• Would You Like A Wildstar Beta Key? We’ve Got 700
    15 replies, posted
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Never understood the hype behind wildstar. Haven't played myself but from all the gameplay footage it looks like a game where every attack is a 2d shape on the floor. I thought it was supposed to have good combat for mmo standards? Art style looks all over the place too.
[QUOTE=RichyZ;44084086]will play when it goes f2p 4 months after launch[/QUOTE] I hope it won't, what I've seen and played so far I have enjoyed quite a bit. If there's anything I've noticed that f2p will ruin any game eventually, even models that are done quite well, you'll simply see a lot less content, and any content that comes out has to be a struggle to make you end up spending some dosh, I don't know about you but I'd rather not play such games.
[QUOTE=TDocter;44089316]If there's anything I've noticed that f2p will ruin any game eventually, even models that are done quite well, you'll simply see a lot less content, and any content that comes out has to be a struggle to make you end up spending some dosh, I don't know about you but I'd rather not play such games.[/QUOTE]I don't know what you're talking about, but quite a large number of games actually get better after going Free to Play. Only a few, managed by idiots, ever get notably worse.
[QUOTE=TDocter;44089316]I hope it won't, what I've seen and played so far I have enjoyed quite a bit. If there's anything I've noticed that f2p will ruin any game eventually, even models that are done quite well, you'll simply see a lot less content, and any content that comes out has to be a struggle to make you end up spending some dosh, I don't know about you but I'd rather not play such games.[/QUOTE] No MMO model can be saved from a shit community.
[QUOTE=Sodisna;44094500]No MMO model can be saved from a shit community.[/QUOTE] What does what he said have to do with community at all?
I'm thinking it's unlikely to go F2P as quickly as you guys all seem to think. The business model they are using is very akin to Eve online. You can pay for your subscription using in game gold. Which should add some longevity considering you could just play it like guild wars 2.
[QUOTE=Gazmanic;44096471]I'm thinking it's unlikely to go F2P as quickly as you guys all seem to think. The business model they are using is very akin to Eve online. You can pay for your subscription using in game gold. Which should add some longevity considering you could just play it like guild wars 2.[/QUOTE] Only proven with the eve comparison is that they play nothing alike. Like literally every game mechanic is different. Playing it like guild wars 2 would be paying once for it and never again, not grinding like crazy to buy another month just to pay for another month of the same. 10bux says wild star goes f2p within 6 months.
I managed to get one of the keys from this article, and having played it I honestly doubt it'll go F2P that fast. It's not the spectacular WoW killer that everyone in /advice was saying it was, - seriously, why the fuck does everyone say that about any big up and coming MMO - but it's a pretty solid game. Well, except for the fact that the two factions are blatant good and evil, which is really shitty.
I'm done with NCsoft, every game they launched that interested me has been shut down.
I don't know why some people are so pessimistic about P2P models. Rift, basically a fancier WoW, survived for 2 years on one and it was actually being run on a profit. They only went F2P because it was the hip thing to do. A year down the line as a Free to Play and that's still going strong.
[QUOTE=Fish_poke;44097042]I don't know why some people are so pessimistic about P2P models. Rift, basically a fancier WoW, survived for 2 years on one and it was actually being run on a profit. They only went F2P because it was the hip thing to do. A year down the line as a Free to Play and that's still going strong.[/QUOTE]Because it seriously has shown to be going the way of the Dodo. Gamers are getting a bit more discerning and especially with how things are these days, they don't have the money to throw at a game every month and still be able to afford other new titles as easily. Also, many these days have many other subscriptions already going constantly sapping money. Things like Netflix, Spotify, and others. Combined with other subscriptions in gaming like Xbox Live and PS+ But in general its just because many gamers have come to see that games don't HAVE to use a subscription, and that invariably almost every game goes F2P these days, so they can just wait until then and start playing without having to pay a fee every month. And its never going to get better for subscription fees, they literally only have downward to go unless something revolutionary changes the very nature of the online gaming market.
[QUOTE=Doctor Zedacon;44097119]Because it seriously has shown to be going the way of the Dodo. Gamers are getting a bit more discerning and especially with how things are these days, they don't have the money to throw at a game every month and still be able to afford other new titles as easily. Also, many these days have many other subscriptions already going constantly sapping money. Things like Netflix, Spotify, and others. Combined with other subscriptions in gaming like Xbox Live and PS+ But in general its just because many gamers have come to see that games don't HAVE to use a subscription, and that invariably almost every game goes F2P these days, so they can just wait until then and start playing without having to pay a fee every month. And its never going to get better for subscription fees, they literally only have downward to go unless something revolutionary changes the very nature of the online gaming market.[/QUOTE] But most F2P games have a subscription model in them. Rift, Tera, and various others have subscriptions that give you some bang for your buck and people willingly pay for them. To say that people don't see a value in a subscription is pretty false. Most subscription based games also benefit from faster content updates, more consistent quality of work, a less shit community, and various other small things. And considering how popular the game has been getting, it going subscription would definitely at least help relieve some launch woes. At any rate, it having the EVE model does allow it to basically be buy to play if you feel like going that route. Will it most likely be rather exorbitant because of player controlled markets? Yeah, but it is at no cost to you unless you have better things to do with your time. I'm not usually the first to jump to the defense of sub models, least of all because I play like 20 different F2P MMOs at any given time, but to say they're completely irrelevant is sort of asinine. Also to borrow from Dai, $15 is like 3 trips to McDonalds. Just cut that out of your month if you want to play a sub MMO.
A lot of people complain the costing of MMOs with subs without really thinking about it. For extremely casual players it is fair enough , But as games go sub MMOs really aren't that bad. Whenever I have played MMOs i have always invest the majority of my game time in to them. So when it comes round to paying a sub of 8 quid I don't mind when comparing it to the hours I would get out of most AAA titles that I don't purchase.
Wildstar isn't bad and it has far more potential than Rift, SWTOR, or TERA ever had but it's utterly derivative to the point of disappointment. I guess it's an MMO by former WoW devs so I shouldn't be surprised, but except for the very thin sci-fi theme (feels more like fantasy most of the time anyway) and the Smite-style telegraphs, it's the same MMORPG you have played for the past 10 years. Again, from my 12 hours in the beta I couldn't find anything noteworthy that annoyed me besides the usual technical issues and the UI being a bit cluttered, but there was also nothing that really kept me interested playing, especially with a sub fee cost; I might as well go play Guild Wars 2, which I'm already tired of anyway. RE: Sub fees: While $15 a month isn't much really, it is added cost to a product. Three months of a non subscription based game costs whatever the box costs. Three months of Wildstar costs the box price then $30. Also I've said it before, but when I played WoW "seriously" I actually saved money on games because I would pass up $50 or $60 purchases I'd otherwise get but was too busy having fun in WoW. My problem with sub fees isn't the cost, but that it makes me second guess coming back to a game. The nice thing about Guild Wars 2 is that I can just reinstall and play it at any time. If I want to go back to a subscription based game I have to hope that the $15 will be worth it and not just a waste because I quit in 3 hours since whatever game hasn't improved. [editline]2nd March 2014[/editline] [QUOTE=GammaFive;44096631]I'm done with NCsoft, every game they launched that interested me has been shut down.[/QUOTE] They are absolutely dreadful at managing their own IP's. I'm sure it's no coincidence that their best product (Guild Wars 1+2) is the one they have the least influence on :v:
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