I've been thinking and there's 2 main design languages out there that are influencing alot of how we interact and communicate with software.
Essentially since both of them look really good and really can't exist without competing or having some sort of integration in most design layouts.
I wanna hear your option.
Do you think the Metro, or Material design language is more superior and better looking?
Metro:
- [URL]https://www.microsoft.com/en-us/stories/design/[/URL]
- [URL]https://en.wikipedia.org/wiki/Metro_(design_language)[/URL]
Material:
- [URL]https://material.google.com/[/URL]
- [URL]https://en.wikipedia.org/wiki/Material_Design[/URL]
(please set aside the documentation)
Material design - it has a larger focus on the user's experience and allows for fluid progression through the interface.
...and it doesn't look awful compared to metro.
They both usually suck shit when used on PC
I haven't seen much of Metro outside Microsoft stuff so it's hard to tell
I'm not a fan of metro because I feel like it's a little bit [I]too[/I] simple. There isn't as much substance as there is with material imo
It's hard to beat the tangibility and intuitive foundation of Mat Design while still looking so good; it lives somewhere in the overlap between minimalism and humanism and I appreciate that. The Material motion principles are a godsend for beginning app designers even if they don't want to follow Material exactly. They look and feel so good that I used them as inspiration when I first got into motion graphics.
My only exposure to Metro was a little bit of Windows 8 and it was ok. I haven't even seen Windows 10
Why set aside documentation? It seems that design language reproduction and thorough guidelines really go hand-in-hand, so documentation is part of the system. Why can't they exist without competing?
Material all the way
As a designer I can appreciate both but I personally feel that metro is not nearly as successful in relaying information to the viewer as material design.
The key purpose of UI design in technology today is to give the user a clear and concise understanding of the design's function as quickly as possible. Simplicity is fundamental to achieving this but here is where metro overdoes it a bit.
I also feel that while they are both pretty distinct design languages, material design is considerably more diverse. What I mean by that is: when I see metro, the only thing that comes to mind is "Windows 8/10", whereas with material, I don't only see "Google" or "Android"
Material.
I used to like material but i've honestly gotten tired of both from oversaturation at this point
Material all the way.
Metro imo, I don't really like it too much. but I REALLY hate material. I don't even quite know why.
I find it funny when an app claims that material is a plus
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