It was bad but not horrible.
I was in the beta and played it for like an hour maybe.
I agree that it was pretty shitty, but can't they just make up their damn minds? They already canceled 1313 and First Assault and now this. Makes me wonder if I should even bother getting hyped up for a new Star Wars game when they can just cancel it on a whim, regardless of its state in development.
Never even heard of it.
[QUOTE=Sharker;44890944]I agree that it was pretty shitty, but can't they just make up their damn minds? They already canceled 1313 and First Assault and now this. Makes me wonder if I should even bother getting hyped up for a new Star Wars game when they can just cancel it on a whim, regardless of its state in development.[/QUOTE]
This was just some random no name company making a unity based browser game with Star Wars ships.
Don't think too far into it's cancellation, it has literally zero correlation to other future Star Wars titles.
There's already a Battlestar Glactica browser game, which is actually not that bad. Star Wars wouldn't be hated for doing the same, but this game was just bad and bland
Maybe its just selective memory, but now that I think of it, it seems like a lot of Star Wars games never get finished... 1313 and that Darth Maul game most recently, but also KotOR III, Rogue Squadron Wii, two iterations of Battlefront III, Jedi Knight IV. Is this normal? I'd be curious to know how many 'big franchise' games have gotten canned mid-development.
Imperial Commando was a thing for, like, a day
Why can't they just make a regular game where you pay upfront and enjoy all the content? I would kill for a new X-Wing vs TIE Fighter game, but it's annoying how F2P is always the go-to idea.
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