• Hackers target Guild Wars 2 game
    7 replies, posted
[url]http://www.bbc.co.uk/news/technology-19543035#sa-ns_mchannel=rss&ns_source=PublicRSS20-sa[/url]
What do you expect it happens with every MMO even runescape.
we r legon
No surprise here, whatsoever. But I am a little confused.. I'm not sure of the actual term for it, but banks have a little system in place that flags an account if it is used in a completely different location. They will phone you/email you so you can confirm or deny if it is infact YOU that used a bank service abroad. Obviously this is to prevent oversea fraud. Now take that same system, and apply it to MMOs that millions of players pump thousands of pounds/dollars into every day. On initial set-up of one's account, you should set your location. If at some point that account is then accessed on some Chinese server miles and miles away.. Query it? Refuse access until the player confirms that is actually them? I don't claim to know ALOT about how these things work. I'm sure it's not as simple as how I've just typed it, but I can't really see how this could fail? Someone shed some light on my primitive brain please. :D
And you saying Russians are hackers..
[QUOTE=SouthParkMGT;37612912]And you saying Russians are hackers..[/QUOTE] Russians who pretend to be Chinese.
[QUOTE='[Dee];37612908']No surprise here, whatsoever. But I am a little confused.. I'm not sure of the actual term for it, but banks have a little system in place that flags an account if it is used in a completely different location. They will phone you/email you so you can confirm or deny if it is infact YOU that used a bank service abroad. Obviously this is to prevent oversea fraud. Now take that same system, and apply it to MMOs that millions of players pump thousands of pounds/dollars into every day. On initial set-up of one's account, you should set your location. If at some point that account is then accessed on some Chinese server miles and miles away.. Query it? Refuse access until the player confirms that is actually them? I don't claim to know ALOT about how these things work. I'm sure it's not as simple as how I've just typed it, but I can't really see how this could fail? Someone shed some light on my primitive brain please. :D[/QUOTE] GW2 has that.
[QUOTE='[Dee];37612908']No surprise here, whatsoever. But I am a little confused.. I'm not sure of the actual term for it, but banks have a little system in place that flags an account if it is used in a completely different location. They will phone you/email you so you can confirm or deny if it is infact YOU that used a bank service abroad. Obviously this is to prevent oversea fraud. Now take that same system, and apply it to MMOs that millions of players pump thousands of pounds/dollars into every day. On initial set-up of one's account, you should set your location. If at some point that account is then accessed on some Chinese server miles and miles away.. Query it? Refuse access until the player confirms that is actually them? I don't claim to know ALOT about how these things work. I'm sure it's not as simple as how I've just typed it, but I can't really see how this could fail? Someone shed some light on my primitive brain please. :D[/QUOTE] It's called two factor authentication and is used in a lot of situations already. E.g. gmail supports it.
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