric / stunning respectively along with their pure technical lead but the Witcher just has this horrid ugly bloom and strangely cardboard everything.
[QUOTE=BrainDeath;39764070]I swear I'm the only one that thinks the Witcher 2/3 doesn't look that great graphically.
Metro and Crysis are intensely atmospheric / stunning respectively along with their pure technical lead but the Witcher just has this horrid ugly bloom and strangely cardboard everything.[/QUOTE]
Think of it this way: how many actual RPG games look outstanding? Most of them look sub-par, graphically, because it takes an immense amount of effort to create these worlds when they aren't linear (like Metro 2033 and Crysis).
Most RPG games look okay at best. Skyrim and Witcher 2/3 go above and beyond. They're the first RPG games I've played that actually looked damn gorgeous.
I'm just wondering where this game takes place and how long it takes place after TW2. Some extremely serious shit went down at the end of TW2
The level of detail is almost... jarring, it feels like it needs some FXAA (or mipmapping, or sampling idk) or something to cut down on the sharpness.
[QUOTE=NachoPiggy;39762760]I just love the atmosphere in these, you don't often get an environment that feels alive such as this in games.
[t]http://www.rockpapershotgun.com/images/13/mar/witch11.jpg[/t]
[t]http://www.rockpapershotgun.com/images/13/mar/witch12.jpg[/t][/QUOTE]
Honestly I never really get that sense of atmosphere from taverns in games (and this game's screenshots included) simply because I know in-game all that will happen is every NPC in there is just doing a constant looping animation, maybe walking around and doing it somewhere else, etc.
Screenshots are very decieptive in that they always show such lively things going on there, that make your imagination wonder. It makes you think that the game actually simulates everything involving the tavern crowd and its easy to think of these people as being real. But when you actually play the game and see it all in motion, it's always ends up being a bunch of models just doing looping animations (versus being actually simulated in-the-act), and none of them have any real character written to them.
Of course I could be wrong. I really doubt it though that every NPC we see in that screenshot is an actual character with their own lives and their own personality/whatever and their own animation set. But thats what would be required to make tavern scenes actually feel really believable as a place where people go for rest, for fun, and to drink the dark times away, like the screenshots suggest when you know nothing of the actual game or how it is in motion. Instead what happens is that taverns just end up being the place with a "lively" atmosphere produced by doing "tavern things" in a looping animation instead real characters actually using the tavern dynamically much in the same way that same character would bring up arms to defend himself when he is attacked.
Wasn't this confirmed as concept art while they wait for the engine to be useable?
Someone really likes "Sharpen" in photoshop by the looks of these screens.
Anyway, I'm yet to play any witcher game, should I man up and do it?
[QUOTE=Buck.;39774603]Someone really likes "Sharpen" in photoshop by the looks of these screens.
Anyway, I'm yet to play any witcher game, should I man up and do it?[/QUOTE]
Very much so, it's a fantastic franchise.
[QUOTE=Buck.;39774603]Someone really likes "Sharpen" in photoshop by the looks of these screens.
Anyway, I'm yet to play any witcher game, should I man up and do it?[/QUOTE]
It's the game itself that has the sharpening filter. Sometimes it may look bad but otherwise it's nice.