• Call Of Duty: Ghosts’ 6GB RAM Requirement Patched Out
    10 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/ipfBZdxtxi8/[/url]
What's the point? It was already "patched" out by the community.
Wait, it had a RAM [I]requirement[/I]? So if you didn't have the required amount, it just wouldn't run?
If you can patch out 2GB of RAM requirements, that just shows how shit you were with optimization.
[QUOTE=CoolCorky;42922796]Wait, it had a RAM [I]requirement[/I]? So if you didn't have the required amount, it just wouldn't run?[/QUOTE] Yeah it didn't let you run the game if you didn't have 6gb of ram. There was a unofficial patch to bypass it though.
[QUOTE=ashxu;42922853]Yeah it didn't let you run the game if you didn't have 6gb of ram.[/QUOTE] Probably a failed attempt at "guys our engine is truly nextgen!!! we made sure to prevent people with not so high end pcs from running it because nextgen!!! not because our optimization is shit!"
I wouldn't exactly say 6GB of RAM is "high end", low end laptops have 4GB these days.
[QUOTE=TheDecryptor;42922968]I wouldn't exactly say 6GB of RAM is "high end", low end laptops have 4GB these days.[/QUOTE] Yeah but no game should ever use all of it, there will be no memory left for OS and applications
Well the OS is already going to make as much room as possible available for the game since it's (ideally) a full screen app in the foreground, but the OS won't ever give up all the memory on the system to a single app. That said, the issue here was that CoD didn't need the 6GB but refused to run if it didn't see it, if it actually needed 6GB then the OS needs to provide that and the hardware needs to be there, can't complain about that situation.
[QUOTE=Forumaster;42922830]If you can patch out 2GB of RAM requirements, that just shows how shit you were with optimization.[/QUOTE] Oh the game ran completely fine once you bypassed the limit. The optimisation was fine. Someone just decided you definitely had to have 6gb of ram for no reason.
You call constant stuttering and crashes "fine" ?
Sorry, you need to Log In to post a reply to this thread.