Basically
EA execs:
FIFA makes a billion dollars a year where is your version of that
I love this industry
[QUOTE=LAMB SAUCE;52835141]Basically
EA execs:
FIFA makes a billion dollars a year where is your version of that
I love this industry[/QUOTE]
To be fair, EA is on the extreme end of this kind of bullshit.
[QUOTE=LAMB SAUCE;52835141]Basically
EA execs:
FIFA makes a billion dollars a year where is your version of that
I love this industry[/QUOTE]
Basically.
Visceral was making a new deadspace game and EA oversight had them shoehorn in multiplayer modes and make it a GoW clone instead of a horror game.
Visceral made a cool cops&robbers game type game, then EA took it and rebranded it as a battlefield game and had a multiplayer mode shoehorned in.
Then EA shitcanned them because they don't make money because they make terrible games because of their own meddling.
[QUOTE=Cyke Lon bee;52836521]Basically.
Visceral was making a new deadspace game and EA oversight had them shoehorn in multiplayer modes and make it a GoW clone instead of a horror game.
Visceral made a cool cops&robbers game type game, then EA took it and rebranded it as a battlefield game and had a multiplayer mode shoehorned in.
Then EA shitcanned them because they don't make money because they make terrible games because of their own meddling.[/QUOTE]
The most shameful thing about it all is that this same [I]exact fucking thing[/I] has happened to so many developers under EA
[QUOTE=Cyke Lon bee;52836521]Basically.
Visceral was making a new deadspace game and EA oversight had them shoehorn in multiplayer modes and make it a GoW clone instead of a horror game.
Visceral made a cool cops&robbers game type game, then EA took it and rebranded it as a battlefield game and had a multiplayer mode shoehorned in.
Then EA shitcanned them because they don't make money because they make terrible games because of their own meddling.[/QUOTE]
Random re-branding isn't anything new. Sometimes it works out in their favor though. Of course, I can't think of a good re-branding in the last few years that didn't fuck a game over. Really, C&C Generals is the only game I can think of where a relabel helped sales (the game was originally just going to be called Generals, no C&C in the name).
IN addition to tacked on multiplayer, forced re-branding, and committee saying what needs to be added to the game, they also set unrealistic expectations and deadlines.
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