• E3 2011 First Look: Hitman Absolution
    5 replies, posted
[url]http://feedproxy.google.com/~r/RockPaperShotgun/~3/oouG21Il7vM/[/url]
Sounds cool, and can't wait. Long time Hitman fan, finally the next one is close. [I]"As with every single game at E3 this year, 47 has an “instinct” skill that lets him see guard positions, through what looks like some form of sophisticated sonar. But it’s cleverer than just that. He can even see where they’re going next, a fizzling line showing their future path and where they’ll stop." [/I]One thing I liked about Hitman was to observe the enemy and find out what they did, when they did it etc. Hope they disable it on the hardest difficulty. But good to have if you want an easier game I guess.
[QUOTE=Daniellynet;30347147]Sounds cool, and can't wait. Long time Hitman fan, finally the next one is close. [I]"As with every single game at E3 this year, 47 has an “instinct” skill that lets him see guard positions, through what looks like some form of sophisticated sonar. But it’s cleverer than just that. He can even see where they’re going next, a fizzling line showing their future path and where they’ll stop." [/I]One thing I liked about Hitman was to observe the enemy and find out what they did, when they did it etc. Hope they disable it on the hardest difficulty. But good to have if you want an easier game I guess.[/QUOTE] Completely agree or if anything it gets modded in to disable it.
whatever happened to hiding in a closet with your map out studying enemy patterns? :buddy:
Easier game? You can run and gun your way on easy. How much easier do you want?
[QUOTE=Daniellynet;30347147]Sounds cool, and can't wait. Long time Hitman fan, finally the next one is close. [I]"As with every single game at E3 this year, 47 has an “instinct” skill that lets him see guard positions, through what looks like some form of sophisticated sonar. But it’s cleverer than just that. He can even see where they’re going next, a fizzling line showing their future path and where they’ll stop." [/I]One thing I liked about Hitman was to observe the enemy and find out what they did, when they did it etc. Hope they disable it on the hardest difficulty. But good to have if you want an easier game I guess.[/QUOTE] It has already been confirmed that this will not be part of the "Purist" difficulty. The only reason it is there is to make it easier for new players, to make them feel more like a real badass hitman. Like, where the experienced hitman can scout out enemy patrol routes and plan accordingly without any help, anyone who's new to the game can get a little help to do it, and still feel badass. [editline]9th June 2011[/editline] [QUOTE=angelangel;30347420]whatever happened to hiding in a closet with your map out studying enemy patterns? :buddy:[/QUOTE] I think this might replace the ability to see other people's movement on the map. Just started playing Blood Money on Pro, and I must say, the fact that you can't see anyone on the map makes it a lot more intense.
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