The game itself looks interesting and i had considered buying the game but some of the things I've read make me unsure about it. It seems to have a huge amount of grinding that doesn't make sense and it seems they aren't going to change that. For example, to level up tailoring and make clothes you have to level up 4 other skills, 3 of them to level 60 and the 4th is cooking which needs to be level 30. So, to be able to make clothes you have to level up cooking, which does not make sense. Apparently, this was what the developers said about it:
[img]http://puu.sh/bRZgy/14b0cbf8bf.png[/img]
I'm also a bit put off by the developers approach to how characters will work with the MMO. Unless I've misunderstood it, they are thinking about charging people to play the tutorial, and then making them pay even more money after that just to get a single character (not get a character slot, one character that if you delete you have to pay for again) to the main part of the game. For some reason, people on their forums are voting yes to that and like the idea of paying for every single character. It makes it seem like they only care about getting as much as money as possible from players.
I do want the game as the gameplay looks quite good and i like that you can do things like build houses and craft items, but at the moment i don't know if it's really worth it. I'm not entirely sure what the game is really like or how bad the grinding is as i haven't played it and have only read all that in the thread in the general games discussion section, but at the moment I'm going to wait a while before buying it.
Don't buy this thing, trust me.
I bought "Your Own" (even though I know there are many differences between it and the MMO) and I can assure you its one of the most boring and frustrating thing I've played.
I can resume my overall experience by saying its 95% time wasting and 5% actual fun.
The mechanics are not fleshed out enough (60% of the abilities/skills are missing) and since skipping not crucial steps like the one mentioned in the op is impossible, it accentuates the frustration.
The looting, crafting and building mechanic can be summed off as listening to weird grinding noises and watching your character hit stuff.
The way the inventory and equipment is managed is weird as having a bit of dirt in your backpack will cause your character to say he's overburdened.
The combat is not as special as it was presented and feels really clunky overall and looks like a bad imitation of M&B that tries to look more hardcore.
The mega grinding through skill trees and abilities is horrendous, the game limits actions in realtime and the pace of the game is so slow I simply couldn't keep interest.
In the end the game might please the hardcore simulation crowd who are looking to for a "peasant simulator" but if you're looking for entertainment, buying this game is ill-advised.
Or you could buy it and support the developers in hopes that they build the game that much faster..
You say you know the differences between :YO & :MMO, but do you understand the difference between alpha and release?
Though you aren't lying, as far as all the early alphas go (in the history of steam) this thing is absolute barebones and if you checked the most recent patch notes you would see they've only been focusing on server stability and the like- not any actual content.
If you're a cheap ass then turn around and never look back. Every person who owns a steam account should know what 'Early-Access' means.
[editline]5th October 2014[/editline]
[QUOTE=nightlord;46156503]
I'm also a bit put off by the developers approach to how characters will work with the MMO. Unless I've misunderstood it, they are thinking about charging people to play the tutorial, and then making them pay even more money after that just to get a single character (not get a character slot, one character that if you delete you have to pay for again) to the main part of the game. For some reason, people on their forums are voting yes to that and like the idea of paying for every single character.
It makes it seem like they only care about getting as much as money as possible from players.[/QUOTE]
Definitely seems like a business decision. But, currently, if you die having marked yourself as a criminal by pillaging & looting you suffer [I]massive[/I] losses to your skills & stats.
By having each player buy individual character slots the penalty increases that much more..
[QUOTE=ghosevil;46161828]
Definitely seems like a business decision. But, currently, if you die having marked yourself as a criminal by pillaging & looting you suffer [I]massive[/I] losses to your skills & stats.
By having each player buy individual character slots the penalty increases that much more..[/QUOTE]
It's not buying individual character slots. It's buying a single character. If you decide you don't like that character anymore and want to delete it, you have to give them even more money. Character slots would be fine, but that's not what it's going to be. If it's to get people to care about their characters, that shouldn't be up to the developer by locking it behind money, the player should be the one to decide if they like that character enough to keep it. It just means they have to either put up with a character they might not like or give the developers more money for something that should be free.
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