I can tell you why people aren't preordering, and it's nothing to do with next gen consoles
That sounds like an excuse but they know people is getting tired of their shit.
Still no multiplayer footage, no pre-order for me.
Nooooo, it couldn't possibly be Infinity Ward's laziness.
Or the franchise getting stale.
Or Ghosts looking like a last gen game.
NOPE NONE OF THOSE
[editline]5th August 2013[/editline]
HURR DURR WE HAVE A DOG <_>
[QUOTE=T-Sonar.0;41720433]Nooooo, it couldn't possibly be Infinity Ward's laziness.
Or the franchise getting stale.
Or Ghosts looking like a last gen game.
NOPE NONE OF THOSE
[editline]5th August 2013[/editline]
HURR DURR WE HAVE A DOG <_>[/QUOTE]
You forgot fish will actually move out of the way! That tech is top notch!
Well yeah, it's not surprising that people don't pre-order a game for a console they haven't bought yet.
Or maybe it's because you actually tried something new with Black Ops 2?
It's really not because people are getting tired of it, it is because GTA is coming out before it along with next gen console hesitation, but a lot of people will only spend their money on GTA and either wait or skip this year of COD.
Next gen hesitation is there but there's far more too it than that, Iw hasn't been innovative since all the good developers left for respawn entertainment and started work on titanfall, So its growing stale, that and a franchise can only go on for so long before it just becomes boring and generic.
They're still gonna make money but not record breaking and with each year its just gonna get worse and worse then go up a bit every time treyarch gives it a bash.
Hopefully this is the beginning of the end and FPS devs will have to use their imagination again
I don't think it's merely the "hesitation"; in my eyes it's the massive stagnation of the franchise, wherein it's pretty much all the same. If they shake things up a lot, like making the experience less linear, giving you a bunch of non-contextual gadgets, that kinda stuff, then it'd be a more interesting experience.
What DOESN'T shake up the gameplay experience is implementing Riley the MoCap Dog who we KNOW is gonna get shot to hell before the end credits, unless of course Riley ends up becoming a combination of Captain Price and Bolt.
Also, I hope that once this Age of Cod has ended, we return to the traditional formula of having non-linear levels, conservation of personal resources (health, armour, special ammo, etc), and plenty of secrets to encourage exploration. If there's anything kids nowadays need, it is the fast-paced survival-action of shooters like Doom to help them forget the easymode candy-machine cinematic nosehooking spunkgargleweewee of recent memory.
I've been stupid enough to buy every CoD since mw1 but the last I actually enjoyed more than a couple days worth is mw2.
I hope the COD games after Ghosts, for the PS4 and XBox One, add vehicles and 64 player servers. The last one to do that was World At War and it was wicked fun to be on a 64 player server playing maps designed for 16 players. (especially when the server gives you insane amounts of XP and you're max level in a few rounds!)
I stopped playing CoD much after MW2. It just got stale when they realized OH MY GOD THIS IS POPULAR WE CAN COPY THIS AND EVERYONE WILL LOVE IT
Let's blame the consoles and not blame the repetitive games we shit out every goddamn year.
I don't know what you guys are talking about, Guitar Hero clearly showed that yearly releases never get stale and are 100% sustainable
[QUOTE=dass;41722889]Let's blame the consoles and not blame the repetitive games we shit out every goddamn year.[/QUOTE]
Considering how long they have sold repetitive shit, it's be a surprise if the people who buy it from year to year suddenly got tired of it.
I think their reasoning is reasonable.
[QUOTE=proch;41720824]Or maybe it's because you actually tried something new with Black Ops 2?[/QUOTE]
Treyarch, Treyarch tried something new in BO2, the most Infinity Ward has done to separate Ghosts from their last three titles is copying Mario 64's fish AI.
It could actually be pretty interesting to see if this becomes a recurring thing, with Treyarch attempting to improve the series and IW just completely ignoring everything and making excuses.
Calling them Infinity Ward sounds wrong, didn't the majority of them get fired and replaced by two completely new teams working together or something
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