• Grand Theft Auto 5 viral marketing begins
    29 replies, posted
[url]http://www.shacknews.com/article/75087/grand-theft-auto-5-viral-marketing-begins[/url]
Good sign. We still might see it by November.
That looks like GTAIV with Icehancer or some shit on it. Not saying that it is, but it doesn't look -that- great. I want too see gameplay.
[QUOTE=SatansSin;37043027]That looks like GTAIV with Icehancer or some shit on it. Not saying that it is, but it doesn't look -that- great. I want too see gameplay.[/QUOTE] Dude, it's going to be gta IV, but even better. It's what everyone wanted: "Woah, imagine san andreas running on this engine!" I, for one, can't wait for it. We're gonna have planes again, huge spaces, etc
I hope they tighten up the On foot movement for GTA V, it always bugged me how Niko moved on foot in IV. They need to bring back more of the absurd over the top weapons too.
I loved niko's "handling". It felt pretty realistic and original.
[QUOTE=SatansSin;37043027]That looks like GTAIV with Icehancer or some shit on it. Not saying that it is, but it doesn't look -that- great. I want too see gameplay.[/QUOTE] Now imagine this game on Icehancer
[QUOTE=Character;37044044]Now imagine this game on Icehancer[/QUOTE] Hooray, everything will be overly bright and contrasted!
[QUOTE=Amplar;37044023]I loved niko's "handling". It felt pretty realistic and original.[/QUOTE] why yes I suppose humans do move roughly the same as an ocean liner
I liked how Niko handled too, although it would be better to combine it with how Max moves in Max Payne 3.
[QUOTE=Amplar;37044023]I loved niko's "handling". It felt pretty realistic and original.[/QUOTE] I honestly hated the shit out of it. It looked really nice and stuff like you said, but it felt really sluggish. I think they need to find a mid point between realism and tight movement. When I think of GTA IV improvement this is the first thing I think of, it ruined the game so much for me.
I cant wait to see GTA 6 on next gen consoles, current gen is holding that shit back. Or at least build GTA V with PC on mind the entire time, instead of some shitty port like GTA IV was.
[QUOTE=A big fat ass;37044070]Hooray, everything will be overly bright and contrasted![/QUOTE] sounds like someone doesn't like using custom configs
[QUOTE=No Party Hats;37047048]sounds like someone doesn't like using custom configs[/QUOTE] Who honestly for real 100% uses default game configurations for any game?
[QUOTE=HoodedSniper;37045607]I cant wait to see GTA 6 on next gen consoles, current gen is holding that shit back. Or at least build GTA V with PC on mind the entire time, instead of some shitty port like GTA IV was.[/QUOTE] Rockstar is getting better at porting, L.A noire ran like a charm for me and supposedly according to everyone MP3 ran great as well. So I'm expecting gta5 to be great
[QUOTE=AaronM202;37047186]Who honestly for real 100% uses default game configurations for any game?[/QUOTE] He means for the Icenhancer, not the game.
[QUOTE=Fingers!!!;37043105]It's what everyone wanted:[/QUOTE] i wanted vice city though
[QUOTE=Wii60;37047573]i wanted vice city though[/QUOTE] Look on the bright side, now Vice City can be featured in a GTA game on next-gen consoles, giving it the potential to be bigger and better.
I hope most, if not all the improvements on RAGE engine they brought in Red Dead Redemption and Max Payne 3 will be in this game.
[QUOTE=A big fat ass;37045016]I liked how Niko handled too, although it would be better to combine it with how Max moves in Max Payne 3.[/QUOTE] So, slow and cumbersome?
[QUOTE=Wii60;37047573]i wanted vice city though[/QUOTE]I honestly wanted an entirely new location, like Capital City (supposedly the GTA Version of DC).
I really should have bought the GTA pack. I only have IV and I want more GTA action but there's no way my PC can run V.
[QUOTE=ZeroS;37047633]I hope most, if not all the improvements on RAGE engine they brought in Red Dead Redemption and Max Payne 3 will be in this game.[/QUOTE] Well improvements like cloth physics made it into Max Payne 3, so of course GTAV will have those things.
[QUOTE=A big fat ass;37044070]Hooray, everything will be overly bright and contrasted![/QUOTE] you rang? [img]http://filesmelt.com/dl/cantseeshit.jpg[/img]
I was SURE Grand Theft Auto V was supposed to be out this October. Where did I hear that information?
[QUOTE=SASGhost;37051947]I was SURE Grand Theft Auto V was supposed to be out this October. Where did I hear that information?[/QUOTE] Some store listed that as a release date, but it was likely just a wild guess.
[QUOTE=Dr Bob;37047694]So, slow and cumbersome?[/QUOTE] Have you played MP3? Max moves around pretty well.
[QUOTE=zeldar;37053955]Have you played MP3? Max moves around pretty well.[/QUOTE] Yes, I've played it, what a stupid question. The movements are clunky in both single player and multiplayer.
I hated the fighting and driving in GTAIV , the fighing system was so slow and the punches felt so weak like I was merely tapping someone .
[QUOTE=Satansick;37058258]I hated the fighting and driving in GTAIV , the fighing system was so slow and the punches felt so weak like I was merely tapping someone .[/QUOTE] The punching was pretty terrible. There was never a time really where I took hand to hand over any available weapon, or enjoyed using it when I had to. I had no idea what the keys did really aside from move different limbs, and Niko kicked and punched like a guy with severe back problems, which makes a bit of sense given his past but was pretty obnoxious to work with when I'm kicking a dude with an AR in the shins trying to get him to trip. One thing I want to see is if I broadside a cop nonfatally with my car while escaping, if he fired from the ground or while falling in my direction. In fact, anyone on the ground (who isn't dying or close to dead) should be able to hold and shoot a pistol really. If I kick a swat officer onto his back, he should fall back and tuck his rifle or sub machine gun under his armpit, and fire up into me forcing me to dodge to save my life. I've fought quite a bit from the ground, and there is a lot more you can do than try to get up feebly. The easiest fatality against armed enemies was running into them so hard that they tripped and then kicking them until they died, walking into them whenever they tried to get up to start the process over again.
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